
As the lord of the city, will you stick to your faith to resist hard, or choose to surrender to desire? Is it the dawn of hope or the end of despair? In such a tottering city, your choices will determine Celine's fate ——
Modeled estimate, not a reported figure. How we estimate →
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About
This is a game that includes beautiful anime girls, auto chess, and gal game.
Players need to recruit companions to improve the battle force, deploy the troops to defeat the succubus, improve, govern the city, and fight against desire!
Celine –
A young Paladin.
When people were most desperate, she led the Army to repel the invasion of demons with courage and faith.
It was not until a new demon leader suddenly appeared ——
And she said, "I will take everything I want, including you, my little Knight..."
When the strange tattoo that is on the abdomen slowly emerged, the desperate countdown that is for besieging the city began.
As the lord of the city, will you stick to your faith to resist hard, or choose to surrender to desire?
Under the more and more fierce attack of the demons...
Sell your body to make up for the hollowed-out Treasury, or stick to the bottom line and restrain your desires?
Will you accept the succubus' "kindness" or fight it out?
Is it the dawn of hope or the end of despair?
In such a tottering city, your choices will determine Celine's fate ——
Unique urban economic system and slightly roguelike elements.
About 10 different genres of classes including knights, wizards, warriors, archers, orcs, elves, and humans.
There are some options in the game that will affect whether your companions stay or leave, and even the story.
More than 30 exquisite CG cutscenes.
Exquisite background music.
Lively character drawings and over 30 different kinds of units.
A female knight finds herself transformed into a succubus. With unmatched power and allure at her disposal, she can now bend others to her will with a mere lift of her finger and a single word. What choices will she make with this newfound dominance?
Caught between her former comrades-in-arms and the endless desires and cravings for control that come with her succubus form, can she remain true to herself?
Knight or Succubus, which path awaits her?
"Vessel of Succubus" weaves a tale of descent into darkness and the allure of domination...
Celine:
Annabel:
Anno:
Calvin:

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我当初花钱买这个游戏就是看中美术风格,但是现在一看用ai凑数是什么意思,不想干可以把游戏下架了别搞这种恶心人的操作
过程呢,这么全是“a few minutes later”啊
I really, really want to like the game, but I would be lying if I didn't say that playing it were akin to a CBT experience. There are several aspects of the game that I want to talk about, each with its own issues. [h3]The H[/h3] It definitely plays into the kink of corrupting an innocent maiden. I don't think the execution was great. You don't really know when you're going to trigger H cutscenes as you play through the game. It'll just happen randomly, and you don't really have any control of who you want to have a H scene with. You can view the scenes you've watched in the galleries, but the lack of control midgame made the experience less enjoyable for me. [h3]Art[/h3] The game actually has a decent art. A lot of the characters you play with have its unique charms. This is what I thought when viewing the "old" arts. For some reason they replaced it with a new AI-looking arts, which as AI arts go, look very generic and unappealing. There is an option in the setting to use the old arts, which I enabled. [h3]Story[/h3] The story is quite generic. A succubus came to corrupt an innocent knight girl, and the knight girl tries her best to resist. With corruption style story games, I really prefer if there is an option to deliberately lose and be "rewarded" in an alternative way, but that aspect was absent in this game. Reading through the story also felt like a slog when the translation (English) was terrible, which brings me to my next point... [h3]Localisation[/h3] I played in English, and the English localisation has a lot of misspellings on top of just weird, unnecessary modern slangs that the characters are obviously not saying in Japanese. The translator also has a bit of an ego and inserts a lot of "translator notes" everywhere, which was obnoxious. I just want to immerse myself in the game, not read about what the translator thinks about random parts of the story. [h3]Gameplay[/h3] Arguably the least important aspect of a H game, but it is a game so i will talk about the gameplay. It was... frustrating. And tedious. It's a roguelite auto-chess gameplay. You draft champions from a random pool, upgrade them, face enemy waves, and so on, and try to last for 40 days (enemy waves). Everytime you finish a run, whether in success or failure, you get currency to unlock new upgrades that might help make your future runs easier. But holy #$%^ because the upgrades are sooo expensive compared to the currency you get even from a successful complete run. Not to mention you're capped at equipping 10 upgrades in one run, and you can't change it midrun. Now the game does start pretty simple and easy. You just go through the story, play the game and live the harlot life to get the normal ending. But then if you want to unlock the true ending, you have to stay chaste for the entire gameplay which makes it much harder to reduce your "horny meter" (think hunger meter in survival games), but the devs thought hey let's also buff all the enemies stats by almost 50% towards the end of the run. Holy f#$% does that make your run a living hell. I don't get why I'm capped at 10 upgrades when the enemies scale far worse than any singular upgrade, all of which I had to grind for btw. [h1]TL;DR[/h1] The game failed at providing a great H, narrative or gameplay experience. Confusing H placements, bad writing on top of bad localisation, and a frustrating and excessively grindy gameplay. It had a great concept, but terrible execution. It's far from the worst game I've ever played, but I wouldn't recommend it anyhow.
作者跑路了布丁没了,买了等于没有
披着黄油外壳的自走棋,还有些运营成分,还行吧。顺便吐槽一下国区想玩个小黄油可真不容易。
劣 设计相当相当矛盾,逻辑错误 1、剧情:想区分不屈和堕落,但是逻辑不通,只看到了纯粹的堕落。主人公的自甘堕落行为却能得到不屈的结局,这相当糟糕,不屈线请以《赤发鬼神》为标准,不能因果分离。 2、难度&节奏:极致拖沓,且无跳过设计,在游戏难度简单的情况下还拖沓,只会让玩家昏昏欲睡 3、cg少且是AI作画 优 4、女魅魔和女主角这搭配不常见 5、DLC结局剧情反转不错
首先, 沒存檔功能太弱智了 我好不容易升了幾個3星 然後想看看失敗結局, 剛好又看到裡面說有自動存檔功能 跟着看完bad end 打算讀檔, 結果全沒了只能開新遊戲 那一刻以至到現在是真的想給製作公司送小男孩和小胖子 然後呢, 色的部份沒動態沒L2D 你一堆配角都偷懶用AI 圖了 怎麼主力該服務大家的部份就這麼不給力? 更別說沒有"連續高潮"這種 而且一大堆CG 解鎖完全不提條件的 至於主線的遊戲性也一般般 尤其是要練角色得佔大量格子才能升級這點太反人類 令人懷疑是不是從那些『課金手遊』裡扒皮套下來 完美繼承了『讓大家付錢才能擴充人物庫存量』但又忘了在單機的部份改回來
吗的我补丁呢?
[h1][b]🎮 Reseña de Resist the succubus—The end of the female Knight[/b][/h1] [h2]Resumen del Juego[/h2] Resist the succubus—The end of the female Knight es ese híbrido sin pudor entre aventura indie, rol y estrategia que te mira a los ojos y te dice: “sí, hay combate… pero también hay [i]motivaciones[/i]”. Con estética 2D estilo anime, protagonista femenina y un enfoque claramente adulto, el juego mezcla estructura tipo roguelike con decisiones estratégicas (por turnos), elementos de combate con cartas y hasta toques de defensa de torres. Porque claro, nada grita “épica medieval” como gestionar recursos mientras el juego te sugiere cerrar la puerta de tu oficina. La primera impresión es bastante clara: esto quiere ser una novela visual con músculo táctico, pero no se hace el inocente. La propuesta funciona mejor cuando te concentras en la capa de estrategia y progresión; cuando no, te recuerda constantemente que estás jugando algo “No apto para oficinas” y que el título no está siendo metafórico con “The end”. En resumen: si vienes por rol/estrategia, hay algo que rascar; si vienes por lo demás… bueno, el juego ya sabe por qué estás aquí y no te va a juzgar (yo sí, un poquito). [h2][i]“Resistir o Rendirse”: Lo Bueno y lo No Tan Bueno[/i][/h2] Lo Bueno: ✅ 😈 Mezcla atrevida de estrategia por turnos + roguelike: se presta para partidas repetibles sin volverse totalmente lineal. ✅ 🃏 Combate con cartas y decisiones: cuando engancha, obliga a pensar más de lo que su portada sugiere. ✅ 🏰 Toques de defensa de torres: variedad de sistemas para que no sea solo “avance y escena”. ✅ 📖 “Buena trama” (según su propia propuesta): al menos intenta sostener el caos con narrativa y estructura. ✅ 🏆 32 logros: ideal para el completista que quiere justificar sus… horas invertidas. Lo No Tan Bueno: ❌ 🫣 Enfoque adulto muy dominante: si esperas que la estrategia sea el plato fuerte siempre, a ratos es más guarnición que otra cosa. ❌ 😶 Comunidad diminuta (4 jugadores actuales): encontrar conversación, guías o “metas” puede sentirse como hablar solo en una catedral. ❌ 🎲 Roguelike + sistemas múltiples: puede sentirse inconsistente en ritmo (a veces táctico, a veces “siguiente, siguiente”). ❌ 🧾 “No apto para oficinas” no es chiste: si no te llevas bien con el contenido explícito, este juego no negocia. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Variedad de sistemas, pero no siempre equilibrados.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Cumple; más “gestión” que rival brillante.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Hay bastante entre estrategia, roguelike y narrativa adulta.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]2D anime funcional; más efectivo que impresionante.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Se esfuerza por tener trama y no solo excusas.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Medieval oscuro con picante, sin mucha sutileza.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos; no esperes fuegos artificiales.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin estorbar, pero no se queda contigo.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No es su carta fuerte (o no se siente esencial).[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Propuesta muy enfocada: sabe lo que quiere y no se sale de ahí.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Indie 2D: debería ir estable en la mayoría de equipos.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]Roguelike + cartas ayudan a volver, aunque con repetición.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.2[/b][/td][td]Divertido, descarado y competente… pero no redondo.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Resist the succubus—The end of the female Knight es un juego que claramente sabe a qué público apunta y no pierde tiempo fingiendo ser otra cosa. Como aventura indie con rol y estrategia, tiene momentos donde el diseño se siente más trabajado de lo que su fachada sugiere: cartas, turnos, progresión y estructura tipo roguelike le dan “juego real” y no solo relleno. Ahora, seamos controversiales: su mayor virtud también es su mayor limitación. El contenido adulto manda, y si tú querías un táctico puro, aquí vas a estar compartiendo el volante. Aun así, que tenga 1352 recomendaciones totales indica que encontró su nicho y lo atendió bien… aunque con 4 jugadores actuales, ese nicho parece estar jugando en modo sigilo. ¿Vale la pena? Si te interesa la mezcla de estrategia ligera con narrativa explícita y no te molesta que el enfoque sea descaradamente adulto, sí. Si buscas profundidad táctica tipo “ajedrez medieval”, aquí hay más tentación que táctica. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.2/10 Número de jugadores activos al momento de hacer esta review: 4 Descuento máximo registrado: -55% Veredicto: [i]Bueno, pero solo si sabes exactamente a lo que vienes[/i] Si tu tolerancia al contenido explícito es alta y te llama la atención un cóctel de turnos, cartas y roguelike con estética anime, es una compra razonable. Si necesitas una comunidad activa o un enfoque estratégico serio y constante, mejor sigue de largo… o al menos no finjas que “solo venías por la historia”.
為了玩法買的,一堆AI圖、主畫面女角動圖還會缺圖,全身上下只剩下遊戲性和劇情勉強能看 局外成長少到不行,能不能通關基本就是靠賽,開局臉黑不好意思請你直接重開還比較快。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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