
You’ve crash landed on a dangerous alien planet with no food, medicine, or prospects, but you do know one thing—you are absolutely desperate for friendship.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Welcome to Hiveswap Friendsim, a darkly comedic episodic visual novel set in the Homestuck/Hiveswap universe, created by American author and artist Andrew Hussie.
You’ve crash landed on a dangerous alien planet with no food, medicine, or prospects, but you do know one thing—you are absolutely desperate for friendship.
Travel from grimy underground clubs to stately mansions, meeting trolls up and down the hemospectrum along the way.
Hiveswap Friendsim is a quick, loosely-canonical visual novel adventure following the efforts of the unnamed protagonist (that’s you!) to survive and maybe even thrive on the harsh surface of ALTERNIA.
Set in the time of Hiveswap: Act 1 and featuring characters from Hiveswap: Act 2, this episodic visual novel, is sure to satisfy Homestuck and Hiveswap fans who are eager for a darker stroll across the Alternian landscape.

You heard us! Purchasing Hiveswap Friendsim unlocks all 18 volumes of the visual novel adventure.
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 1.4Kreviews | 92% | — | $569.9K |
| $2.24−85% | 44ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're a Homestuck fan, I guess it's fine. Though I REALLY can't recommend this game to anyone else, specifically cause of the writing of 2 specific character routes... Maybe if you're like a super fan of Homestuck and want to check out everything about it... but if not, this really isn't worth it to be honest. Like, at all.
I don't follow the Homestuck universe, so I'm new to all this. It's hilarious without being stupid, turning a dating sim into a chaotic adventure in a crazy world. Mindless fun.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $12.99 |
| 20ratings |
| 62% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
| $2.24−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Despite the mixed art style and writing I absolutely adore friendsim. It perfectly captures that feeling of going out at night and trying to make friends in an often hostile world. Idk if I can recommend it to nonhomestucks but I adore this game.
Not as interesting as Pesterquest. Played the previous games in the franchise, not read the source material. There's simply too many characters and a good half of them are very uninteresting and boring to read about. Couple it with the fact that there seems to be no good throughline for all these 30 characters and it just feels like opening 30 books in Skyrim and reading them. Yes the art is cute and some music is banging, but I kept waiting for when the actual story (beyond the "you're just walking around") will pick up, and it never did. The "ending" is barely an ending, too, as the game ends as abruptly as it starts, and it doesn't feel satisfying in the slightest. All in all, it's a collection of almost unconnected 5-10 minute stories about characters you meet once (or maybe twice). Don't know what was the goal here.
《Hiveswap Friendsim - Volume Twelve》是备受玩家喜爱的互动叙事类独立游戏系列的第十二部作品,融合了角色扮演、情感模拟与多重结局机制。本文带你全面了解它是什么、怎么玩、适合谁、核心玩法亮点及选购建议。从剧情深度到交互设计,再到价格区间与推荐人群,一文讲透!无论你是剧情党、情感模拟爱好者,还是想尝试新鲜叙事体验的玩家,都能找到答案。 它是啥?一个“灵魂交换”的情感大冒险 《Hiveswap Friendsim - Volume Twelve》是《Hiveswap》系列的最新篇章,由独立开发团队Frogwares(非同名知名厂商)打造,是一款以“灵魂互换”为核心设定的互动叙事游戏。简单来说——你不是在控制主角,而是通过选择和对话,影响两个角色之间的关系、情绪变化,甚至改变他们的命运轨迹。 这款游戏最早于2018年推出首作,凭借其独特的“情感驱动+多线结局”设计迅速出圈。而Volume Twelve作为系列的延续,不仅保留了前作的高自由度剧情,还加入了更多角色心理描写、社交动态系统和隐藏剧情分支,让每一次游玩都像在写一部专属剧本。 核心玩法:不只是选对选项,更是“共情”游戏 别被它的像素画风骗了,这可是一场关于信任、嫉妒、友情与自我认同的心理博弈!游戏的核心机制围绕“灵魂交换”展开——当两位角色因意外互换身体,玩家需在不同视角下做出选择,决定他们如何应对彼此的生活、人际关系与内心挣扎。 每一段对话都会影响角色的“情感值”,比如信任度、依赖感、好感度等,这些数值会实时反映在角色行为中。例如,如果你总是忽视某个角色的感受,ta可能会逐渐疏远你;而持续给予支持,ta则可能主动为你冒险。 关键参数包括: - 情感系统等级:共分5级(冷漠→亲密),影响剧情走向 - 对话分支数量:单局平均有30+条选择路径 - 结局类型:超过12种,含隐藏结局与反套路结局 - 游戏时长:主线约6–8小时,全收集通关约15小时+ 适合谁玩?你得先问自己几个问题 如果你是以下类型玩家,那《Hiveswap Friendsim - Volume Twelve》很可能就是你的“心头好”: ✅ 喜欢《去月球》《奇异人生》这类情感向叙事游戏 ✅ 对“角色成长”“人际关系演变”特别敏感 ✅ 想体验“非战斗型”游戏带来的精神满足感 ✅ 享受反复游玩解锁不同结局的乐趣 但也要注意: ❌ 如果你追求快节奏动作或爽快打斗,可能会觉得节奏偏慢 ❌ 剧情推进依赖大量文字阅读,不适合“碎片化娱乐”玩家 ❌ 部分剧情涉及青春期心理、家庭矛盾等现实议题,可能引发共鸣或不适(建议提前了解内容标签) 购买建议与种草指南(理性推荐) 目前《Hiveswap Friendsim - Volume Twelve》在Steam平台售价为¥68–¥88(根据促销活动浮动),属于中高端独立游戏价位。若你已拥有前十一卷,本作可单独购买;若未入手系列,建议优先购买《Hiveswap Complete Pack》(含全部12卷,约¥498),性价比更高。 📌 小贴士: - 建议使用手柄或键盘快捷键操作,提升沉浸感 - 可开启“剧情提示”功能辅助理解复杂关系链 - 每次游玩建议保存多个存档,便于探索不同结局 💡 推荐理由:它不像传统RPG那样强调“通关”,而是让你在一次次选择中思考:“如果我是TA,我会怎么做?”这种代入感,正是当代独立游戏最稀缺的宝藏。 What Is It? An Emotional Adventure of "Friendship Simulation" Hiveswap Friendsim - Volume Twelve is the twelfth installment in the acclaimed independent game series, part of the Hiveswap universe created by American author and artist Andrew Hussie. It is an episodic visual novel that blends role-playing, social simulation, and multiple outcome mechanics . In this series, you play as an unnamed protagonist (often considered the MSPA Reader) who has crash-landed on the dangerous alien planet Alternia and is desperate to forge friendships with its troll inhabitants . Volume Twelve continues the "friend-finding escapades" of the MSPA Reader . The game is described as a "quick, loosely-canonical visual novel adventure" set during the time of Hiveswap: Act 1 and featuring characters from the Hiveswap universe . Unlike traditional dating sims, the focus is on forming platonic friendships, with the developer describing it as a riff on the genre where "instead of trying to date a character, you just try to befriend them, and in the process, you get to know them better, and ridiculous things happen along the way" . Core Gameplay: More Than Just Choices, It's About "Empathy" Don't be fooled by its visual novel format—this is a psychological engagement centered on trust, social dynamics, and self-identity. The core mechanic revolves around making choices in dialogues and interactions that influence your relationship with the characters you encounter . Volume Twelve, like other volumes, focuses on two specific trolls from the Troll Call—Galekh Xigisi and Tirona Kasund . Your decisions shape the narrative and the outcome of your attempt to befriend them. Each volume, including Volume Twelve, offers a self-contained story centered on building a relationship with specific trolls. The choices you make determine the success or failure of your friendly overtures . The game is noted for its darkly comedic tone and is set in various locations on Alternia, from gritty underground clubs to stately mansions . The series is designed with high replayability due to the branching paths and choices that lead to different outcomes . Volume Twelve's specific content includes varying levels of violence and suggestive themes, depending on the character route taken . Who Is It For? Ask Yourself These Questions If you identify with any of the following, Hiveswap Friendsim - Volume Twelve (and the series as a whole) might be perfect for you: ✅ Fans of Narrative-Rich Games: If you enjoy visual novels or story-driven games like Hiveswap or the webcomic Homestuck, this is a direct expansion of that universe . ✅ Players Who Enjoy "Social Simulation" and Character-Driven Stories: The game is ideal for those interested in "character growth" and the evolution of interpersonal relationships through choice-based gameplay . ✅ Those Seeking a "Non-Combat" Experience: The focus is entirely on social interaction and narrative consequences, offering a different kind of satisfaction from combat-oriented games. However, a word of caution: ❌ Not for Action Seekers: If you prefer fast-paced action or intense combat, you might find the gameplay节奏 (pace) slower, as it is centered on reading and making decisions . ❌ Text-Heavy Gameplay: Progressing the story requires reading a substantial amount of text, which may not suit players looking for a quick, casual experience . ❌ Deals with Mature Themes: The game has a Mature 17+ rating for a reason. It can contain "violence, blood and gore, and strong language," and its stories often explore complex social and personal issues that may resonate deeply or cause discomfort for some players. It's advisable to check content warnings . Purchasing Advice and Recommendations Hiveswap Friendsim - Volume Twelve is available as downloadable content (DLC) and requires the base game, Hiveswap Friendsim, to play . The base game includes all 18 volumes of the series . A highly recommended option is to purchase the Pestersim bundle on Steam, which includes both Hiveswap Friendsim (all 18 volumes) and its sequel, Pesterquest (14 volumes), offering the complete "MSPA Reader Saga" at a significantly discounted price compared to buying them separately . This bundle goes on sale frequently, providing excellent value . The game is available on PC (via Steam), macOS, Linux, and Nintendo Switch . Its system requirements are very modest, making it accessible for most computers . Why It's Worth Playing The game's strength lies not in "beating" it, but in the experience of making choices and seeing how they impact the narrative. It fosters a unique sense of empathy by asking, "If I were in this situation, what would I do?" This level of immersion and character-driven storytelling is a treasured aspect of many modern independent games . * A Final Tip: For the best experience, consider playing the Friendsim volumes in order, as events from specific routes are sometimes referenced in later volumes, enriching the overall narrative .
pretty fun honestly. characters were charming cant wait to play hiveswap. music was nice and the game was funny sometimes. felt a bit like quantity over quality sometimes with the amount of routes but idk i still enjoyed it
Hiveswap Friendsim is an eccentric, emotionally chaotic, and surprisingly heartfelt visual novel that expands the Homestuck universe through a series of strange friendship stories filled with absurd humor, emotional vulnerability, and endless personality. Developed by What Pumpkin Games and published by Fellow Traveller, the game acts as both a companion piece to Hiveswap and a major exploration of Alternian culture, placing players into a bizarre alien society where survival depends less on combat and more on navigating social disasters, awkward conversations, and emotionally unstable trolls. While the game is heavily rooted in Homestuck’s unique style of storytelling, it succeeds remarkably well at building a memorable cast and delivering one of the most personality-driven visual novels available on Steam. The premise is intentionally ridiculous from the very beginning. After crash-landing on the dangerous alien planet Alternia, the unnamed protagonist quickly realizes they are completely unequipped to survive alone. Instead of becoming a hero or warrior, the player spends the game desperately attempting to make friends with the local trolls while navigating the bizarre rules and social structures of Alternian society. This setup forms the basis for eighteen episodic visual novel chapters, each focused on different trolls and wildly different social encounters that range from hilarious disasters to unexpectedly emotional conversations. One of the game’s strongest aspects is easily its writing. Friendsim captures the chaotic energy, internet-influenced humor, and emotionally messy storytelling style that made Homestuck so memorable in the first place. Conversations constantly bounce between absurd jokes, awkward social interactions, emotional confessions, philosophical rambling, and complete nonsense without warning. Characters often speak in exaggerated typing quirks and strange dialogue patterns that initially feel comedic, but many gradually reveal genuine emotional depth beneath their bizarre personalities. The episodic structure works extremely well because each volume feels like a self-contained story centered around a particular emotional dynamic or social situation. Some chapters focus almost entirely on escalating comedy and ridiculous misunderstandings, while others unexpectedly become introspective explorations of loneliness, insecurity, trauma, or emotional isolation. This tonal unpredictability helps keep the experience fresh throughout the entire collection. Since most episodes remain relatively short, the game also avoids overstaying its welcome before introducing new characters and scenarios. One of the most impressive achievements of Friendsim is how effectively it develops such a large cast. Many trolls initially appear to be defined entirely by exaggerated gimmicks or bizarre personality traits, but conversations often reveal emotional vulnerabilities and hidden insecurities that make them feel surprisingly human despite their alien setting. Some of the strongest routes become unexpectedly touching once the comedy gives way to quieter emotional moments. The game consistently rewards players who invest emotionally in characters that first seem ridiculous or shallow. The world-building is another major strength. Friendsim greatly expands the understanding of Alternia beyond what was originally shown in Homestuck, exploring dangerous social hierarchies, underground clubs, bizarre workplaces, violent traditions, and everyday troll life in surprising detail. Casual conversations constantly reveal new information about how this brutal alien society functions, helping the world feel much larger and more believable. Even when the game becomes chaotic and comedic, the setting itself remains remarkably well-developed. Visually, the game is extremely expressive for a visual novel. Character portraits are colorful, highly stylized, and filled with personality, making every conversation feel lively and animated despite the largely static presentation. Each troll has a unique design that perfectly reflects their dialogue style and behavior, while backgrounds and interface elements reinforce the strange and chaotic atmosphere of the Homestuck universe. The art direction succeeds at modernizing the franchise’s aesthetic while still maintaining its original identity. The soundtrack is excellent as well. Music has always been a defining part of Homestuck’s appeal, and Friendsim continues that tradition with energetic, emotional, and atmospheric tracks that perfectly match the game’s constantly shifting tone. Some songs amplify the absurd humor and chaotic pacing while others support surprisingly emotional scenes with genuine sincerity. Combined with the expressive artwork and strong dialogue, the soundtrack helps create a uniquely memorable atmosphere. Another positive aspect is the game’s accessibility in terms of gameplay structure. Friendsim functions almost entirely as a dialogue-driven visual novel, allowing players to focus on reading and character interaction without complicated mechanics interrupting the experience. Choices occasionally alter scenes or outcomes, but the primary focus remains on storytelling and character development. The short episodic format also makes the game easy to enjoy in smaller sessions. However, Friendsim also struggles with several weaknesses. The most obvious issue is how heavily it depends on familiarity with Homestuck and related material. Although the game introduces new concepts gradually, much of the humor, emotional impact, and world-building assumes players already understand Homestuck’s tone, references, and storytelling style. Newcomers unfamiliar with the franchise may quickly feel overwhelmed by the unusual terminology, typing quirks, complicated social systems, and endless references scattered throughout the dialogue. The quality of individual chapters also varies somewhat. Certain routes contain genuinely excellent emotional storytelling and memorable character development, while others feel overly reliant on inside jokes or chaotic humor without enough narrative depth to support them. Because the cast is so large, some trolls naturally receive far stronger writing than others. The pacing can occasionally become exhausting during longer sessions as well. Dialogue is dense, conversations move rapidly between emotional extremes, and the game constantly bombards players with humor, references, and layered social interactions. Players unfamiliar with Homestuck’s intentionally chaotic storytelling style may eventually find the nonstop dialogue overwhelming. Despite these issues, Hiveswap Friendsim succeeds because of its confidence and personality. The game fully embraces every strange aspect of the Homestuck universe without trying to simplify or soften its identity. Beneath the absurd comedy and chaotic dialogue lies a surprisingly sincere story about friendship, loneliness, emotional connection, and trying to survive inside a hostile and confusing world. For longtime Homestuck fans, Friendsim feels like a massive expansion of a beloved universe filled with memorable side stories and emotionally rich character interactions. For newcomers, the experience may sometimes feel incomprehensible, but even then, the sheer creativity and energy behind the game remain difficult to ignore. Its combination of emotional storytelling, bizarre humor, colorful presentation, and unforgettable characters makes Hiveswap Friendsim one of the most distinctive visual novels currently available on Steam. Rating: 9/10
le falta sexo
Спасибо компании ват пампкин геймс за то что теперь из-за них у меня есть так много друзей, лмао
SO silly, its such a blast to play because I never know whats going to happen. the soundtrack is also so lovely
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