
Experience a new 1 vs 4 online multiplayer game set in the Resident Evil universe where four survivors face-off against a sinister Mastermind.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 1.43/day in the week after.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 9.3Kreviews | 38% | — | $2.1M |
| Free | 1.1Kratings | 54% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Day by Daylight во вселенной RE музыка карты графон всё хорошо сетевой код баланс подбор очень плохо постоянно лагают все кнопки
This ♥♥♥♥ is so ass. 2nd ever game I played was immedately killed within 2 seconds by a cheater.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 21 → 3.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian, Japanese*, Polish, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Remember Resident Evil: Resistance? What a hit!
No debi probarlo, sin embargo te lo regalan en la compra de RE3 y sobre todo tiene cromos, el unico incentivo para darle una oportunidad y experimentar personalmente que tan malo dicen que es, la primera impresion fue de que el juego no se siente tan mal por lo menos en las primera partidas si es que encuentras obviamente porque juego muerto. Tiene una que otra idea curiosa y el control de los personajes ta bien, al final de cuentas su gameplay esta basado al de los remakes, pero lo que es su bucle jugable es demasiado monotono y se vuelve bien pinche perro aburrido demsiado rapido, ademas de los escenarios se ven tan similares entre si, por lo menos jugar como el cerebro es un poquito mas entretenido ya que ahi se juega de forma mas "estrategica", pero no deja de ser aburrido, otra queja hubiese sido que los personajes estan desabalanceados pero ya no le ♥♥♥♥ tanta atencion a eso porque estaba mas ocupado bostezando No entiendo si capcom quieren un juego multijugador de RE deberia haber buscado perfeccionar la formula outbreak o minimo tenernos un port de los juegos de ps2 a plataformas modernas en vez de estarse copiando de modas y otros juegos populares
No tiendo a escribir reseñas pero esta vez era necesario, el loop de juego se vuelve repetitivo muy rápido con tan pocos mapas a explorar, el control de supervivencia falla en no tener forma de esquivar a las criaturas teniendo que hacer milagros para que no te hagan ñamñam. El mastermind necesita bastante balance puesto que no supone gran reto detener al pobre equipo de supervivientes corriendo como locos por doquier.
Fun Game. I like it.
They made this game
Дали эту подделку в догонку к 3-й части RE, я честно прошел обучение, поплевался с управления, импакта оружия, концепии дбд, попробовал найти матч, но увы и ах - не нашел, и слава богу
дерьмо
Resident Evil Resistance honestly feels like wasted potential. The idea of a 4v1 multiplayer game set in the Resident Evil universe sounded really cool, but the actual experience gets frustrating pretty quickly ❌ The biggest problem is the balance. Some matches feel impossible as a survivor, while others feel way too easy depending on the Mastermind. It never really feels consistent or fair, which makes the game more annoying than competitive. Matchmaking can also take a while, and once you finally get into a match, things start to feel repetitive after a few games. The objectives don’t change much, and there isn’t enough variety in maps or gameplay to keep it interesting for long. The controls and combat can feel clunky too, especially compared to the smooth gameplay of the main Resident Evil games. It’s not completely terrible—there are moments where it can actually be fun with friends—but overall it just feels like the game could’ve been much better than what we got. 5/10 – Interesting idea, but repetitive and poorly balanced.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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