
Experience a new 1 vs 4 online multiplayer game set in the Resident Evil universe where four survivors face-off against a sinister Mastermind.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 1.43/day in the week after.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 9.3Kreviews | 38% | — | $2.1M |
| Free | 1.1Kratings | 54% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai pu faire 2 ou 3 partie sur console mais la sur pc j'ai jamais pu trouver une partie lol
Capcom has let this game die; hackers are running rampant, there are no more updates, and the wait times to join a match are way too long. It’s really bad to release an online game and then not maintain it.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 21 → 3.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian, Japanese*, Polish, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Other than being basically dead now, the game is amazing. I tried to play it when I first bought the re2 and re3 remake bundle and never had any success but now I am getting into games consistently in between 3 to 10 minutes. If you have the game, TRY IT!
Playing in a random online lobby is simply impossible. Hackers have absolutely ruined any hope of this game being enjoyable tbh. This game desperately needs anti-cheat
its not that good, could be enjoyable but no one to play with
Solo, no.
A novelty that I could understand has some small space in the market. But I don't really understand putting solvable puzzles in the repetitive multiplayer space. Frustrating to start fresh, under a timer to figure out puzzles. Boring and unbalanced for veteran players who know what to do. The human element surely is supposed to be the critical and perpetually compelling factor, but the game doesn't feel particularly balanced or good to play. But I was never a big fan of how RE2R/RE3R felt and this is more of the same. The at best 60-player online peak speaks volumes.
♥♥♥♥ this game. P2P servers is the perfect recipe to getting a ddos attack idk what capcom was smoking when they decided to do this
MUCHO TIEMPO PARA UNA PARTIDA DE VERDAD DEMASIADO ..SE TARDA MUCHO.. DE RESTO TA BIEN PASABLE
jogo bom !, pra tacar no lixo
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.2K | 85% | $14.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
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| $3.2M | 32.2K | 78% | $4.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $1.9M | 4.7K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4.1K | 92% | $29.99 | |
| $2.1M | 7K | 94% | $19.99 | |
| $2.1M | 2.2K | 80% | $24.99 | |
| $2.1M | 2.2K | 73% | $29.99 | |
| $2.1M | 10.8K | 74% | $19.99 | |
| $2.1M | 3.6K | 87% | $19.99 |