
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.8Kreviews | 80% | — | $2M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нудно, очень нудно. Смотря обзоры и краем уха слыша о херовой системе инвентаря не верил в это и надеялся на лучшее, для меня же всё оказалось еще хуже. Любой мало-мальски полезный инструмент обязательно будет занимать два слота. Приходилось постоянно, ПОСТОЯННО бегать из комнату в комнату просто чтобы собрать всю необходимую ♥♥♥♥♥ чтобы открыть другую необходимую ♥♥♥♥♥. Есть комнаты, куда нужно входить либо Ребеккой, либо Билли, но об этом ♥♥♥♥ нигде не написано, и зачастую приходилось просто откатывать прогресс. Кроме того, подбирать предметы - отдельный вид мазохизма. У них настолько кривые хитбоксы, что можно минуты 2 тыкаться в одно место, обходить его, пытаться подойти с другой стороны и всё равно ♥♥♥♥♥ не подобрать. Я не так уж и далеко прошел, но уже боюсь что будет дальше. В общем говоря, если и проходить, то только на изи сложности и ради сюжета, который вроде как и правда интересен. Если же хотите норм геймплей и идёте за ним в RE0, нет, вы не хотите норм геймплей. upd: сраные, ебучие, блядские двери. Они открываются часами, ♥♥♥♥ треть времени в этой игре ты проводиш смотря на анимацию дверей. Если вы такой же мазохист, как и я, и хотите ♥♥♥♥ сами проходить все, даже самые нудные части игр, ОБЯЗАТЕЛЬНО качайте мод (ссылки на них есть в модификациях стима) и не мучайтесь. Если же не скачаете, я клянусь, вы будете мучаться, гарантированно мучаться.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 2.8K | 84% | $29.99 | |
| $2M | 2.5K | 58% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| $2M | 3.4K | 84% | $19.99 | |
| $2M | 3.3K | 96% | $22.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 36.5K | 92% | $4.99 | |
| $23.5M | 223.2K | 97% | $7.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чтож Решил я сделать неспешный марафон 100% achievement по резикам в правильном порядке и начал с этого чуда Впечатления двоякие В первое "ознакомительное" прохождение на нормале я задушился сильней некуда, то ли от специфичности камеры, то ли от бредовой навигации в игре, даже не знаю. Через нехочу допрошел игру. Механика с двумя персами на бумаге прикольная, а на деле - если это не изи сложность, то бегаешь за Билли а Ребекка холдит в сейве. Последующие прохождения были поприятней но оно и понятно, карту я уже знал, кто откуда прыгает, где что лежит и тд.. Режим личхантера прикольный, но на один раз, и в конце концов он сводится к идеальному менеджменту инвентаря, ибо патронов на хард сложности буквально один в один на монстров (а нож в этой части это просто бесполезная чухня, занимающая слот в инвентаре) Ну и режим Вескера туда же: ты бегаешь по карте и шмаляешь лазером из глаз по всему что двигается. Разве что за прохождение дают бомбезный скинчик на Ребекку. На 100% игру не так сложно закрыть, просто нужно время и терпение перед вечно открывающимися дверьми. Итого: Игрушка как дополнение к серии и истории вселенной - нормальная, интересная. Но как отдельно стоЯщую игру/началом ознакомления с серией - я бы её не рекомендовал, задушитесь на месте; разок пройти и на этом все (как впринципе я и сделаю, возвращаться к ней я не хочу. хдд)
f that bat boss
This game hurt me more than my ex-wife hurt me in the divorce. JUST LET ME VISIT THE KIDS, REBECCA! The fixed camera angles made this feel like the time i spent in a jail cell, after my wife reported me for domestic abuse. The only good part of this experience was when i finally beat the game and hit uninstall, also, what the actual HELL is "Wesker Mode", I do NOT want to go "Wesker Mode", or atleast rebecca doesnt want me to. I have a 1440p display, the game output like a 144p resolution, i saw the individual pixels. I did not buy a 1440p screen for this. Its also always fun to die and then be sent back to the title screen where i have to go back to the specific save i want to access just for that save to refuse to be opened for like another 10 minutes, i heard 6 was bad but it cannot be THIS bad! ♥♥♥♥ YOU CAPCOM! Also, why does this game have credits? Is it like a "I dare you" kinda thing cuz the credits seem more like a hitlist to me.
Holy moly this game sucks so hard. There is a reason only 65% of players have beat the first "boss". Movement sucks, camera angles that jump cut multiple times in the same room suck, the characters suck, the enemies suck, the whole game is a bunch of suck. This game should have just been a full cutscene movie, then maybe it wouldn't suck so bad lol. I recommend that nobody ever play any fixed camera Resident Evil game ever. 2/10.
抛开剧情不谈其他感觉都是坨 希望二次重置
Provavelmente uma das minhas maiores decepções na franquia... comecei gostando bastante e relevando bem a parte mais negativa do jogo que é o inventário extremamente limitado, até porque os personagens são bem legais e a atmosfera estava bem interessante. Entretanto, a partir do momento em que me deparei com aquele maldito morcego, tudo simplesmente foi pro caralho e passei a me estressar até com as coisas mais banais kkkkkkkk. Incrível como um boss bem pensado mas tão mal executado pode impactar tanto a experiência, ainda mais porque passei mais tempo naquela bosta do que terminando o jogo. Recomendo apenas para quem se interessa pelos títulos mais antigos, mas aviso logo que vem estresse por aí.
Unbelievably tedious. No item box and lots of backtracking. I don't think this origin story is worth toughing through most of the games faults. The backgrounds and overall setting is interesting, but Rebecca and the main villain are boring. I think once you know what your doing this game would be fun to replay, but as it stands I wouldn't recommend this to someone unless they are a die hard RE fan.
+ Story ist gut, Gute Charaktere + Orte - unnötige Rätsel, zu starke Gegner, Orte zu groß führt zu extremer Verwirrung, Inventar viel zu klein, zu wenig Farbbänder.. Bei einem Rätsel wenn du eine Kiste nur ein bisschen falsch bewegst kann du den kompletten Spielestand neu laden....
谁想到的破青蛙啊?取个破卡片,青蛙零帧起手直接给我比利吃了,蕾贝卡跟个人机一样连枪都不开,重打了2次气死我了,关键卡视角根本看不到青蛙在哪里,rnm退钱!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.