
The hit match-3 game is back! Join twin magicians Boom and Zap on their magical adventure in Rescue Quest Gold, lovingly remastered as a premium game with 200+ levels, enhanced effects, and improved gameplay. Match three or more tokens to clear a path and save the Spritelings from an evil sorcerer!
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The hit match-3 game is back! Join Boom and Zap on their fantasy adventure in Rescue Quest Gold, lovingly remastered as a premium game with more levels, enhanced effects, and improved gameplay.
Play through 200+ levels of uninterrupted fun as you follow the road to Turnspell Academy and study to become a full-pledged wizard! However, magic is slowly fading as the Spritelings steadily disappear. It’s up to the twin magicians Boom and Zap to rescue the Spritelings and save the world from an evil sorcerer.

Match three or more tokens and clear a path while fulfilling level objectives: defeat enemies, overcome obstacles, collect keys, or race your way to victory! Discover stunning combo spells and summon magical creatures to defeat unexpected foes in your way.
Are you ready to embark on this magical quest? Save the world one spriteling at a time in Rescue Quest Gold!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you want to scratch that match-three itch, with a non-Candy-Crush-RMT-esque-vibe, try the demo -- it's free! If the demo makes you want to buy it, be _just_ a little careful.. The first levels are fun and easy, but there are some difficulty jumps to deal with. As in, annoying dynamics that seem to auto-lose you the level you're currently on, several times. Not that there's anything like permadeath in this game -- the Casual tag is earned. Quite the opposite, you can grind earlier levels for deployable upgrades. It's just that, they're _random_ in their placement, and they still mostly depend on "gem" color. The gameplay is fast, the characters are cute -- it's the perfect time-waster I've been looking for. Recommended.
You can see by my many hours of play time that i did find something enjoyable about this game; however, it has problems that prevent me from recommending it. I believe the difficulties i encountered are likely to be platform-specific (this is just a guess), so the following lengthy tale of woe may be of exclusive interest to Mac users. Or, i dunno, it's pretty long, and the app isn't compatible with OS 10.15 or higher, so maybe my woe-tale is of interest to nobody. Oh well! The first clump of problems involves the achievements. I've earned all of them in-game, but not one shows up in Steam... and yet there's a discussion from 2017 in which the developer states "Just released an update today with Steam achievements now integrated," and then they CLOSED THE THREAD, as if making that pronouncement and then preventing anyone from disagreeing with it somehow magically makes it true. Okay, okay, to be fair: Steam reports that some people [i]have[/i] earned Rescue Quest achievements, so it must be that they're implemented for some players but not others...? I never asked for help with the issue since i didn't expect to receive any, so i dunno what that particular deal is, but i'm on a Mac in case that's what makes the difference. I guess as one of the "not others," that thread-closing thing just sort of put a bad taste in my mouth. The next achievement-related problem i'm going to describe seems to be a new one, by which i mean i didn't encounter it the first time i played through: [b]achievements are not saved even in-game.[/b] I know they worked in-game the first time i played (July 2022) because i took screenies of some of the high-level ones after discovering they weren't showing up on Steam. But now both profiles -- the one from last year and the one from this month -- show that zero achievements have been earned. Maybe i broke it by creating a 2nd profile? If that were true, it would be pretty ridiculous. One annoying offshoot of this is that every single time i start the app, i re-earn all the low-level achievements, and each one puts a pop-up on screen for about 3-4 seconds (i use "i" here rather than "you" because i'm not convinced this problem is universal)... so after making a particularly spectacular move early on in any given play session, i would find myself having to wait 20 seconds or longer for the parade of achievement pop-ups to finish blocking my view. "5 tokens in a single match!" [i]...(wait 4 seconds)...[/i] "6 tokens in a single match!" [i]...(12 seconds later)...[/i] "9 tokens in a single match!" ...and so on. This is especially inconvenient when it happens during "rival races," since those are essentially timed levels. So yeah, my play time is actually less than what's shown next to my name, because i got so tired of having the same achievements announced over and over that on a few occasions i left the game running while i was off doing something else. I think i finished my first playthrough in about 30 hours including all the bonus expert levels; my second playthrough accounts for the remaining 29 hours, but i didn't complete the base game nor play the 30-something expert levels due to frustration resulting from the issues mentioned above and in the next paragraph: Level 221 -- the final one -- has a bug that prevents you from winning it. When you get near the end, the game goes into "auto-complete" mode and stays there; in this mode, all buttons are removed from the screen, and both your character and the tokens on the board stop responding to user input as you watch the character walk to the goal... the problem is, on Level 221 this "auto-complete" mode begins [i]before the path to the goal has been opened,[/i] and since it only ends when you reach the goal (the one that's unreachable), your character just walks in place forever (or until you quit the app, whichever comes first). The devs have known about this bug since at least 2017, and yet it's still in there as of January 2023. A discussion in the Community Hub explains that the "automatically finish level" feature can be disabled, allowing you to get past the bug, but i couldn't find this setting in my game (ima take a wild guess and say that it's available only for Windows users, not Mac). It seems to me that the first time i finished the game (on, like, the 6th try) it was just dumb luck that the various characters -- my avatar, the rival, and the boss -- just happened to be standing in locations that interrupted the auto-complete "loop," but i don't recall for sure. Whatever it was, it was tricky and unofficial, i remember that much. Maybe someday i'll try uninstalling and reinstalling the app to see if that helps, if i ever get the urge to play this game again. But right now i'm just not in the mood.
Este juego está muy bien, no es como los otros que he jugado del mismo tipo, aquí tienes que abrir camino para que el mago o maga vaya hasta la meta. Antes de comprar este juego tenía mis dudas pero me ha sorprendido. Merece la pena tenerlo si te gusta este tipo de juegos.
El juego está interesante y es entretenido pues da una pequeña vuelta de tuerca al género de juntar tres que le viene bien. Yo lo compré para poder jugar en una tablet mientras estoy fuera de casa sin Wi-Fi por lo que solamente me deja jugar unos pocos niveles (hasta el 25, creo recordar). Según parece esto se debe a un error (https://steamcommunity.com/app/618370/discussions/0/1354868867712303283/ en inglés) y los desarrolladores están buscando solución, sin embargo, si tu intención es hacer lo mismo que quería hacer yo deberás tenerlo en cuenta o esperar a que lo corrijan
Ooohhh yes, 10/10. Massively addictive game. Oodles of strategy required, not just mindless match 3-ing. There MUST be a sequel! PLEASE!!
Well, can't remember playing this game...only that I refund it...so logical I can't recommend it.
this is a fun game that challenges you as well. I go back and play it often. You can take your time and plan your stategy - no hurry just a great game
全三星通关大概50小时(有些时候忘记关游戏搁后台挂机了),花了36块(反正基本不打折),性价比还行。 本人三消爱好者,游戏还行,所以给推荐,但建议看完评价再决定入不入。 优点: 1,地图一共有221关,量大管饱; 2,玩法还算多样,虽然最终都是用消除清出一条路来过关,但有打怪、有竞速(本质依然是回合限制)、有多种阻碍,每大章还有个小boss; 3,每次通关都送个道具进背包,可以之后用。技能使用要求也不严苛,活用可以大大降低难度,并且有些关卡看起来就是让人用技能来过关的……甚至有关卡会专门ban掉某种颜色的珠子,让玩家该关无法使用某技能,提高了挑战性和乐趣(不过不多); 4,居然有个完整的剧情(虽然挺简陋的),过场动画居然还有配音……(虽然棒读味浓了点); 5,不但可以选小人的性别,每次进游戏前可以选择小人的不同服装,圣诞装赶上圣诞节还蛮有气氛的w; 6,音乐和美术还行; 7,通关后点主菜单的白胡子魔法师头像,还有36关专家级别的关卡可以玩。 缺点: 好了我要开始输出了…… 1,最大的缺点,一个严重的恶性bug,进游戏后只能使用鼠标,绝·对·不·能·按键盘!! 不知道是不是移植bug,只能认一个input端……一旦按到键盘,就会失去响应,然后点啥都没用,只能从任务栏右键关闭重开。一开始没搞明白原因,根本没法玩,差点退款。毕竟这类游戏一开始都会让玩家自定档案名称……所以这游戏不行,只能用预设名字(还好有个预设,不然直接gg……)。并且全程不能用steam截图键……相当令人无语; 2,另一个恶性bug。 最后一关要求是让姐弟靠近来伤害boss,所以会要求清出一条小人往队友身边的路若干次。如果开了自动完成当前关卡的选项,并且清得太欢快,把前往最左边那扇门的路也清了出来的话,小人就会bug,陷入无穷无尽的自动寻路——一会往门,一会往队友,自动寻路的规划路线动画会不断重置,然后游戏就卡死了…………只能关掉再开。我也是无语,都最后一关了,我打完就要来写评论了,还搞这一出; 3,不是恶性bug,是关卡设计上的光线问题,但是我个人觉得十分有病。 有一种关卡(大概第86关开始,这一章的15关基本全是,后续关卡也有少量)会全屏光线昏暗(但不是全黑,隐约可见),需要小人踩到特定机关砖块上来点亮水晶灯来照明。然而水晶灯不但不能覆盖全场(有几关还特tm少),而且光线也比正常情况昏暗,三消游戏的特性也决定了玩家经常要摸黑满地图找珠子消,所以这种关卡打完后眼睛会非常疲劳,难受得1b…………什么反人类设计啊?!我还鼓捣了半天显示器设置,没用,只能硬着头皮打,看得快瞎了,每两、三关就得休息半天; 4,成就。 不算卡人,但有几个有难度,例如五珠道具两两交换n次之类的,如果不是欧皇,推荐找宽敞的地图用技能刷。然后某一个成就超有病,match共100000次珠子??制作组tm自己测试过吗???我全通关后就1w多,差了快1个0,是认真的吗??又不是游戏时间,我可以靠挂机,这个消除次数可是要实打实用手肝的,是对自己的游戏多有信心啊是要让人玩上N周目吗???不是肝帝就不可能全成就,无jb语。另外成就也给人一股没做完的感觉,章节完成成就只到水晶灯,boss击倒成就只到第五个,关卡完成成就只有100关,我不李姐.jpg; 5,还是最后一关,进最后boss前和通关后的剧情,不但没有配音,中文字幕还是劣质机翻,什么虎头蛇尾啊这是; 6,虎头蛇尾的另一个表现,火山地图之后点章节分隔的城门图标就不会重新触发过场动画,无语子; 7,专家关卡全是竞速关,但31和32关的左下角回合数显示有问题,变成了固定回合数(实际无效,队友会更早走到终点)。33关左下角则是只有13轮,并且13轮内没走到终点就会失败(虽然此时队友才走到一半); 8,玩法变化性毕竟还是不大,不过这点还好,几乎不算缺点了。毕竟如果不是有两百多关,大概也不会让人有这个感觉。
This is a nice twist on the match-3 genre. You go from point A to point B, using various power ups and such. I highly recommend this addictive game.
Ein sehr gutes 3-Gewinnt-Spiel, das süchtig machen kann. Schwächen bei einigen wenigen Leveln und insgeamt der Technik, z. B. 4K Auflösung wird nicht unterstützt, aber das tut dem Spaß keinen Abbruch.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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