
The Space Between is a surreal short narrative experience in three acts about the walls we build for us.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A super boring and ugly pseudo-intellectual game. It also has a super stupid achievement where you need to have the game running for 10 hours in one sitting, btw. the game is around 1 hour long.
Sometimes walls don't have to be out of matter.
This played more like a european arthouse film, and appeals more to modern artsy or philosophical people. A poetry visual novel/game that demands attention rather than seeking to entertain. The dialogue was extremely slow and ruined the experience for me, even though it was an artistic choice. But the last act made up for it. I was disturbed. It was jarring, creepy, surreal and leaves you more questions. How long it took me to beat: ~40 minutes. One-sitting.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An argument for video games as an art form. If you don't mind the game-play being what most would consider a walking simulator - and you enjoy PS1 era graphics, this is a compact existential/philosophical horror experience for fans of slow burn explorations of what it means to have a legacy and to be alive. (Per the mind of the creator) Not for everyone, but definitely for some.
the distance between the Self and the Other
The narrative points at a lot of philosophical ideas about boundaries (spiritual, cognitive, and corporeal), but I failed to find a real over-arching point to this experience. The English translation doesn't do a great job of conveying meaning, and the snail-paced dialog was grating, for me. The visual style, music, and horror ambiance were all quite good though.
I really enjoyed this game. Yeah, it's a slower game and demands a lot of attention to detail and dialog but if you like these "slow burn" kind of experiences with a somewhat surreal atmosphere and abstract concepts, then you'll love this game.
It's perfect.
The Space Between is slow, tedious, and reeks of pretension. It doesn’t want to meet you at your level or be accessible. Although I admire being true to an artistic vision and not compromising, I can’t really say I felt anything stronger than mild annoyance while playing this game.
A very philosophical and thought provoking story. I think the art style is really good, especially because it becomes quite abstract at times, which also fits the story well. The sound design was also incredible and contributed a lot to the atmosphere. I also think the intentional aspect of having to focus on which character is speaking at certain moments is very well executed.
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Players by region
Where this game's players are, estimated from review languages.
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