
Requital is a fast-paced, rhythm-based VR shooter where precision define survival. Travel through past and future timelines, eliminating enemies in music-driven combat encounters. Each level is handcrafted to sync perfectly with intense, pulse-pounding soundtracks. Move, shoot and stay on beat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 30, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.9K | 3 | 0% | $17.99 | |
| approximately $52 | 3 | 33% | $0.99 | |
| approximately $75 | 2 | 100% | $1.99 | |
| approximately $45K | 71 | 69% | $19.99 | |
| F2P | 10 | 90% | Free | |
| approximately $3.6M | 4.1K | 94% | $29.99 |