
Experience the next generation of VR combat with Evasion, an intense sci-fi bullet-hell shooter. Play solo or team up with a friend as you run, dodge, and unleash devastating Surge Attacks as you fight your way through an action-packed story campaign.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game, but lacks content, there are only 4 guns! Ive expected some rpg elements, but its just arcade shoot em up, im 30 minutes in and already finished 2 or 3 chapters of total 9! So campaign lasts for aprox 2 -3 hours if you are not dying constantly (in coop game is quite easy) This game have potential, just add more unlockable guns/classes etc. I dont understand why there are only 9 chapters, they dont seem too detailed, more like procedurally generated, just add more levels, add some goal for us to pursue (unlocks, leveling up, anything!) TL DR If you like Space Pirate Trainer this is your game, else - you can pass or wait for sale (def worth if you got it with good discount) Solid game with lacking content 6.5/10 (if you will add rpg elements and procedurally generated missions i would give it solid 8 or 9 of 10)
2 Minute Video Review → https://youtu.be/yeI4UZTnikw Evasion is a sci-fi shooter with a big story campaign and lots of surprises. In your dominant hand you have your main weapon (for me it’s my right hand, but you choose which hand you prefer). On your secondary hand you have your tether gun which includes a small shield. The tether gun is like a high tech tractor beam with many uses. When enemies are near death the tether can finish them off and pull in powerups for you. If you play co-op the tether can heal your friends and revive your friends as well. Store up enough powerups and you can unleash a powerful surge attack. Before the game begins you choose between four different classes, each of which have unique weapons and abilities. When I started the campaign I was instantly struck by the overall quality of the gameplay. It feels like a AAA console action game. The campaign stayed interesting with the story driven objectives constantly changing and presenting new challenges. For example: in one of the early levels you need to destroy some towers, but the only way to deactivate the towers’ shields was by standing on a specific pressure plate. And doing so made you a sitting duck for all the robots to pummel you. So it was a constant battle between taking cover for myself or lowering the towers’ shields. Top it all off with good voice acting, well timed humor, and great physics with destructible environments. Evasion has some of the best production quality I’ve ever seen in a VR game. It has raised the bar for action games moving forward. This game is awesome. I highly recommend it.
I'm recommending this but I have a vive pro with a wireless and have a slight issue. This error is not confirmed but the only way to launch this on my setup is having the vive wireless on, steamvr off, and launching the game from the library vr or regular launcher. It then autoactivated my steamVR and was able to play in VR. THE QUALITY IS THERE FOLKS! DIVE IN. It has 3 ways of locomotion, teleporting, etc. Graphics can be configured to your liking., it is top quality.
This is definitely not worth 40$ in my book. I got the game for 35, and still returned it. This is a glorified wave shooter not a full on gaming experience. I will say that what is there is fun, but there is no real weapon or character progression. The game play is bland and verry same-y. The campaign is pretty shot from what i've played and the game had a hard time running on my beast of a rig. All in all if you can get it for 15-20 buck its fine but if I paid a full 40 and was wanting a real game, id be pissed after the first hour.
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i]Note: I received this game for free as part of the Steam Curator Connect program, but as you guys know, that doesn't stop me from being as objective as possible. I review the game as though I had paid for it and judge accordingly. [/i] This is one of the best wave shooters / bullet hell type games in VR that brings the challenge (in the later levels). I would rank it in my top 5, along stuff like Serious Sam: the Last Hope, Blasters of the Universe, Time Carnage VR, Brookhaven Experiment or Space Pirate Trainer. However, this game is very different from all the above. The reason is because (at least the campaign) plays out like a normal shooter such as Halo (with no ADS). In fact, this game level designs / worlds looks like it was inspired by the alien worlds in Halo. You have free locomotion and smooth turning options. You have big environments to traverse. Enemies come from all sides, but are generally in front of you. The reason I call it a wave shooter / bullet hell is because all the action takes place in the wave shooter paradigm (with audio dialogues usually before/after a fight). You can physically duck behind cover, but I find just moving around (dodging) & using your specials to get powerups is usually sufficient. There are epic boss fights. Just when you think you have figured out a boss, two of them come in the next level. Then a whole pack and their friends, along with trash enemies (not trash as in garbage, but like the trash before the boss fight). There are 4 different hero classes to play and although the core gameplay stays the same, each hero has a different style. The bad thing about this system is there there are no gun upgrades or different guns to try ... only the 4 heroes available with their different type of guns / specials. You can play online coop with up to 4 people. I was unable to find anybody online during my playthroughs. This game is the same price as Serious Sam VR: The Last Hope, but I think it's too expensive. There are 9 levels and I would estimate it would take 3-4 hours to finish the game depending on skill level (I'm on level 6 in just under 2 hours). It just doesn't have the replayability and variety in Serious Sam for extended gameplay. Especially if you're going coop and want 4 of your friends to each shell out $40. [b]Rate 7/10. Fun game, just priced a little too high so I took off a point on my rating system. $24.99 would have been a better original price given the content. On the other hand, it's solid all around.[/b]
Shocked this game isn't more popular. Fantastic experience so far. Story is reasonably engaging, production value equals a typical console title, and the gunplay and core mechanics are fantastic. I've only played solo so far and it's already a blast. Can't wait to try it with friends.
A fun shooter experience. Packed with excitement and chances to feel like an action star. Gorgeous visuals.
The most important bits first. 1. The gun damage is fine once you realize it's affected by your weapon charge. Meaning you should not use surge unless you know the level is gonna end when your surge ends. 2. Engineer is the best class for single player mode. He has a mix of single target and aoe damage (for dealing with flying enemies). 3. Bullet-Hell (the most difficult setting) provides a good challenge. 4. Give the game a try. If you don't enjoy it, refund. The game up to 2 hours is very similar to the game past 2 hours. Personally, I was so engaged that I didn't even think about the refund timelimit, which is unusual. --- There are many design mistakes that seriously detracted from my enjoyment of the game. 1. For a game that requires you to use cover, the hitboxes are not nearly good enough in terms of shooting out from behind the cover without hitting the cover itself. 2. When the survival and enjoyment of the player is dependent on weapon energy level, you should clearly inform the player about it's importance. And you shouldn't ♥♥♥♥ the player over by removing his energy when he dies! I ragequit after dying three times in the last wave of the last boss because I accidentally activated surge, wasting my energy, and then had no way to regain that energy before dying again. 3. When the enemy energy balls hit the terrain behind you, they make a sound that is similar to an enemy shooting at you, making you think there's an enemy behind you. How did none of your testers tell you about this? Have they never played a game that requires one to listen to sounds to locate the enemy? 4. Moving sideways or backwards is excessively slow. This doesn't mesh well with he mechanic of using your shield to protect yourself, because you can't move fast and use the shield at the same time. 5. The story is fine. But not good enough to make me play the last level again on an easier difficulty to see the conclusion. The confession joke in the game was great. Props for that.
I guess at one point this game was going for $40 which caused some negative reviews, and no this game is not worth $40 at least not if you're playing mostly solo. Devs seems to agree so at $20 it's an easy recommendation. Crazy to me that a VR game with solid performance, decent graphics, free locomotion, quality 90s Fear Factory inspired soundtrack, and a pretty wicked leash system (for weakened enemies) is sitting on Mixed reviews. On a 50% sale this is an absolute steal but it's worth it at $20. There's even destructible environments / cover and I can't even think of another VR game pulls that off as well as this one does. And sure the story is goofy and by-the-numbers but if you're playing sci-fi VR shooters (that aren't HL: Alyx) for the story then you're gonna have a bad time. This game bangs and needs far more exposure. Will at least watch for more from these dvs.
Excellent performance, medium lenght storyline (~4hs) excellent voice acting, audio and fun gameplay. This game feels like it has great production value all around, the coop is very easy to host and join games (no mid level joining though) I played this game a couple of times with my son in coop and its been a blast, the mechanics are simple, but they mix them up a bit to keep things interesting... As the enemies are robots, there is no blood and although violent, id say its family friendly. BUT the game does feel a bit on the "simple" side, and does get a bit repetitive, in my opinion because you are forced to use the same weapon the whole level. (you choose before starting) The weapons are fun but would have loved the ability to mix it up mid level. and they are all similar, so there is no variation there. There are a bunch of enemy types and bosses that then turn into midlevel bosses, the setpieces are cool when they happen. Some VR veterans will wont like the simpleness, but i recommend it because of it. It is the perfect game so my wife and kid played can play together and dont ask my help. And they both had a blast, sure i would like more complexity overall, but i also liked the simplicity, enemies, bad, destroy them all.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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