
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 46.3Kreviews | 83% | #25 | $7.9M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
норм игруля для коопчика
Painfully mediocre. Gunplay is pretty brainless, exploring dungeons is just mindlessly plowing through hordes of cookie cutter enemies with 0 variety. Stamina is restrictive and limits any skill expression, requiring mindless grinding. Common thread - everything in this gameplay is mindless and incentivizes grinding. Not worth playing over a fromsoft game, Lies of P, wukong, or other better souls likes. It's certainly pretty though. Shame it does nothing to stand out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Same day: best RU #6, worst JP #74 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gun souls
For 10-15$ on sale this is probably worth it, there is a decent amount of content, some cool enemy designs even if they aren't all fun to fight. Bosses have some variety and there are some okay ones, though most of them are less about learning the fight and more about getting it over with as fast as possible because so much is going on and you only have so much heals and ammo. The build craft is there ostensibly, but In my hours I never got something that felt good. It was always just OK. And there is no tanking, or support, or anything quite like that. Don't get me wrong, the specialization is there where you can have a build that heals your allies, but the bell curve of build variety sits heavily with "ranged dodge DPS" firmly in the center. You have to work pretty hard to be ANYTHING else. Co-op is generally okay. There is no in game chat at all, however, so playing with randoms is mostly a vibes-based affair, and you get the odd griefer who will friendly fire you intentionally or not. I will say a friend of mine bought the game and it crashed constantly, to the point of unplayability, this is an issue the community has recognized, and some have made the claim it is a hardware thing irrespective of quality (my friend's setup was new and high end). If we assume they are right about it being hardware related, its still not fun rolling the dice on this one considering you could be the unlucky one, hardware is not the easiest fix. Story is barely present, and is more of a vibes-based thing, where you explore and just marvel at the art direction, which is definitely fun at times. I personally really like some of the areas, even if some are derivative of other media and IP (looking at you, Losomn). The fact that some are inspired by other media at times can kind of add to the fun, exploring those areas and shooting through them can be fun. But Remnant can be very unique and inspired at times as well, and that stuff is cool. The visual design is cool, lots of armors are cool, even if there are no set bonuses or anything cool like in the previous game, the drip is there. Weapons are cool sometimes, especially with how the modification you put on them changes the visual of the weapon. Like if you put a modification from a sci fi area on a modern pistol, it looks like what it is, and has sci fi modifications. So thats cool. A lot of the combat just feels off. Melee feels floaty, and lacks impact. There is no 'poise' system, so regardless of your armor weight if an enemy farts on you, you'll stagger back uselessly for a half a second, and yes, you can be stunlocked this way. Gunplay is generally pretty good for a third person shooter, but I probably wont hold a candle to other dedicated 3PS games. Bosses, and certain enemies just... Its hard to say what's wrong with it, but it just doesnt click. The feedback isnt there, getting hit doesnt feel like getting hit, it just feels like 'taking damage'. Its hard to explain, and Its probably very subjective from person to person, but coming from a souls game to this one it feels like the feedback is not there. And this can translate into a lot of moments of "How did I die?" That is NOT to say its not skill-issue based, like there arent abundant bugs, its just a feel thing, which I think is very personal to the individual experience, and might not be a problem for you. Anyways, I recommend on sale! But I think its definitely good to read the reviews and get a sense of things. Ignore that one review from the DEI guy, I dont think that is the biggest issue in this game.
Смесь солса и шутера. Играется отлично. Графика красивая. Враги разнообразные.
样样通样样松
Como el primero pero mas guay <3
Always a good time. Runs at max settings 1080p at about 60fps
夯
get it on sale. worth every penny
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 23.6K | 95% | $14.99 | |
| $7.9M | 7.9K | 75% | $29.99 | |
| $7.8M | 18.1K | 93% | $12.99 | |
| $7.8M | 10.6K | 95% | $19.99 | |
| $7.8M | 10.1K | 84% | $29.99 | |
| $7.8M | 16.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $415.9K | 828 | 51% | $19.99 | |
| $1.8K | 10 | 70% | $6.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $5.7M | 57.4K | 84% | $5.99 | |
| $15.4M | 27.2K | 80% | $29.99 |