
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 644 reviews with recorded playtime.
Reviews
Themes across 641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
mt bom, mas o boss final é um degenerado, medíocre, phase 2 horrivel, lamentável, perda de tempo 2/10
combat feels good. That's basically what matters in games like these.
''yüyü babam yüyü. cepte yok tüğü'' biyde bakmışsın ümyeye gelmişsin, vay yavyum vay'' '' W '' Bu aralar bir hevesle papelleri bayılıp almış olduğum oyunların birçoğunun oynanıştan anladığı, oyundan anladığı tek şey '' W '' tuşuna bastırmak. La g.t laleleri, oynanış nerde oynanış? Beynindeki solucanlara doladığımın dangalağı? Nerde oynanış? Dıngıl dıngıl yürüyoruz, haritaya koyduğu düşman dediği 2 tane aptalak mobu keserek koşuyoruz. Görev yeri ve mekanı da belli değil, öylece yaptırmış bir harita içerisinde denk gelirsen göreve yapıyorsun, o kadar. Haritayı yapay zekaya promptlarken, annenin g.tünün resmini atıp buna mı benzesin dedin la a. hoşafı?Anasının g.tü gibi kocaman bomboş harita yaptırmış yapaylanmış zekaya, içerisine ''abe biz random event yapıyoz, bu item sende buradaysa, başkasında orda değil. Bu boss başkasında buradaysa, sende orada değil.'' Napıyoruz? '' W '' basarak etrafta beyinsiz beyinsiz koşturuyorsun. Neden? Ana görevde ilerlemek için gerekli itemi bulmak için. O item senin anayın g.t deliğinden girip, ağzından burnundan ne kadar deliği varsa anayın o deliklerden çıksın, g.tten çıkma evladı seni. Bulmaca yapmış atın oğlu. Bir mekan düşün kırmızı ışık her yer, etrafta yatan ölüler var ve bu ölülerin üzerinde battaniye örtülü. Bu battaniyelerin üzerinde ise farklı renklerle semboller var. Bulmaca için verdiği ipucu 15 sayfalık roman. xD Çözüm, kırmızı battaniyelerde yatan heriflerin tepesindeki sembolleri girmek mekanizmaya. Biz daha en başından çözdük bu olayı LAKİN... alan kırmızı olduğu için ölüsünü sktgmn ölsünün üzerine kırmızı ışık vuruyor ve yeşil renk kırmızı olarak göründüğünden dolayı 5 ölü sayıyorz ama bize 4 lazım. Bu yüzden bu seçeneği eliyor ve uğraşıyoruz tam 1 saat. Sonra pes edip netten bakıyoruz ki... çözüm kırmızı simgeli battaniyeyi bulmakmış. La japon olmayan aklını sktgmn, kendini zeki sanan zikimin kafası, tasarım yaparken anayn gtü aklına geldi, dünyaya geldiğin gün ne kadar bok koktuğunu mu hatırladın da, gözlerin mi kızardı da o alanı tümden kırmızıya boyadın? O verdiğim 13 doları anana ver de kendine kırmızı tanga alsın. Oyuna armor yapmayı unuttun mu malatof? Silah yapmayı unuttun mu la gotamon? Çükünü sallasan yüzüğe ve kolyeye denk geliyor. Ve bunların %90'ı işe yaramıyor. Neden bu kadar yüzük kolye yaptın la oyuna contası kaymış ibine? Karının züccaciye dükkanı falan mı var? Hatunla oynamasam daha ilk saatten siler iadeyi basar bu oyunu gösterme işaretini tıklar hayatımın geri kalanında görmez olurdum. Kesinlikle tek oynanılacak oyun değil. 2 kişi ile oynanılacak oyun da değil. 222 kişiyle de oynaılacak oyun değil. Bu oyun, oyun değil. Yürümek istiyorsanız Death Stranding oynayın. En azından hikaye ve sinematikler müthiş. B0K YE - 1/10
Love this game. Run around, beat creatures with various swords and gizmos, find cool things, and then do it all over again. Great Game!
Can't recommend. Just to much... Tediousness? It just has a lot of unfun design. You have to backtrack a lot. Through some pretty annoying level designs. Like slow ladders, doors that take forever, this awful glider/updraft system, elevator animations, campfire animations. Basically a lot of time wasters. it feels like non-combat animations were designed to slow the game down in a really frustrating way. Some of the UIs are clunky. Like joining a friends game, or "fast travelin" around the map if you can call it that. The controls aren't the worst I've ever experienced but they are subpar. Talking to NPCs or shopping should be much easier. You can't jump, except when the game 'allows' you to for instance - in a game with LOTS of verticality. Cant bind your weapons, you have to mousewheel or cycle through them. Stuff like that. Like nothing game breaking - but it all adds up to enough levels of frustration to drown out the joy that games are meant to bring. There are things I like. The art team killed it. Really cool monster designs. The weapons and builds seem diverse and there is a lot agency you have making your character choices. The combat is good. I'd give the combat a 6.5 out of 10. Solid and enjoyable. But all the good bits are just weighted down by... choices.
Great gameplay, bosses, music and engaging puzzles but suffers from variety and at least one terrible writer. Pros, it has some of the most fun bossfights in a shooter there is, some really creative ones too. The game expands on the first game with classes, some hidden, and more abilities. It still uses procedural generation but much better and has more varied dungeons, events, world bosses etc. The stories of the different worlds in the game are fun and 'soulslike' in figuring out what happened and sometimes giving you choices. The puzzles actually respect your intelligence and are surprisingly good. As for downsides, the game doesn't do normal enemy encounters that well. There are too few normal enemies for each world, they are too weak and the game seems just spawn them at you instead of having prebuilt encounters. This makes replaying areas less fun than it could be. The loot can be very lopsided, I only found one new primary weapon in a whole playthrough but plenty of melee and an absurd amount of rings (likely due to procedural rng). Some of the puzzles are really cool but they only ever seem to lead to another ring or some armor and never actual new story, areas or other content. There is is still bad console design, only 4 consumable quickslots and 2 ability buttons etc. The main story is awful, it's basic with cringe modern writing but it's fortunately only tiny part of the game, character creator barely has any options but still has 'body type' and the game is slower than the first one. It's an amazing game and the downsides are more annoying than anything else since the good is that good.
Любовь*_*
первая часть лучше
Good game but the level design is terrible. Graphics are good, gunplay is good, the world is interesting. Enemies are unique and have some variety, although mini bosses in dungeons are just reused regular enemies. Regular bosses are cool and unique. But the level design man. Bunch of random paths and secrets with absolutely zero clues as how to find them. If you want to find anything, be ready to run around the map blindly in hopes of finding it! Or you can run through a lvl with a youtube video tutorial, both options suck. I will run through the campaign as quickly as possible so I can be done with this game, since I already paid for it. Not reccomended.
剧情莫名奇妙,文本相当差劲,不建议使用中配,配上不知所谓的台词简直是一种折磨。前期相当无聊,后期稍有乐趣,引导几乎没有,整体模式就是绕来绕去打重复的小怪,最后打BOSS。最终BOSS犹如shit,打得难受,打完更难受。 总体来说不建议游玩。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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