
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 68.6Kreviews | 82% | — | $60.3M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Gameplay 8/10 Music 10/10 Difficulty 5/10[/b] - I played with a friend on Veteran mode, this is one difficulty above normal [b]Graphics 8/10 Exploration Difficulty 8/10[/b] - most puzzles you can solve quite easly, some are more difficult but many things are very well hidden, I didn't need any guides for exploration [b]Exploration Enjoyment 10/10[/b] - for this alone I recommend this game, absolutle peak [b]COOP Highly recommended but not required[/b], in COOP everyone receives duplicates of items so anything your friend picks up you also get If on sale this game is a steal, let your friend know too. The Ruined Kingdom DLC world is best in my experience but there are more if you want to buy them, if you want access to all worlds and content buy Ultimate Bundle. Summary: The game overall doesn't have unique feel for me in terms of mechanics but you can feel that the quality with which this game was made with is through the roof on all levels.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩
♥♥♥ не оч
Gráficos: 9/10 História: 8/10 Gameplay: 9/10 Som: 10/10 Obs: jogo tem legendas em português. Remmant II, eu pessoalmente gostei mais do Remnant I, gostei mais da história do primeiro, das batalhas, das armas, e dos mundos. O Remnant II também ficou legal, os gráficos são bonitos, mas da história esperava um pouco mais. Recomendo o jogo, é bom, mas o Remnant I esse me conquistou mais.
Performance: this game has no reason to be as taxing on performance as it is. But it's an Unreal Engine 5 title, so there you go, that's modern gaming for you. My experience with this game has been very mixed. The story and the setting is beautiful, but falls entirely flat because it of how it's told. There's no character development, the story doesn't really go anywhere, it just sits in the background as a poor excuse for the RNG worlds. Now, I might be stupid, but I had a hard time tracking where I was at in the progress and suddenly I was at the final boss (which itself is... not a fun fight) and all I could feel was "wait? Is that it?" All in all, the game gets repetitive with no real award for progressing in the story.
В конечном итоге, игра в лейте сводится к дофарму предметов (весьма долгому и бессмысленному без Overseer-а и вики), ниже среднего сюжету который служит чисто для оправдания дофарма этих самых предметов. Билдостроение было бы прикольным если бы не необходимость добираться до него через кучу рероллов кампании и адвенчуры. Можно еще долго приводить конкретные примеры и жалобы, но лучше сказать что самые сильные эмоции игра вызвала у меня в начале в мире Неруда, когда было напряжно как в Dead space, музыка напоминала первый Mass effect, и мне было одновременно ссыкотно и интересно. Все остальное после было разными оттенками серого, иногда чуть светлее, иногда чуть чернее. Брать только по скидке и КРАЙНЕ желательно с друзьями.
Honestly, not for me. I have no idea what is going on or what the goal is apart from.. shooting things? That's fine n' all but it felt empty, with no explanation. Didn't feel like it had a goal really. I don't know how to explain it any better. Performance not too great either.
dogshjt, still despite the 2nd release of the remnant series of games, theirs a lack of direct direction on where you need to go and still have to waste so many hours trying to find the right location, given all maps or worlds are randomized and not 100% equal at a guranteed rate. In doing this, you can spend hours trying to find a single boss or location on the map because its so big and the areas are so hidden. Then they added this stupid rucking cube puzzle thing with falling blocks after beating all the other busjhikhjt puzzles to even get there in the first place.
Pretty decent Co-op Soulslike. Does hella fun. Worth a shot. Do it.
НЕГАТИВ. не понравилось. начитался положительных отзывов, посмотрел обзоры. и ск обломался. графика - еб@л-дремал. звук- заедает в диалогах. сюжет- c'mon,я искал геймплейноцентричную игру. но самое "фи"- геймплей. это и не сосалик, это и не ТПС, это и не геройский шутер. управление ватное. прицеливание неудобное. сложность несбалансирована. играется в целом неинтересно. интерфейс и менюшки неудобные. стрельба - посос. импакта ноль. классы какие-то никакие. чуток поиграл и какая-то хует@. может конечно после 100500 часов раскроется, но играть хоцца щас. а щас геймплей - хуйнR. поиграл на кинологе -полный отстой, перешёл на снайпера- пободрее, но в целом играть неинтересно. UPD: это мне напомнило Control - такая же гамнисто-серая палитра, мелкие уродские модельки, невнятные вёрткие враги в которых надо разрядить по 2 магазина, и аркадная стрельба без импакта. ну и сюжет номинальный ( такой типа нитакусечный-недосказанный). к сожалению, я этот кусок купил со всеми дополнениями, буду давиться, колоться, но поигрывать. UPD2: винтовка с рычажным затвором и револьвер сделали из меня ганфайтера) играть стало веселее. а чтоб не нюхать бебру взял второй класс медика, дабы себя хилять. надо стрелка открывать. кстати босс уровня (жабка) понравился, фаново было. а тому, кто придумал кубик- гореть в котле.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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