
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 68.6Kreviews | 82% | — | $60.3M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing and honestly more impressive than you would think
不好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Gameplay 8/10 Music 10/10 Difficulty 5/10[/b] - I played with a friend on Veteran mode, this is one difficulty above normal [b]Graphics 8/10 Exploration Difficulty 8/10[/b] - most puzzles you can solve quite easly, some are more difficult but many things are very well hidden, I didn't need any guides for exploration [b]Exploration Enjoyment 10/10[/b] - for this alone I recommend this game, absolutle peak [b]COOP Highly recommended but not required[/b], in COOP everyone receives duplicates of items so anything your friend picks up you also get If on sale this game is a steal, let your friend know too. The Ruined Kingdom DLC world is best in my experience but there are more if you want to buy them, if you want access to all worlds and content buy Ultimate Bundle. Summary: The game overall doesn't have unique feel for me in terms of mechanics but you can feel that the quality with which this game was made with is through the roof on all levels.
Performance: this game has no reason to be as taxing on performance as it is. But it's an Unreal Engine 5 title, so there you go, that's modern gaming for you. My experience with this game has been very mixed. The story and the setting is beautiful, but falls entirely flat because it of how it's told. There's no character development, the story doesn't really go anywhere, it just sits in the background as a poor excuse for the RNG worlds. Now, I might be stupid, but I had a hard time tracking where I was at in the progress and suddenly I was at the final boss (which itself is... not a fun fight) and all I could feel was "wait? Is that it?" All in all, the game gets repetitive with no real award for progressing in the story.
REMNANT II is an action shooter centered on world-hopping survival. After saving a single world in the first game, the stakes are cranked up—now you're tasked with saving the entire multiverse using the giant red Worldstone. [b] The Short Answer: Is It Worth Buying?[/b] If you genuinely enjoy hunting down obscure secrets, solving puzzles, and tight third-person shooting, it’s worth picking up. Otherwise, it’s probably not worth your time. [b] Do You Need a Wiki?[/b] If you actually want to figure out what's hidden in the worlds and unlock secrets, then yes—absolutely. [b] Playtime [/b] 5/10 The main campaign takes around 20–25 hours, while any additional time depends entirely on how much you want to level up your builds and hunt down gear. [b] Story[/b] 5/10 In the first game, you saved one world; now you have to save everything using the red stone. [b] Music[/b] 4/10 It’s not bad by any means, but after about 3 hours, it starts getting repetitive and wearing on your nerves. [b] Graphics[/b] 5/10 Solid AA quality presentation. [b] Mechanics[/b] 5/10 The gunplay is genuinely very good. There are several base archetypes (classes) to choose from, alongside a bunch of secret hidden classes that require specific, secret steps to unlock. On the downside, enemy design within each world feels repetitive—aside from the 3rd world, most mobs play identically despite having different models. Exploration logic often feels absent; you'll naturally expect a chest, crate, or barrel around a dead-end turn, only to find completely empty space—not even a breakable pot. The core loop relies on dynamic generation where every Adventure mode roll builds a unique combination of locations, maps, and events (though for a single campaign run, this doesn't matter much). Primary weapon variety felt very lacking; I effectively ran through the entire game with the starting rifle (mainly because there wasn't a proper marksman rifle that fit my specific style). Sidearms, on the other hand, offer great variety. Still, you're strictly limited to carrying one primary, one handgun, and a melee weapon. Bosses feel like glorified sandbags for the most part. The difficulty balancing in World 1 is awful—I wiped around 25 times on the fungal bosses and the clock tower event. Ammo was a constant, frustrating bottleneck until I finally obtained the ammo ring. On a positive note, character skills, weapon mods, and class synergies are very well crafted, and the iconic Labyrinth "Cube Boss" fight was exceptionally cool. [b] Personal Take[/b] In co-op with friends, it might be alright, but as a solo experience, it ended up feeling entirely useless to me. It lacks charm, the characters are bland, and the entire story can literally be summarized in two sentences. Weapon variety relies heavily on your preferred playstyle. [b] Overall Score:[/b] 68/100
Honestly, not for me. I have no idea what is going on or what the goal is apart from.. shooting things? That's fine n' all but it felt empty, with no explanation. Didn't feel like it had a goal really. I don't know how to explain it any better. Performance not too great either.
Gráficos: 9/10 História: 8/10 Gameplay: 9/10 Som: 10/10 Obs: jogo tem legendas em português. Remmant II, eu pessoalmente gostei mais do Remnant I, gostei mais da história do primeiro, das batalhas, das armas, e dos mundos. O Remnant II também ficou legal, os gráficos são bonitos, mas da história esperava um pouco mais. Recomendo o jogo, é bom, mas o Remnant I esse me conquistou mais.
答辩,宫崎英高脑残粉做的游戏。
ça c'est de la co-op qui co et qui op
Однотипно, считай тоже самое что и в первой части. Только теперь без ощущения новизны, так как в первую часть уже играл
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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