
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 47.2Kreviews | 85% | #97 | $5.1M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра
Super mit Freunden im Koop, absoluter Müll alleine. 7/10 Koop, 4/10 Solo. - Es gibt keine richtige Aggro-Mechanik aber "Eskort"-Quests, das heißt auf einem hohen Schwierigkeitsgrad kann es sein, das Monster spawnen, den NPC tunneln und euch vollkommen ignorieren, während sie solche Kugelschwämme sind, das ihr sie nicht töten könnt bevor sie den NPC erledigen. - Absolut jeder Boss spawnt unendliche Legionen kleiner Fodder-Mobs, die ihr killen müsst, da das GameDesign keinen anderen Weg vorgesehen hat euch mit ausreichend Munition für einen Bosskampf zu versorgen. - Dazu kommt das es unendliche Mengen von Off-Screen Angriffen gibt, die mangels vernünftigem SoundDesign keinerlei telegraphing haben. Im "Albtraum" oder "Apokalypse"-Modus alle paar Minuten von irgendeinem Off-Screen Mob ohne vorwarnung durch einen 1-Hit zu sterben ist nicht besonders lange unterhaltsam. - Die Story ist so schlecht, dagegen ist der Film "They Live" der reinste Blockbuster. Das sie damit beginnt, das ein Girlboss mit kurz geschorenen, blauen Haaren euch als Oberhaupt des Story-Hubs begrüßt, wirkt am Anfang wie ein Gag zum Einstieg aber stellt sich als ziemlich offensichtliche Vorwarnung heraus. - Die Welt besteht vollständig aus prozedural aneinander geklebten Assets, das heißt kein Playthrough gleicht dem nächsten, heißt aber auch das ihr alle Nase lang auf Gebiete stoßt von denen ihr denkt sie schon durchquert zu haben, weil alles gleich aussieht. - Man kann keinen attraktiven weißen weiblichen Charakter erstellen, da die Hautfarben alle an die Kopf-Modelle gelockt sind, zur Auswahl stehen also die gewöhnliche männliche Palette, alte/verunstaltete weiße Frauen und Hotties aller anderen Hautfarben.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best RU #21, worst US #97 · 7 markets collected
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Positive: -Interesting aesthetics and story Negative: - No rootmotion -> Sluggish movement - Garbage melee feeling/range + No target-lock - Enemies are just bullet sponges - Reasonable amount of bugs (Mostly UI related) - General Balance is unbelievably bad - Large amount of asset/tile copy-pasting - Gear progression makes no sense Honestly one of the worst games I've played so far
[h1]ㅤㅤㅤㅤㅤㅤДружелюбный соулслайк у нас дома[/h1] ㅤ50 часов [b]удовольствия[/b] и [b]фарма[/b]. Наверное так я бы описал эту игру в двух словах. Эдакий гибрид соулслайка, где вместо классического ближнего боя на первый план выходит, [i]чертов мать его,[/i] огнестрельчик. Стволы ощущаются вполне весомым и приятными, а анимации стрельбы, перекатов и валяния на полу сделаны качественно. Вот только холодное оружие, несмотря на разнообразие и эффектные анимации ударов, разочаровывает. На мой взгляд враги криво реагируют на хиты, из-за чего тебя пырнут в ответ через секунду. ㅤПо атмосфере и визуалу понравилось [i]ну практически[/i] все. Каждый из миров обладает собственным [b]стилем[/b] и [b]настроением[/b], хотя процедурка внутри каждого этого мира местами приводит к однообразию и в конце становится нудно бегать среди одинаковых стен. А вот про кооп в этих стенах ничего не скажу - никто не пришел на сходку(. Весь мой билд выстраивался в соло и работал отлично, хотя самый кайф я получил от [b]кровотека[/b] на последних часах игры, где боссы отлетали только так. В целом боссы отрабатывают свой бюджет игры и дают нужные эмоции от сражения, ибо мне было относительно легко на протяжении всех наигранных часов. https://steamcommunity.com/sharedfiles/filedetails/?id=2951464447 ㅤКрепкий и хорошо сбитый игровой процесс шутера, чья главная сила в приятной стрельбе и разнообразии билдов, а реиграбельность держится на процедурной генерации. При этом слабый ближний бой, спорная сложность боссов и ограниченный объем сюжетного контента - главные минусы, которые все же [u]не перевешивают[/u] общего положительного впечатления, так что игра однозначно рекомендуется к покупке, особенно [b]в компании другалечков[/b]. ㅤ [hr][/hr] ㅤ [h3]Оценка: [b]8/10[/b][/h3] [quote=ynOQ]Шрифт в записках убивает быстрее, чем любой босс[/quote]
This was my husband's and I's deployment game. We had fun (sometimes not) playing through the game and fighting all the bosses, getting new loot, and shooting each other in the face. Story is alright for what it was, DLCs were interesting enough too. We beat the game on Hard and it did not babysit us (or at least not me.) The only gripe I have is that some of the bosses mechanics are ♥♥♥♥♥♥♥♥. I know they're supposed to be difficult and have gimmicks, but some bosses had every gimmick in the book and it really took away the fun when we were stuck on a few fights for literal hours haha. Some achievements are glitchy also so if you're playing multiplayer, fair warning. Overall it was a fun game to play together and we're looking forward to playing Remnant II!
挺好玩的,就是流程太短内容也太少
nice game really
1
игра добротная ,боссы приятные классные , и оч крутая задумка с финальным боссом ,респект разрабам
Mediocre souls-like, world feels empty, dungeon areas are reused and if you want to play hard or nightmare you have to farm resources. Tedious and pointless for a game with "5 maps", I'm a fan of new game plus in soulsborne for a reason and having to start a campaign over because you're under-leveled defeats the purpose of testing your luck. While facing the DLC final boss my level 15 weapons wont finish the job and in order to beat it I will have to farm. Hopefully these types of issues are resolved in the 2nd game, since I would say play that first over this one. Update* I give this game a C+/B-. Won't say don't play it, but really not worth the harder difficulties and farming
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
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| $5M | 96.8K | 71% | $2.99 | |
| $49.2M | 59.2K | 84% | $29.99 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
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| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 3.1K | 85% | $29.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 11.5K | 94% | $24.59 |