
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 57.4Kreviews | 84% | — | $5.7M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven't finished the game yet, but this game is very enjoyable. I was skeptical at first on if mixing guns into a souls like experience was going to be fun, but it definitely is. The bosses provide an appropriate challenge to test your skills, the movement feels good, the shooting feels good. The only thing I find I am not the largest fan of is the sound design, but I can give it a pass as at this point the game is quite old.
个人评分:2/5,中规中矩吗?难说。 [hr][/hr] 入手之前,以为本作是暗黑or小缇娜那种刷宝游戏,入手之后发现是有点像warframe那种局外成长+箱(爆)庭(肝)探(刷)索(图)的游戏,附带有单主线推进这种类型的游戏。 本作没有任何肉鸽元素,地图设计基本上就是随便整个主路+两条辅路便是极限了。 本作的难度基本就是靠数值+堆怪,并且boss难度很高,而难度高不是因为boss的机制的高难而是因为主角机动性基本为0,动作衔接非常僵硬和迟缓,甚至连跳跃都没有,一个3D游戏动作却只有2D级别的自由度你说难不难,基本只能数值解,这就造成了本作最大的恶性循环:推图-打boss-数值不够-回来接着刷-再回去打boss-推下一个图的循环,基本上玩几遍这个循环就累了。 本作任务系统做的也很烂,可能制作组认为这是个线性游戏,不需要复杂的任务系统,但是有一些探索性支线说忘了还就真的会忘了,并且任务引导极其模糊,基本上就是没什么用的存在。 本作最大的问题就是刷图也没让你刷爽,也没有肉鸽爆装备随机的爽感。 现在好玩的游戏这么多,为什么要浪费时间来玩这个毫无亮点的游戏呢?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just thought i would give this game a go, And i have to say i love it!!!!!. Only problem i'd love in the game is the ability to scrap my weapons and armor.....
!
Не понял игру. Скучная и однообразная карта
крутой паркур
нету сисек и попы, вернул деньги за игру
Jogaço!!! Muito bom.
Perfect
Прошёл я этот Remnant значит. Сначала о плюсах - Красивый визуал игра, интересные миры -Прикольная механика с прокачкой навыков - Интересная задумка с перками на оружие Красочная игрушка с элементами Souls Like с элементами шутера Минусы - Частые одинаковые подземелья, не ужели было лень придумать не однотипные коридоры? - Постоянное пустота в мире, Тебя кидает На большую локу и ты ходишь по ней в поисках интересного лута, Заглядываешь за каждый уголок карты а там ни чего. - Маленький арсенал оружия и брони - Раздражает что игра не даёт тебе телепортироваться к нужной точке контроля, вот открыл ты кристалл сохранения и хочешь на него телепортироваться но игра не дает тебе ибо это малый телепорт, он служит лишь для сохранения а телепортироваться можно лишь на большие кристалы. В целом игра интересная но не хватает экшена, босс финальный был невероятно нудным и скучным, две формы так ещё в арсенале босса всего лишь три атаки на первой фазе, а на второй и во все одна. Поставлю игре 6 корней из 10. Хотя бы визуалл интересен и составляющая)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $15.5M | 68.2K | 96% | $9.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
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| $5.7M | 6.8K | 90% | $29.99 | |
| $5.7M | 7.8K | 96% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 | |
| $5.7M | 3.5K | 86% | $29.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 11.6K | 94% | $19.99 |