
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 57.4Kreviews | 84% | — | $38.3M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ta chulo
Отличная игра, но вот пройти я так и не смог. Если покупать эту игру то только для компании с друзьями. Игра не сильно ХАРДКОРНАЯ но сложная. Одному скучно бродить по всем локациям
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ игра с другом, но высокий слишком легкий, а кошмар слишком трудный. золотой середины будто нет. Самым трудным боссом был Иксиллис, на которые мы потратили 50+ попыток. Остальные так себе. Все брони так себе, можно сказать прошли игру с начальной броней. Оружии слишком мало да и они такие себе, локации в многих местах одинаковые, враги в основном берут числом и не более. Идея прикольная, сюжет слабый, боссы прикольные, но не хватает музыки да и боссы почти всегда берут приспешниками. Нпс ничем не запоминаются. Но приятная графика, хорошая оптимизация, и крайне весело гриндить с другом
Пиу пиу в монстроу
Fun and challenging game. Do NOT unlock the grenade weapon mod. Will improve QOL of the gameplay when playing with friends.
Este juego es infravalorado pero es Goty muchacho, jueguenlo no se arrepentiran. Dios los bendiga
Super sluggish and super boring...
I finished this game twice. The first time was in 2019 with one friend. One particular boss took us so many attempts that our friendship briefly entered its own boss phase. We spent more time blaming each other than actually fighting the thing. The second time was years later with two different friends. Turns out having teammates with functioning frontal lobes makes a huge difference. Remnant somehow manages to throw you into what feels like Mad Max, then an H.R. Giger nightmare, then another world that looks like Pandora decided to have a bad day. The art direction is fantastic, the music is great, and the gunplay has a satisfying weight that a lot of looter shooters never quite achieve. The story? It's... there. It makes a lot more sense if you've played Chronos: Before the Ashes. Which, statistically speaking, you probably haven't. Thankfully you don't need to. Bosses are mostly excellent, although a few attacks have hitboxes that seem to have diplomatic immunity from physics. Every now and then you'll swear you dodged something, only for the game to politely disagree. The real star, though, is co-op. Clutch revives, panicked screaming, accidentally abandoning your teammates because everyone immediately forgot the plan... it's glorious. This game has an incredible ability to reveal which of your friends can keep calm under pressure and which ones become decorative lawn furniture the moment a boss appears. I am the second type, which only added to the enjoyment, of course. I played through the DLC as well, and the final boss apparently woke up one morning and chose violence. It's harder, meaner, and somehow still fun. I honestly wouldn't recommend playing this solo—not because it's bad (it's perfectly playable alone), but because you're missing out on 80% of the entertainment: watching your friends confidently execute the worst strategy you've ever witnessed. Recommended if you enjoy: - Great co-op - Fantastic atmosphere - Chunky, satisfying gunplay - Randomized replayability - Screaming "REVIVE ME!" while the person who could revive you is rolling in the opposite direction.
Помоему это какая-то залупа,честное слово Побегал в самом начале,не смог найти как начать играть в кооп и вобще куда идти,нашёл только какой-то режим выживания и он настолько не интересный геймплейно и визуально что я резко вспомнил как играл на PS3 в Resident Evil 5 и 6 и насколько же там было всё намного лучше Повёлся на хорошие отзывы,но если собираетесь покупать,сначала посмотрите геймплей на youtube P.S Если хотите себе кооп игру с нормальным онлайном,кувырками и циферками,скачайте просто бесплатный Warframe
Проект просто не дотянул, могло было бы быть значительно лучше, но в итоге она получилась просто душной. Повторяющиеся локации, однообразный геймплей, минимум смысла от прокачки, минимум смысла от смены оружия, однообразные враги, сюжет ♥♥♥ пойми о чём. В целом, видно что это адовый бастард от соития Dark Souls, Nier: Automata и даже Serious sam. Потраченных денег и времени жаль. Если вы все же решились, то игру нужно проходить только в коопе, ведь это ее единственный несомненный плюс.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.3M | 66.9K | 90% | $29.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.1M | 56K | 90% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38M | 50K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.3M | 68.6K | 82% | $49.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $5.3M |
| 96.8K |
| 71% |
| $2.99 |
| $49.2M | 59.1K | 84% | $29.99 |
| $13.2M | 58.2K | 96% | $9.99 |
| $6.5M | 10.9K | 72% | $29.99 |