
Relic Keepers is an action game set in a fantasy setting. Helped by the village guards, keep the artefact inside the village walls and outlast a legion of evil creatures.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
So I "beat" the game in a few minutes, so there's that. The sound effects kind of weirded me out, as the goblins (at least I think they're goblins) sound like infants... or some kind of squeaky, rubber duck. The combat is very simple, and key bindings which are on the menu, don't actually do anything in game. There is a jump button. You can rebind it. You cannot jump in game. Worst of all, this game is on Steam on the same degree as any finished product, but it is not. After beating any of the two levels, there is in game text that states "game is in development stage." Nowhere on the store page does Idea Cabin say that Relic Keepers is still in development. That's withholding information, not a feature that you will "add more content for free." Either slap it in right on the game description that the game is not finished, or put it up as an Early Access game.
Ужасная поделка на движке Юнити. Геймплей отвратителен. Всё что вы можете делать, это двигаться и бить мечом. Сам же удар выглядит топорно. Прыгать не можете. Ни сюжета, ни чего другого в игре, попросту нет. Просто появляетесь на карте, видите, что идёт отсчёт до появления волны врагов. Соответственно ждёте и истребляете бесконечные волны нечисти. Нет никакого индикатора, что требуется сделать. Продержаться какое-то количество волн, или что ещё... Просто, в один из моментов, уровень заканчивается, и вам сообщают, что вы победили. К слову, уровней всего два, деревня и пустыня. В центре стоит пьедестал с артефактом, который нужно защищать. Стащить его может только определённый вид мобов. Остальные занимаются тем, что сносят вам ХР. Про музыку тоже нечего сказать, а игровые звуки не просто ужасны, они отвратительны. Когда убиваешь врагов, пищат как младенцы. Бррр..... В общем, проходите мимо этой бездарности.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
Defend a sword from waves of demons and goblins that make the most dumb sounds ever. So I would not consider this much of a game atall..theres not even 10 minuites of gameplay! Developers like this should not be aloud to be on steam, Game was only $1.59 and I actually regret spending that much on it haha. 0/5 stars
1인칭 디펜스 게임인데 적들이 원거리가 없어서 적들 달고 달리면서 렐릭 훔쳐가는 놈만 죽이고 있으면 포탈 열리고 들어가면 끝 진짜 도전과제 절실한 분들만 하세요 It's a first-person defense game, and The enemies don't have long range, so you just have to run after them and kill the ones stealing the relics, and then the portal opens and you're done. Only those who really need a achievement should do this.
this game is not good. I can't recommend this game. 2 waves only. music and sound are alright. no options menu. all achievements work.
Relic Keepers is a 2017 asset landscape with a paper-thin skeletal concept quickly mashed together so that Idea Cabin who is really a UK Indie developer named Daniel Ryan Pain who likes to call himself Dr Pain, hardly needs to put any thought or effort in, to paste this idea together. Also shown by the lack of in game credits and the run around you get when you try and find out who is clearly responsible for this monstrosity, that his conscience is hardly troubled by chucking out shovel-ware to make a quick extra quid or two. The lame purpose your given to do, is to protect a relic stationed inside a gazebo. Your comrades and NPC enemy have no idea what they are doing and can easily be ignored or hidden from. Instead of going after any of the rubber duck helium filled sounding enemies, instead you can just concentrate on the 5 orcs with a diamond on top of their head in level 1 and then the 8 orcs with a diamond on top of their head in level 2 and congratulations you have finished the game. From that point on level 2 just loops. Contrary to the games name, this one is definitely not a keeper… Full Game below by me… https://youtu.be/-mU6-JfzWRk If you enjoyed reading this review, feel free to subscribe to my curator page. Thanks... http://store.steampowered.com/curator/6843548/
[h1]It's relic gameplay[/h1] Whatever the inention of the dev of this game was: the game concept is very lame. Just like to kill relic-stealing gem trolls, 5 of them in the first level and 8 of them in the second level. Yes, there are only 2 levels in this game and all the other stuff is just distracting and obsolete. Your ally troops only stay in village, try to defend against the monsters, but get very fast overrun. You can hide from all monsters behind some tents or houses and just focus on the gem trolls by knocking them out from aside, preventing them to reach your temple which holds the relic. They spawn always in the same pattern which you'll figure out only after a few replays. So missing AI and no real strategy approaches makes this game to an easy but shallow action experience. Thankfully none of the Idea Cabin productions got stuck to my mind so far.
[h1]Relic Keepers[/h1] Até que seria ok se o dev tivesse dado uma melhorada ou completado o game, mas é um jogo antigo já abandonado e sem atualizações, você jogando percebe que tá bem mal feito.
As the guardian of a cherished relic in a modest outpost, you brace for an epic showdown between good and evil. However, the experience unfolds with a narrative twist that leaves you baffled and disenchanted. Armed with a less-than-impressive sword, our hero faces marauding monstrosities in shockingly simplistic gameplay, no acrobatics or spells, just clumsy swings. The plot is nonexistent, thrusting players into battle without purpose or backstory, like a book with blank pages. Level design is lackluster, limited to a village and a desert, while enemies either charge mindlessly or wander aimlessly. The audio, particularly the ghastly squeaks of defeated foes, is downright repellent. This journey is a surreal misadventure, marked by lackluster mechanics, a purposeless narrative, and unpleasant audio, leaving players incredulous rather than in awe.
Coupon game, 100% in a few minutes but be aware that u end up with eye & ear cancer.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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