
A 3D deck building roguelike game. Collect over 240 abilities; level them up, enchant them, pair them up with over 100 trinkets, and synergize them with your companions' abilities to create endless combinations to defeat your foes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
对于我来说挺无聊的一款游戏,运气加上策略,几个小时就通关了。运气不好,就是不停地重复刷天赋。只有3个关卡。
ascension 7 클리어 이후 감상 추가 어센션 7까지 클리어 하면 히든 엔딩같은게 나올줄 알았는데 그냥 일반 엔딩이랑 똑같다 약간 배신감이 느껴지는 기분 어센션은 7까지 클리어했지만 드래곤과 리치는 못잡아서 도전과제 완전 달성은 못했다 처음엔 도전과제 올클리어가 목적이었지만 어센션 7 클리어 하고 나니까 좀 허탈해져서 그냥 그만 둔다 ------------------------------------------ 엔딩 이후 내용 추가 초반에 들었던 생각과 크게 변함 없다 다만 번역이 이상해서 카드 성능을 알기가 어려울때가 종종 있다 ----------------------------------------------------------------- 2시간 플레이한 상태에서 리뷰 딱 슬레시 더 스파이어 스타일의 게임 정해진 덱을 가지고 전체 3 스테이지의 맵에서 적을 물리치며 나아가고 게임을 재시작 할때마다 조금씩 능력치를 올려가며 클리어 해나가는 게임 특별히 이런 스타일의 다른 게임들에 비해 발전한것은 없지만 가격도 싸고 특별히 나쁜 점도 없는 게임이니 이런 장르 좋아하면 한번쯤 할만한 게임이다 다만 컨트롤러 사용이 가능하도록 업데이트좀 해주면 좋겠다 편하게 누워서 게임을 좀 해보고 싶은데 컨트롤러 지원이 안돼서 못한다
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfectly fine Slay the Spire clone. Adds a pet as it's original idea.
This is a hidden gem. It deserves way more recognition because as far as complexity of gameplay goes there's SO much going on here it'll take you months to figure out. Not sure why more people don't talk about this cause I've played almost every major Deckbuilder out there and this one really intrigues me a lot more than even STS does. In fact I'll go out on a limb and say it's more engaging that Slay the Spire. I don't like talking about graphics, but the graphics are simplistic but don't represent the complexity of the actual game. Whoever made this clearly has a love for the genre.
Я прошла ее на все достижения и мне не было скучно :) Первая моя игра из жанра карточного-рогалика и мне очень понравилось <3
If I'm rating this game on it's own as a deckbuilder I'd have to say it's pretty good. It has good strategy, a good explanation of mechanics, and a lot of things to unlock and collect. Good replayability and a pretty solid difficulty balance. If you like this genre it's certainly worth your time. If I'm rating this game based on it's price it's easily in my top ten best value for your buck games. There's even a demo. C'mon.
Visually this looks pretty cool, that's one reason it's addictive, there's a big collection of clothes, weapons, pet animals, cards. Took me 147 hours to get all the achievements.. at first I just enjoyed playing without doing much effort to figure out the best strategies though, so you can do it faster if you use your mind. For this price there's no need to hesitate getting it.
#relapseruinedmylife Would have liked to see a Run History feature in the codex. Maybe it would've been unlocked later? Not sure. The map markers are a little too similar to each other. It makes the map difficult to decipher when compared to other games in the genre, especially at a quick glance. Would have liked a way to select cards with a click and cast them with another click instead of needing to drag and drop all the time. The combat camera moving around all over the place was a bit disorienting. Some missing player feedback, namely after card enchantments and level ups, would like at least a little fanfare to show what I've just done. Beginning a run was pretty intimidating for a new player with the multiple customization menus. Pressing play should not be an abrasive experience. Some cards are missing hint boxes for certain icons, like the gem thing or the agility icon. All in all, a clear love letter to STS and Monster Train. Still has quite a bit to go; has too much in some areas and too little in others. Excited to see where this studio goes with future projects.
Relapse is a deckbuilding roguelike which we have seen many examples of it by now. It has some neat ideas and a huge potential if it keeps getting updates. Positives: + Good graphics for a Deckbuilder, I played many and this is one of the better ones, finally something 3D that looks decent + Gameplay is fun, it is your standard card battler, it keeps you going + Some combinations are fun to pull off + Good amount of unlockables + Leveling up classes and combining different card sets is entertaining. Although not all of them have good chemistry + Companions are a nice touch, adds an extra layer to the game with each of them having unique skills Needs to Improve: - While a nice touch, I think events randomly appearing on the map really limits your options. Most of these events are harmful to you so going through them doesn't make sense most of the time. They need to be drastically reduced and should appear on rare occasions - Difficulty ramps up too quickly. I think for new players to get a grasp of the game it would be better to drop enemy damage slightly early on - Music is just... low effort to say the least. It gets old really quick with repeated notes. There are really cheap alternatives you can get these days that are done by professionals - While 5 classes is not bad I think the game can use more classes, definitely more cards and more enemy variety - There are too many status effects and things get confusing and convoluted as you get further in the game. Some effects needs better explanation - There are many weapons you can gather in the game but they are only cosmetics. I think adding some minor stats on these can add an extra layer and choice for the players - Would be cool to have a gender option - Harmful status effects on your character should reset after battle and not carry on to your next fight - Minor gripe: The sound you hear when you are choosing new cards after the battle is really jarring. Something more chill would be nice I personally think Relapse is a game worth buying with its price point (Developer is really active on the forums and also adjusted regional pricing upon request so a that's a big plus for me). However I would not yet call it a completed game. Hopefully it sees consistent updates and reaches to its potential.
Addicting game in the vein of Slay the Spire.
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