
Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 88% | — | $3M |
| $17.99−40% | 38ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
по мне так самый лучший симулятор горячей войны, в меру казуальный в меру реалистичный без привязки самое главное к мультиплееру. В среднем игра смесь легендарной WiC, wargame и отчасти warfare
non pour ces raison. 3 défauts majeurs malgré la bonne qualité du jeu : 1 répétitif, 2 pas de campagne ou histoire, seulement des scénarios et ce qu'on appelle campagne. C'est la même chose des missions procédural avec un ennemi choisi et 3 pas de multijoueurs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.8K | 84% | $19.99 | |
| $3M | 9.7K | 84% | $12.24 | |
| $3M | 2.9K | 93% | $24.99 | |
| $3M | 10.1K | 96% | $19.99 | |
| $3M | 9.1K | 93% | $14.99 | |
| $3M | 6.8K | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.6K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $248.7K | 251 | 90% | $39.99 | |
| $145.2K | 141 | 68% | $29.99 | |
| $32.1K | 99 | 90% | $12.99 | |
| $9.5K | 37 | 68% | $9.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Portuguese - Portugal, Czech*languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
能玩一辈子的传奇冷战游戏,没有欧根的商业兽性与换皮,只有一个小厂的热爱
This game is awesome. I'm so grateful for it. it's so fun to scoop around the bad guys, sneak your dismounted infantry in and annihilate them. Drop some smokey arty, BOOM! in your grill. RIP losers. Zoom in, watch that ATGM hit that T-72, watch the muffuh cook off and cartwheel through the air landing upside down in Farmer Maggot's crops. Freedom/Communism ain't free, babies.
I liked it . Wish it was H2H. Shoot , Shoot shoot. Shootee.
I had my fun. it seems abandoned now.
Idea of "Eugene Systems game for people with jobs" is very appealing, but this game also oversimplifies the most enjoyable moments of Eugene Systems games: - Map feels like a flat plane. It is hard to read the landscape and fortifications, partially because they are not physical and your units just clip-drive through them - Fortification bonus in general turns into pixel hunting. My units are frequently eliminated because their models are at the edge of the city, but the bonus is not active there - Combat has this flat feeling too, like in Morrowind you shoot your enemies but damage is counted by chance. So a shell landed far away may make damage, but a direct shot may not - UI is not good, as far as I remember you can't close the menu with Escape In result unskilled button mashing in Wargame gives more enjoyment and theatre than any match in this game
Крайне рекомендуется всем любителям RTS, в особенности фанатам World in Conflict. Явных минусов для себя я попросту не нашёл, а о плюсах здесь уже рассказали до меня. За такую сумму просто 10 из 10!
Brilliant game. I'm hooked after 16 hours 😍😍
i liked the game but i hate that steam wont leave me alone long enough play it. add what you like or dislike about the game. OK i don't like being asked 20 question about the game. your wasting my time when i could be playing the damn game. Steam get the hint yet?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.