
Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 88% | — | $3M |
| $17.99−40% | 38ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its mid tbh
Regiments is too arcade style for me. Ill stick with WARNO, until a dev team can compete. If a company is looking to make an outstanding "modern RTS" look at what WARNO has done right and what theyve done wrong, they are on the right track.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Portuguese - Portugal, Czech*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有任何的多人元素,有的仅是一个人的战斗,但也足够引人入胜了。
Mom I want Warno, the warno you got at home.. Honestly i own both and come back to this once in a while for the more simpler gameplay, its a great game though and recommend it if you play any other game like it
Great game! This is like WARNO if it wasn't ♥♥♥♥♥♥♥ infuriating.
Einfach zu lernen, schwierig zu meistern :) Das trifft es meiner Ansicht nach am besten. Nach längerer Pause hab ich jetzt sozusagen die letzte Woche in Regiments verbracht und sämtliche Operationen gespielt. Jetzt bleiben mir noch Skirmish und der War Paths-Modus. Wenn man einmal verstanden hat, wie der Hase läuft, man seine Truppen taktisch klug einsetzt und das Terrain nutzt, hat das Spiel eine enorme Tiefe, die sich durchaus mit Warno oder Wargame messen kann. Im Vergleich zu den beiden genannten Spielen gibt es hier etwas weniger Micromanagement, was bedeutet, dass man nicht mehr einzelne Panzer oder ähnliches, sondern ganze Züge aus 2-6 Panzern steuert. Das macht die Übersicht bedeutend einfacher, nimmt dem Spiel aber rein gar nichts an taktischer Tiefe. Durch die zufallsgenerierten Operationen und dem Skirmish-Mode ist quasi unendlich neuer Content verfügbar. 10/10, gerne noch mehr davon :)
I am not a fan of RTS genre, but I always wanted to find some wargame which wouldn't be too difficult to get myself in, but at the same time, wouldn't be too easy like World in Conflict. Aaaand, this game nails that niche perfectly! I am very glad there are people out there who can create engaging large-scale battles RTS games without ton of micromanagement and tedious force assemble stage, without 100% dedication to "realism". It is also solely single-player oriented, and AI is pretty decent. All in all, this game is perfect for me, giving me an opportunity to experience challenging, tense battles utilizing combined arms strategy without the need to click on the map like 120 times per second. Also, the Cold war atmosphere is very thick in this one, especially in soundtrack and tiny details like radio chatter, overall graphic style. Thank you very much!
It's an arcade game. In that sense, it can be quite fun, but it's really not any sort of serious or deep RTS. The Cold War elements of it are purely aesthetic, and essentially have no meaningful representation in gameplay dynamics. As far as I'm concerned that makes this game woefully inadequate given the competition.
[h3]The Grudge:[/h3] I have to pay for DLC that contains core functionality that should have been in the base game? Your engine can't handle a unit dividing into two, the AI this that and the other thing.... Seriously though. I supported this title through early access. I am a fan. But not anymore. Making me pay for the Winds of Change DLC is like selling me a ♥♥♥♥♥♥♥ car and charging me extra for the steering wheel that you took a year to make. I'm never buying anything from this dev again. I have over 800 titles, and I've been on Steam since 2005. Not from my wallet. [h3]Diplomatic answer:[/h3] I do like the game. It's a refreshing pivot from Eugen's well-engineered-but-unoriginal formula. The graphics are good. The AI doesn't jump into a volcano or decide to follow a bumblebee around the map.
This is a fantastic game and probably one of the best RTS games I ever played, and I´m playing games since the 80s. Is has some limited scope: is single player only, only two general groups of enemies (NATO/Warsav Pact - the soviets), but the detail expands the variety of troops under each force group. But is really well done how he approach it and really fun and easily draws you in. Also, check the Winds of Change DLC: it expands the game by A LOT. To sum up: beatiful, fun, easy to run (I use a potato to run it), engaging, has great AI and blows away the competition. BUT is single player only. Not a problem for me, but it may be a deal breaker for you. I hope is not. Is a great game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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