
ReEarth is an exciting TD & (RTS) indie game. Here, you will play as humanity's last hope. You will fend off the oncoming swarms by continuously building your base and dispatching various types of units. Prepare for the challenge and save the future of humanity!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +6 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just played REEARTH for a few hours and I'm hooked! The graphics are stunning and the gameplay is smooth and challenging. The campaign is engaging and the multiplayer is great. Although there are some supplements to the boot, I think the price is pretty good. Anyway if you like RTS games, you must try this one. Totally worth it!
7个半小时 通关了 我是 重型坦克流 只出重型坦克(血多.双炮管)和维修车 后期就随意了 前几关八辆坦克一个维修车 守一个口 第三关冰原和沙漠有远程怪 射程需要点到30以上 和哨塔视野 其他点攻击 攻度 和重型车厂加人口 (射程不加视野) --- 补给站作用 是升一级但时间很长 雷达是小地图 沙虫boss 不会移动 地雷放沙虫boss附近可以当视野 新手指南 刚开始 新一局 先看看建家位置 如果不满意初期给的建筑 马上重新开始 维修核弹和粒子炮之后可以释放技能 寻找人口-寻找实验室-读完进度条 任务就成功 wasd移动屏幕 按住shift 加快移动屏幕 左键拉伸选择队伍 右键按住 可以排列队伍
Willkommen zu ReEarth oder zu deutsch Rückkehr zur Erde. Dieser Mix aus Tower Defence und Rogue Like Elementen macht dieses Spiel absolut genial und ich Hoffe das da noch viele neue Updates nachkommen . Dieses Spiel zu Letsplayen macht absolut Spaß ich kann das nur Empfehlen
schön das es ein update gegeben hat aber wo bleiben neue karten wenn alles durchgespielt ist gibt es keinen antrieb dieses spiel weiter zu spielen
这么说吧,就游戏性来说,是很优秀的游戏,现阶段刚刚发售来说流程短一点无所谓,后续有更新进步的空间,有战役模式最好,随便来点剧情啊,dlc也安排上啊 缺点也有,你就告诉我经常有坦克互相爱的魔力转圈圈互相盘是个什么鬼,多动症呢;右键摆阵型空隙太大,阵型用滚轮设计几个不同的啊喂,音乐就大洋洲的还行,其他的就一般,音效也稀烂,核弹和质子炮简直是渣渣有没有?单位碰撞体积在精细一点啊,那么大地方不让过?明明是平地建筑放不下去?炮塔这个东西,在玩儿熟练后就怎么说呢,没什么用,哨塔点满视野,重坦点满射程,ok,游戏结束,满屏幕重坦洪流走到哪杀到哪,虫子刚刚刷出来就原地死,堵在刷新点屠,我都困了,用炮塔摆字玩儿,没劲,平衡没做的很好,相辅相成一点,有节奏一点,刷新点随机一点,刷怪随机一点,做点空中单位,做点防空,多元化一点,boss做强一点,你boss出现的时机不太好,50辆几乎满星的重坦5秒不到干死,做个乌龟行动慢,招的小弟还是炮灰,吐泡泡被维修坦克完克,沙虫更是连路都不走一步,原地被满射程火箭弹轮,你这个boss不接近的话和沙包有什么区别?乌龟你就应该做成重甲减伤厚血,一下出来三只,那压迫感你想想,沙虫你就应该做成满屏乱钻,直接从基地里钻出来两三只,潜行看不见,突然把你的前线阵地干了,快寄了又钻地跑了的那种! 差不多就这些,你得好好做,有点蓝色警戒的影子,很对我的胃口。
缺少单位停止移动的按键
傻逼游戏,越后面越没法玩
载具之间的卡位简直逆天,我十几台载具卡在一起动不了一点
答辩一样的载具寻路系统和碰撞体积,现炒星际争霸都不会这样
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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