
In the first year of the ephemeris, the warp engine was invented. Due to the initial engine being too large, it was installed on the space city Regulus. During engine testing, the jump signal attracted an alien fleet, and the Ship Regulus embarked on a flight path.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*, Korean, French, Italian, German, Russian**languages with full audio support
Reviews
definitely needs some additional features. such as being able to see your economy in more depth. how much you are expending per second. . i can recommend it for the price. however a more in depth tutorial would be nice.
I'd be open to trying again when there's a lot more refinement. It's a nice idea of a game but it's only a fraction of a game at present.
Fun little game about a moving space base, altough a bit short. and a bit too easy (you drown in ressources)
初步体验了一下,感觉是有潜力的作品,但存在许多需要优化的地方。 1.立体化的建造模式很好,但视角问题导致操作十分困难,难以建设到希望的位置上。建议在建造时可以先选定想要建造的区域,视角调整到舒服的位置再进行建造。 2.在进入建造界面时似乎时间流速会变慢,我在最开始游戏时没有注意到这一点导致研究迟迟不能推进,建议进行提示或由玩家自行调控游戏速度。 3.提供信息不足。例如存在资源管理如采矿加工成钢铁消费品的系统,但没有资源管理界面来进行规划。只有在研究界面才有对各个建筑的说明,建议添加一些资料浮窗,现在界面提供给玩家的信息太少,图标都要靠猜,引导有所欠缺。点击图标没有反馈,不知道自己有没有选定建筑,交互体验不佳。 目前游戏给我的感觉是似乎是个很有趣的点子,但是游玩起来有大量别捏的地方,需要持续进行大量的优化,个人而言会期待后续的更新优化,但当前版本的体验并不是很好。
Audio controls need to be able to handle sound effects and voice. Right now Audio controls only lower music volume, and all other audio blasts at full. Controls are fairly straightforward, but there are obviously UI elements that are missing. Attempting to put solar panels down is painful because you are not sure if you can't place them because of resources, building units/slots, some sort of cap, or if you can only attach them in certain places. There is too much missing from this to actually call it a game, it is more an interactive proof of concept.
Three-dimensional construction mode,But the construction is not particularly complicated.,It's the same in any position.,Electricity and population drive are required.,There may be a little ink in the early stage.,You have to start fighting in the third level.,It's okay to play patiently.
最初の500人(500/500にする、完了ぽく書かれていても完了してない)って時間かかるのかと思ったけど左下の移民船ってのがボタンになってるから押すとよい あとは流れとノリで何とかなってる まだちょっとチュートリアルっぽくて面白くなるかわかるところまで進んでないけど取り急ぎ
不错的游戏,上手不是很亲切,但是能玩下来就觉得不错了,
Game defaults to Chinese, luckily I was able to guess where the language menu was and change it to English. It needs some polish. The controls overlap in an annoying way, where rotating the camera cancels anything you're building. There isn't enough feedback from the UI to make building placement clear, or even confirm that you are in building placement mode. Everything has a janky feeling.
First off, this is an interesting game. Building and upgrading a modular space station with weapons and defenses, utility and industrial modules seemed really interesting. The bad? The bland, generic plot. The absolutely awful generic female voice acting. The dialogue which was clearly translated to English from who knows what, written by someone who has no idea what a military situation would sound like. The lack of additional info when hovering over anything in the interface. It's an interesting game, but needs a LOT of polish before it's worth more than a couple bucks. And an overhaul of what dialogue there is wouldn't hurt, to add immersion.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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