
Redout: Space Assault is arcade space battle, coupling the trademark Redout adrenaline with the thrill of combat. Outsmart, outmaneuver, overpower, outclass your opponents in lightning-fast, adrenaline-inducing single-player space combat.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Dutch +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
簡単に言うと「スター〇ォックス」です。 RedoutってあのF-ZEROとかワイプアウト的なやつだよね?レースゲームじゃないやん!って感じですが、世界観が一緒ってだけっぽいです。 そのレースゲームのほうの新作が出ましたが、フレーバーでこの世界戦争してたんですよ的なことを平然と書いてあったので気になり購入してみました。 正直シナリオの展開のされ方が終始プレイヤー置いてけぼりで進んでいくので、この点に関しては非常に不満でした。 背景説明が皆無なので、なんの話してるのか全く判りませんし、初見だと画面に出てくるキャラクターたちが誰なのか全く理解できないまま話が進んでいきます。 「中学生くらいの少年が書いたセリフとか擬音ばっかりの黒歴史ノート」を延々で読んでる気分になります。 ゲームそのものに目を向けるとカジュアルに楽しめるステージクリア型のシューティングゲームなので、まぁまぁ面白いとは思います。 自機はステージクリア報酬のお金がカードというシステムで強化していき上位のステージへ進んでいく感じです。 弾も基本撃ち放題なので、さくさく敵を倒して気持ちよくなれるのはいい点だと思います。 とはいえ、やっぱりレースゲームのほうがクオリティが圧倒的に高く、ストーリーもあんまり面白くないので「おすすめ」しにくい気持ちもありますが、別にクソゲーではないですし、面白いところはあるので「おすすめ」するにしておきます。
Jogo bem meia boca era para ser para celular. Sem contar que a fisica no jogo é horrivel, você mal encosta em um objeto e leva dano. Tá mais pra um star fox só que o star fox é mais legal que esse jogo ae.
Ok, it's a simple game. Even SIMPLISTIC I would say. But if you like old fashioned shooters, buy it on a sale. It's a fun, relaxing game for when you want to turn your brain off. Really, criticizing this game for several reasons makes no sense: it is exactly what it aims to be, and it succeeds. Enjoyable, not too challenging, with a nice gradual introduction to mechanics and learning curve, and can be taken in short sessions if you wish so. Ok, the 3D mechanics on rails can be a bit confusing at times compared to classic 2D shooters, but again... it's not a flaw of the game: it's inherent to the style of this game. What IS a flaw is the lackluster controls: at times you can hit stuff even if it's on rails, and this is not acceptable. Good fun, not AAA and not much depth, but I'm enjoying it.
A very bad feeling top-down space shooter made into 3D. I barely played half an hour and can already see that it won't really change a lot the further you progress. The spaceship feels way to floaty, even for this kind of scenario. You barely do any damage in the beginning, even when gathering a lot of upgrades. Enemies can go through floors and the second level got me softlocked even. The characters are annoying and their lines are overexaggerated for the fact that i don't really get told what and what for i do this mission. No way someone would enjoy this, even for 10 euro.
I like Space Harrier. I like Star Fox. I like Panzer Dragoon. And this reminds me of all of them. But it also comes off as super mediocre, so it makes me just want to go back and play those instead. Its not bad, but it is not great. Maybe for $4.99...but not double that. You will probably get about 30 mins of play out of it each time before you are ready to move on to something else.
[h1]Redout: Space Assault[/h1] Конченая игра которая стоила мне геймпада из-за своей кривизны, ну и моей расшатанной психики. А если по делу, то в игру такого жанра и сеттинга играл впервые и особо за них не шарю и могу сказать, что знакомство оставило не лучшее впечатление. В игре не внятный и не интересный сюжет, может он конечно и не главное в таких играх, но можно было постараться, что бы хоть как то увлечь игрока. Однообразный и скучный геймплей, миссии просто похожи одна на другую. Ничем ни примечательное звуковое сопровождение, под конец стало даже раздражать. В целом игра не запоминается абсолютно ничем. А нет, кое-чем запомнилась, корявой отстающей камерой, которая еле плетётся на поворотах за кораблём и ты просто не видишь что впереди и чаще всего куда-нибудь врезаешься или застреваешь. Управлением игра так же не может похвастаться, отзывчивость оставляет желать лучшего. Не рекомендую к покупке, только если забрать с раздачи на халяву.
"Redout: Space Assault" ist der Rail-Shooter-Ableger des "Redout" Franchise. Ursprünglich exklusiv für Apples Service für Premium Mobile Games "Apple Arcade", später dann auch portiert auf alle anderen Systeme. Den Ursprung als Mobile Game merkt man noch an einigen stellen, zum Beispiel an der Länge der einzelnen Level. Auch dass man nach jeder erfolgreichen Mission gewonnene Credits in Upgrades für Schiff und Waffen ausgeben kann, fühlt sich sehr nach Handyspiel an. Negativ wird das Ganze allerdings erst dann, wenn alle paar Level eine Mauer in Form eines Bulletsponge-Gegners auf uns wartet, welcher uns zwingt, in den alten Leveln zu grinden. Graphisch kann "Redout: Space Assault" aber auch außerhalb eines "I-Phone" Bildschirms begeistern. Das Spiel sieht hübsch aus und gerade einige Lichteffekte sind echt schön anzusehen. Leider haben die Entwickler dafür an der Varianz innerhalb der Level gespart. Jedes Level findet in einem Asteroitengürtel statt. Ab und zu fliegen auch noch vereinzelte Sattelitenähnliche Raumstationen umher. Mehr sieht man aber nicht. Eine Mission in der Atmosphäre eines Planeten oder waghalsige Manöver durch feindliche Kreuzer oder Basen, die Action, die man auf den Schienen erleben kann, fehlt einfach. Selbst das Rail-Shooter Urgestein Star Fox hatte anno 1993 mehr Abwechslung und Bombast. Lohnt es sich trotzdem "Redout: Space Assault" einen Besuch abzustatten? Bei dem richtigen Preis und mit einem guten Erwartungshaltungsmanagement auf jeden Fall. Ansonsten gibt es mittlerweile (Indie Entwickler sei Dank) für einen ähnlichen Preis deutlich spannendere Alternativen in diesem lange stiefmütterlich behandelten Genre.
Really wish that they just made a space dogfighting game with their already existing 0 gravity controls from their racing games. Instead it's just Starfox at home.
I know this game looks visually impressive. Also, NO, i doesn't have anything to do with the red-out games, the game play isn't even remotely similar. This game is an on rails shooter. It also lacks most of the elements that make that type of game fun, however. The game looks impressive in the trailer but trust me, just don't buy it. It's not fun
28년전쯤 노바스톰 이라는 게임이 있었고... 그 게임을 매우 재미있게 했었죠... 직선으로 나가는 선형적 슈터 게임 입니다.. 옛 향수 를 느껴 보고 싶어서 찜을 하고 기달렸다가 출시되고 구매를 하고 즐겨봤는데... 선형적 슈팅 게임은 아니더군요... 전체적인 맵 공간이 있고 개발자가 정해놓은 라인 을 따라 선형 적으로 가다가도 자유롭게 컨트롤 할수 있는 구간도 있습니다. 여기서 선형적으로 가다가 그 선형적인 구간을 이탈 하거나 턱같은 구간에 못지나가서 흐름이 끊기거나 정해놓은 스크랩이 실행이 안되거나 주인공 비행기는 앞으로 가고 카메라는 움직이지 않아서 게임 이 진행이 안되는 경우가 있어서 비추 를 하고 싶었지만... 인디개발이라 그냥 비추 할만한건 아닌거같아 비추는 안줬어요.. 게임이 아무리 재미있어도 버그로 게임이 진행이 어려운 게임은 비추를 주는데 인디개발사라서 이 부분을 무시 했습니다. 엘든링이나 사이버펑크2077 같은 경우가 비추 하는 게임이 되엇죠... 여튼 여기 까지 는 불평을 적은거고 그외 는 할만합니다. 메인 미션과 서브 미션이 있는데 메인 미션만 완료 하면 통과가 되는 구조 입니다. 그렇다고 서브 미션을 안할수도 없는 구조더군요 비행선 능력치가 그 챕터에서 요구하는 만큼의 능력이 안되서 게임을 못깨는 구간이 생기는데 처음엔 그냥 막 하다가 나중에 처음에는 능력치 업 을 못해서 못깬 서브미션들 완료 해가며 비행선 능력치를 올리면 됩니다. 무기 체개를 바꿔가면서 그 맵에서 잘되는 조합을 찾아야하기도 하고 나와 잘맞는걸 찾아보세요
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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