
Red October: A scientific thriller in the USSR. Physicist Sokolov is drawn into the race for the energy of the future in the closed city of Oktyabrsk-21. Intrigue, espionage, moral choices. The fate of the world is in your hands!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Red October" will transport you to the secret research center Oktyabrsk-21, where work is in full swing on Project "Red October" – a revolutionary energy source based on cold nuclear fusion. You will take on the role of Dmitry Sokolov, a young nuclear physicist who has just arrived in the city and immediately finds himself at the epicenter of events capable of changing the world.
What awaits you in "Red October":
Gripping Plot: Uncover the secrets of Project "Red October", face intrigue, industrial espionage, and ethical dilemmas. Expect unexpected twists, difficult decisions, and a struggle for the future of science.
Living Characters: Meet ambitious scientists, tough party officials, and mysterious intelligence agents. Each character is an individual with their own motives and secrets.
Atmosphere of the Soviet Union: Immerse yourself in the era of the Cold War, explore the meticulously recreated science city, and feel the spirit of competition and secrecy that reigned in Soviet science.
Science Fiction and Thriller: "Red October" is a story about scientific progress, its price, and its consequences. You can expect thrilling investigations, tense dialogues, and unexpected discoveries.
Moral Choice: Who should be entrusted with the revolutionary technology? How can its use for the benefit of humanity be ensured? You will have to make difficult decisions that will affect the future not only of Oktyabrsk-21, but of the entire world.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Red October is a slow-burning, story-first adventure that places atmosphere, ethical tension, and historical intrigue far above traditional gameplay spectacle. Developed and published by Stop-TussiN, the game situates players in the shadowy world of Cold War scientific ambition, where ideology, secrecy, and personal conscience collide. Rather than offering action-heavy sequences or mechanical complexity, Red October asks players to inhabit a role, absorb a setting, and wrestle with the consequences of their choices in a tightly controlled environment shaped by paranoia and power. You step into the role of Dmitry Sokolov, a young and promising nuclear physicist recruited into Project Red October, a classified Soviet initiative centered on cold fusion research. The project is housed in Oktyabrsk-21, a closed city whose very existence is defined by secrecy and isolation. From the moment you arrive, the setting establishes an oppressive but fascinating tone. Everyday life feels monitored, conversations feel guarded, and even routine scientific work carries political weight. The narrative unfolds gradually, allowing tension to build organically as you learn that the project’s scientific goals are deeply entangled with intelligence operations, ideological pressure, and competing personal agendas. Gameplay is deliberately restrained and primarily driven by exploration and dialogue. Red October plays much like a walking simulator with investigative elements, where progress comes from reading documents, speaking with colleagues, and carefully observing your surroundings. Conversations are the primary vehicle for storytelling, and while there are no traditional puzzles or combat systems, the act of choosing what to say—and when to say nothing—becomes its own form of gameplay. Decisions often feel morally ambiguous rather than clearly right or wrong, reinforcing the game’s thematic focus on responsibility within a system that rarely rewards honesty or compassion. One of the game’s most compelling strengths lies in its use of choice and consequence. Your decisions influence relationships with other characters, shape how information flows through the city, and ultimately affect the fate of Project Red October itself. These choices are rarely telegraphed as “good” or “bad,” instead forcing players to weigh personal ethics against professional duty and national loyalty. Trusting the wrong person or withholding crucial information can quietly ripple through the narrative, altering later interactions and outcomes in ways that feel subtle but meaningful. Worldbuilding is handled with care and restraint. Oktyabrsk-21 feels lived-in, not because of bustling activity, but because of its routines, its silences, and the emotional fatigue visible in its inhabitants. Fellow scientists, administrators, and security personnel all reflect different facets of life under constant surveillance. Some are true believers in the system, others are quietly disillusioned, and a few are actively dangerous. The game excels at conveying this through dialogue and environmental detail rather than exposition, allowing players to piece together the broader picture through observation and inference. Visually, Red October opts for realism and mood over visual flair. The architecture is utilitarian, interiors are subdued, and color palettes lean toward muted grays and browns that reinforce the institutional rigidity of the setting. While the graphics are not cutting-edge, they are purposeful, serving the narrative rather than distracting from it. Sound design plays a similarly restrained role, with ambient audio and minimal music reinforcing isolation and unease rather than dictating emotional beats. That said, Red October is not without its flaws. Pacing can feel uneven, particularly for players accustomed to more interactive or mechanically driven experiences. Some sections linger longer than necessary, while others rush through potentially rich narrative moments. Writing quality varies, with certain dialogues feeling sharp and thoughtful while others lack the same nuance. Technical issues and localization inconsistencies have also been points of criticism, occasionally breaking immersion, though ongoing updates have addressed some of these concerns. Ultimately, Red October is a game that knows its audience. It is not designed to entertain through constant engagement or challenge, but to immerse players in a morally complex world shaped by fear, ambition, and ideology. Its strength lies in atmosphere, thematic depth, and the willingness to let players sit with discomfort rather than resolve it neatly. For those drawn to narrative-heavy experiences, historical speculation, and slow, reflective storytelling, Red October offers a distinctive journey into the human cost of scientific progress under political control—one that rewards patience, attention, and thoughtful decision-making. Rating: 5/10
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, French, Italian, German, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 36 reviews with recorded playtime.
Очень крутая игра! Даже не ожидал, что сюжет будет настолько проработан, каждые персонажи разные и со своим характером, которые добавляют колорита в атмосферу СССР. Однозначно рекомендую
"Red October" ist quasi in einer kleinen Stadt ein kleiner Lauf Simulator, in dem wir eigentlich nur von A nach B nach C nach D etc. laufen und hier und da mal was suchen müssen. Eigentlich nichts schweres und wenn man nur die kleine Geschichte spielt, ist man je nach Intelligenz in weniger als 2 Stunden fertig - wenn man alles kennt in weniger als einer. Mit Errungenschaften und das sammeln von 50 Embleme kommt man schon auf 10-12 Stunden. Wobei ich die Embleme selbst suchen musste, es gibt kein Guide, außer mein eigenen, weswegen andere vielleicht nur die Hälfte brauchen. Sonst kann man hier nichts machen... niemand außer Missions NPC redet mit dir oder macht irgendwas. Update: Alle Errungenschaften sind nun erreichbar Das größte Problem ist die absolut Miese Performance... mit mein System konnte ich das Spiel gerade so mit 45-55fps auf ALLES NIEDRIG spielen... Auf Hoch bzw. Höchste hätte ich weniger als 20fps. Ob ein Update dies mal behebt, weiß ich nicht. Immerhin hat der Entwickler nun die verbuggte Errungenschaft gefixxt bzw. den Ort, wo man sie bekommen kann. Die Übersetzung ist definitiv Automatisch. In meinen Augen besser als nichts. Aber dennoch gibt es sehr viele Fehler. z.B. wird eine Frau erst als Mann betitelt und dann wieder als eine Frau.
Ужас ужасный Мир скудный ничем не наполнен Диалоги скудные Может быть и поиграл в это но это настолько плохо, ничем не зацепило. Наполнить мир, чтобы он стал живее Больше отсылок разных теже бы газеты, слухи, а то пару диологов и все. В общем оно того не стоит красная цена 150-200р за все я не за фулпак 600р это смешно
Ожидал большего от игры. Можно было хотя бы реализовать смену времени суток в городе, чтобы можно было побродить по ночному Октябрьску. А так игра проходится одним игровым днем. Но в целом побродить по советскому городу интересно.
1: Смотрел триллер и там озвучка на главный персонаж и ещё геймплей простой. 2: Стало интересно. 3: Купил игру. 4: Зашёл игру. 5: Поиграл и там не какого русская озвучка на главный персонаж. Поиграл 2 часа и заметил что это как найти и симулятор ходьбы по городу и потом как будто тут симулятор читание и выбор. 6: Прошёл Анна выбрал и потом всё это конец игры за 3 часа я смотрю журнал и там написано конец "Октябрьске-21". 7: Иду смотреть во всё стороны и попытаюсь поговорить с другими персонажемами но... не получается потому это конец игры. 8: Удалил игру потому прошёл. Ответ: Это игра очень короткая и просто ходиш по городу и читаешь. Минусы: У главный персонаж нету русской озвучки как в трейлере и короткая игра за 3 часов (Хоть было бы много сюжетов например больше... Но увы тут мало и даже сцены нету как у трейлера.) Разработчики хоть бы добавили например сцены там. Когда прошёл игру и что будет дальше.
Игра хорошая, но она именно про историю и диалоги. Экшена не ждите. Зато персонажи выписаны нормально: никто не “злодей потому что злодей”, у каждого своя логика. На один-два вдумчивых вечера отлично.
Диалогов много, но написаны нормально.
Жена зашла, увидела, как я прячу документы в тайнике за портретом Брежнева и орёт: «Ты опять в свои игры играешь?!» Я: «Тихо, за мной следят».
Кайфанул. 10/10
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