
Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 4.4Kreviews | 80% | — | $281.1K |
| $29.99 | 1.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
thq的游戏中看不中玩,又是一例,一个神奇的能破坏地形的老游戏,不晓得是不是现在战地的先驱,总之不晓得什么东西,应该是大垃圾。等等,为什么发行商是deepsilver,我穿越了吗?
I have about 5 hours of playtime offline (made it halfway through the campaign). This game could have been been something special, but you'll have to trudge through a lot of garbage to get to its shiny core. It has one great mechanic (structural destruction), some mediocre ones (the gunplay, driving), and some terrible ones (extremely repetitive open-world missions, boring story, and Mars is the ugliest setting I've ever seen in any game). Once the initial wow factor of "tower go boom and fall down!" wears off, you're left disappointed as you look at the hideous world that surrounds you. Kind of like if you had a great drink of coffee/whatever beverage you enjoy, and then realized you're standing in the middle of a homeless camp that is covered in human waste.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Japanese, Polish, Russian*, Czech*languages with full audio support
| $3.99−80% |
| 218ratings |
| 80% |
| #170 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Разудалый, но уже увы во всем устаревший экшен про революцию пролетариев на Марсе. По сути третья часть это игра одной идеи - масштабного развала сараев. А поскольку все силы разработчиков были брошены только на возведении этой идеи в абсолют, то все остальное здесь сделано по остаточному принципу. Здесь крайне тупой ИИ, банальнеший сюжет и посредственная физика автомобилей, а большинство миссий сводится к тотальному уничтожению всего и вся. Плюс к этому еще и добавляется полностью статичный открытый мир, характерный для многих игр конца нулевых. Тем не менее нельзя не отметить, что даже спустя столько лет ворваться на грузовике в очередной аванпост, закидать все минами, взорвать все это к чертям собачим и похоронить себя под обломками какого-нибудь барака по прежнему безумно весело. Обидно другое, что за целых четыре продолжения франшиза не смогла развиться во что-то большое чем просто возможность проделать дырку в стене или сравнять с землей какую-нибудь халупу.
Крутая игруха, но запоминается больше не сюжетом а сасной механикой разрушения, а так больше про гринд так как СЮЖЕТНЫЕ ЗАДАНИЯ вы не откроете пока не уничтожите достаточное количество постоек СОЗ, РеМАРСтер больше выпустили как выкачку бабла за счёт ностальгии (И пускай вас не обманывают само описание с 4к текстурами, поверьте если текстурки изменились то незаметно), сейчас игру нельзя купить в стиме но можно приобрести на маркетах, определённо хорошая игра и вы можете купить её и пройти если до сих пор не сделали этого но Гринда в игре очень хватает, жирный минус как по мне), причём формулу с разрушениями можно было дальше прокачивать в следующих частях, но разрабы выпустили Говногеддон который похоронил хорошую серию игр (Обидно)
Игра интересна до сих пор. В своё время это вообще прорыв.
Fun game
Можно долго говорить про убогий искусственный интеллект и баги, которые постоянно руинят миссии, и в целом скучность игры, но вместо этого я просто скажу: игра дрисня P.S. Armageddon куда лучше
de los mejores juegos con motor de destruccion, divertido, adictivo, nunca repetitivo
spaß
Destruição de construção é o grande trunfo aqui, você pode literalmente derrubar prédio por prédio com física realista, e isso nunca cansa de ser satisfatório. O cenário de Marte também tem uma pegada única, bem diferente da maioria dos jogos de mundo aberto. A história é bem esquecível e as missões ficam repetitivas depois de um tempo, sempre a mesma fórmula de destruir base inimiga. O remaster também não corrigiu todos os problemas técnicos do original. Mesmo assim vale a pena só pela sensação de destruição, é surpreendente como ainda hoje poucos jogos fazem isso tão bem. Recomendo pra quem gosta de sandbox de destruição.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.7K | 90% | — | |
| $45.6M | 128K | 84% | $19.99 | |
| $6.5M | 11.5K | 92% | $29.99 | |
| — | 32.3K | 62% | — | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $14.6M | 203.8K | 83% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $280.9K | 2.4K | 90% | $4.99 | |
| $281.2K | 4.2K | 97% | $4.99 | |
| $280.9K | 342 | 28% | $19.99 | |
| $280.9K | 789 | 58% | $9.99 | |
| $280.9K | 313 | 56% | $24.99 | |
| $281.3K | 1.4K | 71% | $7.99 |