
Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
虽然开车手感轻飘飘,支线任务重复无聊,但玩着还行,毕竟老游戏,也不能苛求太多了。
Red Faction Guerrilla Re-Mars-tered'ın en çok övülen o meşhur bina yıkma fizikleri ilk yarım saat gerçekten çok eğlenceli hissettiriyor, elinize balyoz alıp etrafı dağıtmak keyifli ama en büyük sorun oyunun tamamen sadece bundan ibaret olması. Birkaç saat sonra her şey inanılmaz bir tekrara bağlıyor ve kendinizi sürekli o klasik Ubisoft tarzı kule açma(yıkma) görevlerini yaparken buluyorsunuz. Ana hikayede ilerleyebilmek için mecburen haritadaki o ruhsuz, bomboş kırmızı çöllerde dakikalarca hantal araçlar sürüp bölge kontrolünü düşürmeye çalışmak bir yerden sonra tam anlamıyla eziyete dönüşüyor. Üstelik oyunda hızlı seyahat sisteminin olmaması bu durumu iyice çekilmez kılıyor. Yıkım mekaniklerinin bedelini ise çatışmanın en yoğun anında diz boyu bir moloz yığınına takılıp ölerek ödüyorsunuz, çünkü karakterin hareketleri ve siper alma dinamikleri fazlasıyla çağ dışı kalmış. Kurtarmaya çalıştığınız rehinelerin sürekli mermilerin önüne atlaması da çileden çıkartan bir başka detay. ** Sadece beyninizi kapatıp etrafı patlatmak gibi bir niyetiniz yoksa derinliği olmayan, görev dizaynı son derece vasat ve mekanikleri inanılmaz hantal olan bu oyundan kesinlikle uzak durun.
I dont recall playing this as a kid but it seems I missed out! pretty cool destruction
Autant le jeu est sympa avec son délire de destruction de batiment qui permet de vraiment s'amuser lorsqu'on attaque des bases, autant devoir installer un mod pour editer sa save car une mission est totalement bug (bug connu depuis longtemps mais pas fix btw), c'est vraiment trop la honte. Première fois qu'un bug du genre m'arrive. Donc sachez que vous avez une chance sur 2 d'avoir une mission proche de la fin totalement cassée. C'est marrant le thème du jeu c'est la destruction et c'est la destruction d'un pont qui me baise sur la fin
It's a classic that never gets old.
I have about 5 hours of playtime offline (made it halfway through the campaign). This game could have been been something special, but you'll have to trudge through a lot of garbage to get to its shiny core. It has one great mechanic (structural destruction), some mediocre ones (the gunplay, driving), and some terrible ones (extremely repetitive open-world missions, boring story, and Mars is the ugliest setting I've ever seen in any game). Once the initial wow factor of "tower go boom and fall down!" wears off, you're left disappointed as you look at the hideous world that surrounds you. Kind of like if you had a great drink of coffee/whatever beverage you enjoy, and then realized you're standing in the middle of a homeless camp that is covered in human waste.
Simplemente increíble, desde mi infancia hasta el día de hoy, me fascina!
So wie gta aber auf der marswüste , mit zerstörbarer umgebung ...
Improved quality of life and visual upgrades.
Controls don't work on the Steam Deck. POS game
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Japanese, Polish, Russian*, Czech*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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