
Red Death is a vertical shooter, Prologue of the series Project Starship!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]Not Recommended[/b][/h1]
Something about this game's color palette and appearance is just too much for me. It's hard for me to get a good consistent gameplay at this. One run I played I had no deaths until the first boss and then lost on the second level. Second time I died too much on the first level. I like a good bullet hell, but I can't get into the presentation here at all. The game is cheap and honestly, a decent made shmup, but there are so many others I'd rather play. I can't call it bad, but I just don't want to play it.
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有卡 有成就 没中文 《赤色死神》 《赤色死神》是一款纵版射击游戏,也是《星际飞船计划》系列的序章! 在躲避成千上万子弹的同时,你的职责是摧毁正给地球带来灾难的未知威胁! 一些诡异的事情正在发生! 你能将人类从灭绝的边缘拯救回来吗?
老了手残了不该玩这种游戏的....
Bullet hell)
Me ha gustado ojala tuviera un port de movil super recomendable
лайк за низкую цену. Игра хоть и не плоха, но для хард скролла цветовое решение очень плохое.
Already quite an improvement over the first [b]Project Starship[/b] (released less than a year earlier), it has no roguelite elements. The story is very simple but the atmosphere is more serious and grim, with the pilot being related to one of the original characters, apparently it runs in the family to fight eldritch gods on starships. There is still a button to cause a slowdown but it's nowhere as marked as in [b]PS[/b]. Collecting bonuses allows to fill up a meter to unleash an Overload, temporarily getting the full power of the weapons. As it can be noticed in the screenshots, the graphics have a simple yet incredibly stark style, based on the use of a few colors; most of the time I think there's no more than four on screen. It's a very short game - it can be finished in 15 minutes - but equally difficult, one of those true bullet hells with projectiles filling up the screen, for skilled [i]danmaku[/i] enjoyers who will surely like a quick fix for such a ridiculous price.
Red Death is a solid budget bullet hell that punches above its weight for the $1 price tag — the four-color retro aesthetic is charming, the boss patterns are genuinely creative, and the focus/overdrive mechanics give it some depth. That said, the weapon balance is noticeably skewed toward the laser, and losing all your powerups on a single hit can turn boss fights into a frustrating slog with the pea shooter. The unskippable dialogue and that baffling stretch of doing nothing before the final boss really kill the momentum. It's not going to replace your favorite shmup, but if you're a fan of the genre and want something quick and cheap, you'll probably get your money's worth.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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