
Step into the vibrant, ever-evolving world of Red Dead Online and experience life in frontier America. Chase down bounties, battle outlaw gangs and other players, hunt, fish and trade, search for exotic treasures, run Moonshine, and much more to discover in a world of astounding depth and detail.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 69.5Kreviews | 83% | — | $10.5M |
| $17.99 | 468.8Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PROPER GOOD STUFF ERE'
.;/
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5M | 23.7K | 90% | $19.99 | |
| $10.5M | 9.6K | 95% | $29.99 | |
| $10.5M | 13.8K | 77% | $29.99 | |
| $10.6M | 13.6K | 86% | $29.99 | |
| $10.4M | 35.2K | 97% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 48.1K | 73% | $11.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $28.9M | 14.1K | 44% | $69.99 | |
| $1.2M | 4.4K | 87% | $9.99 | |
| $0 | 51K | 31% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
| $9.99−50% |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome
blood
i love rdr2 so an online version where i can be my own character is amazing
Ich habe erst mit Zocken angefangen seit ich RDR2 kenne :)) Ich liebe es ... die Grafik,,, die Rollen ... die Erlebnisse!!! Auch nach 2 Jahren wird es nicht langweilig obwohl Rockstar keine Updates mehr macht. Es wäre toll zB den Halloween Pass (der ja schon vorhanden ist wieder einzuführen) Ich kann es nur weiterempfehlen ... es ist einfach toll, abwechslungsreich und amüsant ;)
Lost my email associated with Social Club account and Rockstar support refuses to help me recover my account, regardless of what information i send them, its never good enough. I will never buy any games from Rockstar again. This what's bad about buying a game on steam that also needs a 3rd party account.
GUT GUT GUT GUT
✔🔥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.