
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.4Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un metroidvania "exprés", muy buenos graficos, buenas mecanicas, ost nada del otro mundo pero bueno, fue divertido, logros relativamente facil de conseguir. Al inicio la historia se me hizo algo confusa, luego fui envolviéndome, fui entendiendo todo y al final regrese a donde mismo, no entendi un c@rajo jajaja ya que termine el juego y viendo los creditos me voy enterando que en realidad "Record of Lodoss War" son varias novelas de fantasía, practicamente manga y anime (que pienso mirar despues), asi que probablemente si no viste las novelas antes como yo, tendras muchas incognitas, por mi parte puedo decir que si el juego solo fue una pisca de la historia, definitivamente creo que vale la pena echarle un vistazo. Buen juego, corto pero compaciente 9/10
Que jogo maravilhoso, lembra muito o Castlevania Simphony of the night, O Castelo, o mapa, a gameplay, muito bom mesmo. 10 de 10 facil.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.6K | 52% | $17.49 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| $1.2M | 1.2K | 83% | $39.99 | |
| $1.2M | 3K | 57% | $14.99 | |
| $1.2M | 1.4K | 84% | $19.49 | |
| $1.2M | 1.3K | 58% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 19.1K | 95% | $14.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $1.1M | 2.7K | 84% | $14.99 | |
| $40K | 132 | 58% | $14.99 | |
| $21K | 242 | 82% | $4.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metroidvania in the Record of Lodoss War universe. Your enjoyment will probably be greater if you are at least vaguely familiar with that franchise, but it's a good game on its own. On the shorter side, but not as short as the net would have you believe - at least if you are more of a casual player. I needed ~12 hours of actual play time for one run with near completion.
A good, solid game. Not perfect, but fun and plays well. The good: - Graphics - great use of retro style graphics and they are very evocative - Controls - Deedlit is very responsive and agile and you have many options for dealing with challenges - Boss Fights - the highlight of the game! Each boss is distinctive and interesting, and the later ones can be challenging (if you don't spam healing potions like a wimp!) - Story - it ties in well with the source material (the "Record of Lodoss War" short stories, mangas, and animes) - Deedlit - Deedlit accurately reflects her source material; she's a glass-cannon who can dish out a lot of damage and is highly agile and capable, but needs to be careful about taking damage as she's fragile The bad: - Enemies - regular enemies just aren't generally much of a challenge as Deedlit's attacks are quite powerful and they take some time to react to her and attack, and once you learn their attacks they're easy to deal with - Gameplay - while the game is set in a labyrinth, the gameplay is generally linear, with Deedlit just crossing back and forth over the same terrain; you don't have many actual options or any opportunities to actually get lost Summary: - A good game with an excellent foundation, but I feel that some potential with the game is left on the table... if the game had branching paths and more challenging enemies, it would have been excellent. Worth buying!
粉丝向作品,流程确实很短(相对价格),游玩体验上还是不错的,整体推荐吧,唉能玩的时候听到 炎と永遠 就好了。
Wow...I just played for about 50 minutes and it was incredible....much closer to SOTN than the games that are more sidescrolling souls-likes with Metroidvania elements. I like those too but this..some of it is even more interesting to SOTN. Unfortunately, I've read it's about 6 hours long...and SOTN is at least twice that, much more if you want to grind for more items, level up weapons, uncover more of the map etc....all things I've done on multiple playthroughs of SOTN because it's incredible. So, I'll have to see how I feel after 6 hours, maybe if I like it enough and there's more to do I'll squeeze more out but we'll see. So far, it's fantastic, and if it even continues at this level for 6 hours then, it's still a yes from me.
去你的,我原本是因為主角的動作kuso了A少,以及招式頗有老德的招牌Summon Spirit遺風才買的…結果冷不防的被喂了口壽命論的屎…呼叫肌肉魔理沙!
Beautiful game.
Thể loại metroivania (giống hollow knight), đồ họa pixel nhưng rất đẹp, chơi trên steam deck rất ổn. Các trận đánh boss cũng rất thú vị. Game hay, ít có giá trị chơi lại, nhưng trải nghiệm lần đầu chơi game thì rất vui.
[h2]훌륭한 아트와 레벨 디자인을 지닌 악마성 라이크 메트로배니아[/h2] [list] [*][h3]평가: A (호)[/h3] [*]출시/플레이: 21년 / 25년 5월 [*]조작/언어: 키보드/한국어 [*]난이도 옵션: 없음, 소비템 x [*]도전과제: 15/25 [/list] 일본 판타지 소설 로도스도 전기의 30주년 기념 2차 창작 게임. 캐릭터 모션, 다양한 무기, RPG식 성장요소 등 다양한 면에서 캐슬바니아가 떠올랐다. 특히 백대쉬는 다른 게임에서 처음 봄ㅋㅋㅋ 이걸 대체 어떻게 쓰냐? 아무튼 개인적으로 캐슬바니아 시리즈 정말 안 맞는 편인데, 이 게임은 오히려 재밌게 플레이했다. 개인적으로 Ladybug 작품들 중 가장 마음에 들었음. 일단 도트와 모션 그래픽, 연출이 너무나 훌륭했다. 개인적으로 아트도 게임성이라고 믿는데, 이 게임은 떼깔이 너무 좋았음. 특히 컷씬 역할을 하는 연출에 공을 많이 들인 게 보였다. 개발진이 로도스도 찐팬인 듯. 원작을 조금이라도 알았더라면 게임 연출에 진짜 몰입했을 거 같은데 그러지 못한 게 아쉽다. 서사와 메시지가 중요한 게임인데, 일반적인 팬 게임 마냥 배경 설명이나 인물 소개 없이 무작정 먹이더라. 스토리텔링에 조금 더 신경 써줬으면 정말 좋았을 거 같음. 한편 Ladybug 게임에서는 매번 분절적인 레벨 디자인이 아쉬웠는데, 이 게임은 꽤나 만족스러웠다. 맵간 유기성이 한껏 개선됐고, 덕분에 포털 개수가 크게 늘지 않았음에도 탐험 편의성이 크게 올라갔다. 플랫포밍 관련 어빌리티가 많아서 백트래킹이 비교적 시원시원한 것도 좋았음. 수집요소도 딱 적절했고. 전투는 오랜만에 근접 전투를 채용했는데 개인적으로 취향에 맞았다. 전투 시스템은 정령 원소와 정령 3레벨 회복이 특징적이었는데, 각각 SYNCHRONICITY PROLOGUE의 속성과 동방 루나 나이츠의 그레이즈 회복과 유사했음. 하지만 SYNCHRONICITY PROLOGUE보다 부유 컨트롤이 편리하고, 루나 나이츠 보다 회복이 자유로운 등 편의성 면에선 훨씬 발전된 게 눈에 띄었다. 다만 보스 전투는 여전히 아쉬웠음. 보스 패턴을 파훼하기에는 너무 까다롭고, [spoiler]평타보다 마법이 너무 세서 굳이 평타로 무리해서 딜하느니 적당히 정령으로 MP 흡수하고 HP 회복하면서 마법 난사하는 게 만능이었음. 기믹 보스에 가깝게 느껴질 정도.[/spoiler] 이쯤되면 게임사에서 추구하는 전투 방향성이 이런 건가 싶기도 하고... 개인적으로는 머리 박는 보스전을 더 좋아하는 편이라 아쉬웠다. 그럼에도 전체적으로 정말 만족스러운 메트로배니아였다. [h3]로도스도 팬이거나, 캐슬바니아, 고해상도 도트를 좋아하는 사람에게 특히 추천.[/h3] 원작 요약 유튜브 같은 거부터 보고 게임하면 더 즐길 수 있을 듯.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.