
Your spaceship crashes, and you find yourself in a dark town that looks just like any other, but that has something different about it. Its people go about their daily lives as if nothing was off, even though the sky above their heads is always black.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, French, Spanish - Latin America, Turkish, Portuguese - Brazil, Russian, Korean
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
-奇慢的游戏节奏 -浅显无趣的解谜玩法 -意识流的闪现叙事 +还算不错的整体氛围 +可爱的主角团 +剧情如果能理解,不算差 结论是 第一,游戏勉强能玩,60多分的水平 第二,这价格太自信了,敢定这个价格,只建议-80%以上再考虑入手 [b] 最后,这不是一个差评,只是不推荐游玩 [/b],尤其不推荐高价购入
Recolit is an OKish game to pass some free time. It has a fairly good soundtrack and atmosphere, but the overall story isn't memorable/engaging enough. P.S. This is a neutral review. But considering its base price, I chose 'negative' over 'positive'.
Cute and chill game where you wander around a mysterious night world filled with phantoms, solving very easy puzzles. A bittersweet story slowly comes to light as you progress through the game.
Start well, but is sorta meh. Not really a bad game, but is too short and too banal for its price.
回去补完另一个结局,突然理解了作者想表达的意思
[i]Recolit[/i] is a bite-sized puzzle-adventure game that adorably renders an astronaut's journey on a planet that looks very much like a cozy seaside Japanese town. The overall tone itself is quite gentle yet mildly unusual, giving both endearing and melancholic vibes but never feeling like it'll press too deeply into one side. It does serve the narrative well though, never quite shoving the player forward with promise of cosmic mysterious nor endlessly plodding them around in repeating cloying situations. It allows the player's curiosity to be piqued at their own pace, whether it's the narrative, environment, or design that calls to them and that gentle subtlety is what I find most profound and special about [i]Recolit[/i]
美術上來說很可愛很療育,但故事性有種虎頭蛇尾之感。 我以為會有反轉劇情,結果完全真的就是在講一個故事啊!!! 解謎的難度適中,畫風也優美,這兩點來說還是值得推薦的,只是故事方面會讓人特別失望>< 若是衝著看故事來買的玩家我會不推薦,若是單純想解個謎,放鬆大腦,那這款遊戲可以試試 ;D
게임의 구성비 OST 40% 비주얼 40% 스토리 10% 게임플레이 10% 돌아갈 수는 없지만 여전히 추억할 수 있는 기억들의 단편
Look, I've played plenty of walking simulators, but I played for an hour and nothing about the little story or generic puzzles are in any way interesting. Low walking speed and "you can't put that item down becuase it's too dark" bs and then you can only hold one item and dont have the other hand free to push buttons or other stuff. More annyoing than interesting.
音楽も雰囲気もストーリーもすごく良かったです! 今までのことは全部ここにつながってたんだ・・!ってわかる瞬間が感動しました。 科学博物館の再現度もすごくて久しぶりに行きたくなりました。 素敵なゲームをプレイできてよかったです。( *´艸`)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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