
Run n' gun parkour speedrunner. Race to set the best times and create the fastest routes. Smash the pro times on every level and unlock new weapon packs as you progress through a prototype playground of replayable FPS mechanics. From the creators of BATTALION.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was originally sold/marketed as a COD 4 inspired shooter called PROMOD, it was amazin. Then it was for some reason hastily converted into this weird janky parkour game. Very late review, but with WARDOGS coming out, which I am very hyped about, I feel like it's important to point out the especially bad record the studio has with delivering on their promises.
Another game with great potential abandoned by builkhead
thumbs up when promod gets released
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KILLRUN [B]Mé celkové hodnocení: [59%][/B] [B]KLADY:[/B] + v základu velice jednoduché + decentní množství levelů [B]ZÁPORY:[/B] - nekonzistentní movement - "působí" nedokončeně 😶 protože... - ...je to pozůstatek většího opuštěného projektu - můj NASA pc u toho dost funí [B]CELKOVÉ SHRNUTÍ:[/B] Přesně něco pro mě. Trochu jako Trackmania nebo CS surf... je to o rychlosti a střílí se tu, takže je to sranda, [B]ALE[/B]... Má to, žel bohu, dost chybiček, které je třeba zmínit. Možná je to skill issue, možná deformace z CSka... ale movement tady působí nekonzistentně. A je cool, že to má tolik všelijakých mechanik a triků, ale mám pocit, že to někdy dost zásadně nespolupracuje. Druhá připomínka - vizuální stránka odpovídá koncept demu. Což není na škodu, k povaze hry to sedí... [B]JENOMŽE...[/B] I přesto hra žere dost výkon, ale což, mám na to kompl, tak pohodička. [B]Druhá strana mince je však horší[/B] - KILLRUN je vlastně pozůstatek opuštěného projektu a to mě docela zklamalo... Mapy měly být detailnější, dokonce otexturované, měl tu být multiplayer, gamemody... Jako je to sranda i tak a stojí to pakatel, ale mělo to prý být lepší... [i]PS: Děkuji [b]Emo[/b] za dárek ❤️[/i]
Ultimately giving a thumbs down as bulkhead never released and ended up abandoning the multiplayer and promod component of the game. This game could have been a prime opportunity to reinvigorate and breathe new life back into the CoD4 community and Bulkhead ended up squandering it before even giving it a chance. The server browser on CoD4 is worse more than ever, and we do not have any modern titles that offer the same gameplay experience like we had during CoD4. At the very least, It WOULD be nice to have access to the multiplayer game mode to at least host private servers and games with friends. On the other hand: I think the jumper and killrun game modes are a ton of fun and capture what made custom jumper/bounce servers in CoD4 so fun back in the day. - Completing challenges, improving your times and unlocking new weapons via the weapon modkits menu is good fun and also provides some good replay value. It is a shame RPG's and rocket jumps didn't make it into the game.
Call of Duty 4 but you speedrun levels with epic aim and movement. The challenge and level design keeps you trying harder to get at least 3 Star times as you go through each collection of maps, along with the separate movement only levels which can only be completed with the right movement knowledge. If you ever got into CoD4/ProMod or any of the other OG CoDs that ran on the iDTech 3 engine, then give this game a go. Especially for its price. very cool very fun very satisfying
we need pvp !!
A good game plagued by horrible UX. Lots of little issues that add up to a bad experience but I could overlook most of them if it wasn't for the forced fov effects.
It's a crime that this game has such low reviews, mostly because people are upset about the multiplayer mode being scrapped. If you judge it for what it is—a single-player time attack shooter & platformer—then it's incredibly well made. Inspired by CoD4 movement, the fluid mechanics and level design are top-notch. It might look simple, but once you get used to the fast-paced movement, it feels amazing. Easily one of my favorite first-person movement games, right up there with Neon White and Verlet Swing. It's an absolute steal at full price, and honestly, I'd pay even more! 🚀🎯
HERE IS THE TRUTH ABOUT BULKHEAD AND WHY YOU SHOULD NOT SUPPORT THEM OR BUY THEIR GAME REGARDLESS OF HOW GOOD OR BAD THE GAME IS. This review is MY Battalion 1944 review, but since the review is almost entirely about the developer and not the game-play itself, I am going to just copy paste from that store page. It all still applies, already bulkhead has tried pulling nonsense with Killrun and the kick starter debacle that was Battalion still is ongoing and not resolved for many players of that game. This review amassed nearly 7k reviews, the most popular by far on Battalions review page. Bulkhead eventually lobbied to have steam hide it from the front page. Please up-vote again so that all current and prospective players can see just what kind of developer they are getting in bed with. Here it is: "Literally the scummiest developer I have ever encountered. I was a Kickstarter backer who waited months post steam release for a key and never received one. I tried contacting this garbage company in so many ways i lost count. Finally I got fed up and went to complain on Steam Community. One of the developers actually tried to talking to me which seemed great, until that dev immediately became hostile and refused to help get me the key i paid for, because it was somehow my fault they never sent me a key for a product I had paid for. All of my info had been up to date the whole time and I had responded to every survey and email they sent me. After an unbelievably hostile and long conversation with one of the most unprofessional people I have ever met, I got so fed up I threatened to release the whole conversation and incident anywhere I could. The developer responded with even more belligerence and rudeness but surprise, surprise thanks to the threat of bad face I immediately received a key. Basically I was an idiot who wished for a fantastic new WW2 shooter to play with friends. Dont be an idiot like me, stay far, far away from battalion 1944, and stay even farther away from anything current or future coming from Bulkhead Interactive. Edit: They are offering refunds to kickstarter backers. A small silver lining for a very troubled and disappointing game. EDIT:edit: They denied me my refund. LMAO I think this is all that needs to be said. F this dev. F the publisher. Never trust early access or crowd funded projects boys. aint worth it." That's it Yes I still have never received a refund from them. Its easy to assume with how malicious this developer is that they realized who specifically was asking for a refund. I am their public enemy number one, the guy with the most up-voted negative review on their store page and as a result they chose to refuse me a refund out of pettiness. I still have all the screenshots from that developers disgusting behavior and the life-cycle (or lack thereof) for Battalion speaks for itself. They abandoned that one to try and scam gamers with a new ip. Ill repeat it again STAY AWAY FROM BULKHEAD PAST PRESENT OR FUTURE.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $6.9K | 73 | 66% | $4.99 | |
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| — | 0 | — | — | |
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| $0 | 114 | 93% | Free |
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| $21.3K | 58 | 91% | $9.99 | |
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| $21.3K | 133 | 71% | $4.99 | |
| $21.3K | 72 | 81% | $13.99 |