
Reap and Rush is an absurdly addictive action roguelike. Step into the role of an underworld envoy thrust into a chaotic underworld. Fight through hordes of Yaoguai, leveling-up skills to become a soul-harvesting reaper and unravel a shocking conspiracy across endless cycles...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
'Reap and Rush': Longer mortal lifespans have thrown the underworld into chaos, forcing its envoys down to the mortal realm to restore order. But reincarnation is broken and your boss Zhong Kui is missing. Dive into the chaos and join a hilarious, action-packed brawl across the realms!

Face endless waves of Yaoguai on a treacherous battlefield. Carve a whirlwind of destruction through the crowd and savor the simple, visceral joy of underworld envoys doing their jobs. Choose your champion from unique underworld envoy generals and dominate the battlefield.

Unleash unpredictable power by freely combining fate stones and yin spells. Use underworld currency to stock up on powerful paper crafts, forging countless synergies and combat styles. Master your unique build and discover that no two runs are ever the same.

Your duties go beyond battle. Solve the underworld's daily chaos such as feed a hungry Yaoguai, help a misplaced god or untangle a fox spirit in his cultivation... A top-tier envoy masters both the pen and the blade. Ready to negotiate peace or clear the scene!
Game designers are committed to providing players with fresh, timely and interesting gameplay. We highly value feedback from all players and are committed to improving the game for everyone. Your valuable ideas can help us to optimize the quality of Reap and Rush.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了画风和画面还算不错,其余的,流程太短,游戏过于简单,娱乐性不高,爽不到,构筑差别不大,没有创意性和发挥空间
玩了8个小时感觉就玩不下去了,确实有些无聊,跟同期发售的某肉鸽还是差太多了
优化稀烂,动不动就掉帧,去除这一点之外其他的可取之处还是可以
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉后期局内构筑太杂乱,不大容易找到需要的符文,很上头,但玩下来脑壳痛,光污染,堆怪,希望能更完整一点的体验到游戏的乐趣,制作组加油
徐福二阶段太难
一般,局外养成有点意思,不是纯点树的,有创意,其它的就比较无聊了,东西太少了,没有深度。如果确实准备不了很丰富的局内内容就别想做什么深度肉鸽了,不如做成纯爽游,现在卡在这了。其实这都不至于差评的,但是这游戏里面有很多所谓的“网络热梗”,大部分时间这些梗出现时我都觉得很尬,国内到底是哪里来的风气,不好好写剧情,整点烂梗进来就说自己是轻松向。
好玩去买!就是内容太少了,59小时了,除了个别隐藏成就90%完成了。
我是离线玩的,所以游玩时间有bug,很不错很上头也很爽的游戏
游戏挺上头的,本来只是想试玩一下,结果不知不觉就刷了好几个小时。 美术风格和题材都很有意思,把地府题材和肉鸽玩法结合起来的点子挺新鲜,割草手感也不错。前期稍微有点坐牢,但摸清套路、角色慢慢成型以后,后面清怪和秒 Boss 的爽感一下子就上来了。 整体来说是值得推荐的,属于“再打一把就睡觉,结果天亮了”的类型。
游戏不错 手感很好 画面也没什么好挑剔的。就是背景音乐建议加强。另外水属性人物叫其他人物明显偏弱哈。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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