
The creators of Little Nightmares™ I & II have returned to take you on a darker, more terrifying journey than ever before. In this horror adventure game, a brother & sister go through hell to rescue their missing friends and escape the island that they used to call home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.14/day in the week to Aug 8 → 54.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The original creators of Little Nightmares™ & Little Nightmares™ II have returned to take you on a more terrifying journey than ever before. In this co-op horror adventure game, you play as a brother & sister who go through hell to rescue their missing friends. Exploring by boat and on land, you must use your wits to survive, work together to escape the hellish island, and the dark secret that haunts you.
In this unsettling tale, the emphasis is on tension and thick atmosphere, as you join the two orphans on a desperate search for hope and redemption in the direst of circumstances.
Traverse an intriguing but terrifying world, where the main path is only one part of the fragmented story. Discover all sorts of mysterious locations on your perilous journey, each with its own story to tell.
Tarsier Studios is bringing their unique visual style to bear on a whole host of new twisted monsters and broken, yet resilient, child characters. Fragments of the children's troubled past have been used as inspiration for their character design, and for the monsters that now torment them.
Nobody should be forced to go through hell alone! Fully playable in single player and local & online co-op, REANIMAL has a shared, directed camera, designed to maximise claustrophobia and tension.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 25.6Kreviews | 75% | — | $9.8M |
| $39.99 | 16.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
Great coop horror experience with friends :3
Reanimal é um jogo lindo e muito bom. Tem mecânicas excelentes e eu super recomendo. Uma pena ser tão curtinho, porque eu amei a gameplay e queria muito que tivesse durado mais. Foi uma experiência incrível, principalmente pela história, que é bem única e diferente do que estamos acostumados a ver. 🖤🎮
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*, Japanese*, Korean, Polish* +3 more
| $39.99 |
| 1.3Kratings |
| 90% |
| — |
| not modelled |
| $39.99 | 43ratings | 86% | — | not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best co-op game ever, SLAY QUEEEN YAAAAS SHEEEEESH
[h1]Despite the welcome return of the original studio, Reanimal feels more like a visual experience than a playable one, with very few new ideas to offer.[/h1] Reanimal is designed to convey an overwhelming sense of scale and mystery, but that depth quickly turns into obfuscation: tiny interaction points force you to “scan” the environment, hoping to stumble upon the next button that will actually move the game forward. I also find the extensive use of dark environments hard to justify. Seriously, even with the brightness turned all the way up, there were areas where I literally had no idea the hell I was looking at. Sluggish controls and heavily constrained progression only add to the frustration: either you guess the exact sequence the game expects from you, or you start over. In the previous Little Nightmares games, this mechanic still had that spark of “oh, what if I try this?” In Reanimal, I couldn’t stop thinking: “something just isn’t working at level design...” But perhaps its biggest flaw is just how predictable it is. It was incredibly easy to anticipate when a jumpscare was coming, when a chase sequence was about to begin, or when an apparently safe area was about to turn dangerous. Even its deliberately cryptic story felt fairly easy to see coming. Clear signs that Reanimal has nothing truly new to offer. Despite these harsh criticisms, I have to admit that when Reanimal works, it is still fun in co-op. But comparisons are inevitable here too: after experiences like It Takes Two or Split Fiction, the bar is extremely high, and I expected a bit more creativity. With all that in mind, I find it hard to justify $40 for roughly 6 hours at a fairly relaxed pace. There are extra little hats and the occasional secret, sure, but in my case they weren’t enough to make me want to go through it all over again. Overall, Reanimal is considerably better than the bastard child that is Little Nightmares III, but it also falls clearly short of the studio’s high point, Little Nightmares II. [h1]Final score: 6,5/10[/h1]
I REALLY ENJOYED THIS GAME this game was fun. it was really similar to the little nightmares games. the only problem i had was me and my friend (we were playing online so that could have been a network problem) were stuck on this one hiding part and we kept on dying on the same part for like 30 minutes to an hour and we were raging because we couldn't for the life of us get passed it. i say all that to say if you have a bad network i would recommend playing local. but other than that i really enjoyed playing this with my friend, we had laughs and we had scares, and we had cries. i highly recommend playing this game
Peak
кал
Reanimal IS pretty good BUT not that perfect I think Reanimal is a pretty good game but it’s definitely not perfect. The atmosphere is one of the best things about it. The world feels creepy and there are some really disturbing moments. The visuals and the overall style also fit the game really well. But honestly I didn’t find the game that fun most of the time. A lot of the gameplay feels like walking around looking for where to go next and doing similar things over and over again. Some sections feel like they take too long and there isn’t always enough happening to keep things interesting. The puzzles are also pretty simple and after a while they start to feel more like something you have to do to move forward rather than something that is actually fun. There are moments where the game gets exciting but they don’t happen often enough for me. I also think the story could have been explained better. There are some interesting ideas but I sometimes felt like I was just playing through the game without really understanding what was going on or why certain things were happening. That being said I still don’t think Reanimal is a bad game. The atmosphere is great and there are definitely some good moments. I can see why some people would really enjoy it especially if they like slow horror games. For me though it was a bit too repetitive and slow and I often felt like I was waiting for something more interesting to happen. 6.5/10 – Good atmosphere and some great ideas but the gameplay gets repetitive and boring at times.
Juego chido, Recomendado para jugar en pareja o con amigos, se puede pasar en un dia sin problema 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 16 | 44% | — | |
| — | 43 | 86% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
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| $9.8M | 15.4K | 77% | $19.99 | |
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| $9.7M | 18.8K | 95% | $24.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $9.7M | 17K | 96% | $29.99 |