
Embark on a journey through the Old Kingdom in Realms of Magic - a sandbox RPG where you customize your character, choose your path, and immerse yourself in the fantasy world as a knight, wizard, miner, lumberjack, farmer, and more. After all, this is YOUR adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Occasional bugs, but not many. Although I did get a game breaking bug near the end. My fault really, as I didn't keep frequent enough manual saves. If you do that, you probably won't have problems. I still enjoyed my 40 hours. There is enough build diversity to justify another run, so maybe I'll do that. Game is simple, but fun. Crafting is DEEP and the base building is flexible and enjoyable. It's a really good example of this type of game. Oh, and fire magic is OP.
One of the few RPG games where I enjoyed my grind for 100%. I recommend this, and cannot wait for the remake and sequel!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is about farm and grind excessively like those side quest that make you farm thounsands of plants and flowers to make thousands of potions so you can unlock one recipe you need but if you don´t want to do that you can simply pay with gold one level by training with some ramdom NPC, that's just remember me some kind of pay to win mechanic in game whithout paying real money, of course you can earn more gold but wait! you are gonna need to rise the traiding skill first, so you are gonna need to play too many hours if you want to gain enough to" pay and win" is not a great machanic of this game and one of bigger problems i have with it. There are mechants that you can take to your base and buy all the things you need for rise levels but aparently is never enough reach level in any profession 100 is ridiculus you can do it but is so repetitive in all ways. This game is playing with my compulsive finishing things disorder. I'll FINISH IT BUT I WON'T LIKE IT THIS GAME IS PURE TORTURE. Already beat the game the level scaling sucks if you want the last achivement you need to grind for hours, i´'m not gonna do it what a waste of time 34 million xp for the next level and it doesn't change anything, just the level number. This game is for casual players and is terrible annoying even for casuals.
ждём пока разработчик додумается прикрепить сюда мультиплеер и обыграет переход по локациям хотя бы блядскики телепортами в виде свитков из инвентаря... ИГРА по задумке классная, а суда по времени разработки и тому куда метит разраб кусок ♥♥♥♥♥, магия не ощутимая в боёвке, самоны так вообще умирают за 2 удара живут 30 секунд, а мобы даже на дефолтной сложности слишком плотные.. я молчу уж о том что если парметр хп выкрутить ♥♥♥♥♥ внебо в настройках там будет каждый файт как с боссом
Classic 2D RPG with cool gameplay mechanics, character creations, and decent story to immerse yourself in it. Worth the money and time.
Really enjoying the game so far :)
En general está entretenido el juego, pero tiene este error en algunos lugares (que tienen nombre y no te permite el minado, construcción, y terraformado) quedas atrapado porque no puedes salir. Al no permitirte colocar plataformas, quedas a merced de saltar esperando que no tome un bug que no me permita desplazarte lateralmente; o la opción de salirte del lugar a traves del mapa para volver a regresar. Ambas resultando muy molestas.
:)
Pretty underrated game!
A bit of a mixed review from me +pretty extensive talent/ability system that included 2 summoner classes - necro and druid personal favorites -no archer build, you can throw poison daggers and spells but not really the archer vibe if that's what you like -I delved into the druid class, excided to have an army of wolves, sadly the final wolf upgrade is horribly fragile and is focused on summoning lesser wolves. The most of the time they are killed before they can call in friends and these minions are not immune to the player's attacks so they die really fast as well. -druid is focused on healing and buffing minions, the healing is broken, healing the player 100% rather than a slow regen and this spell doesn't affect any minions. The animals attack a bit slow, so I picked up the spear so I wasn't just standing around waiting or downing hundreds of mana potions to keep casting spells. +everything else in the druid class is pretty good and the boars are quite fun and tanky by the end +The crafting was fun at the start, each map area has a new set of wood/stone/metal materials that creates themed objects and I enjoyed creating a new base in each new area. -It started getting a bit old after the snow area when they started just reskinning pine trees +Thankfully they started introducing fully furnished houses that you could just find and do a little quest to own by that stage -Annoyingly every recipe required increasing amounts of materials and it wasn't worth making every recipe because the grind to find them was kinda boring, the worst being the minotaur horns. They didn't appear in most maps in their zone and there was only like a 30% chance to drop. +surprisingly the leveling speed of the crafting was done really well, if you create one of everything you always have something to craft, if not, it's time to quest and explore to find some scrolls. - Starbound was great for crafting, as it linked crafting to the story, gatekeeping recipes with tiers of crafting workstations and unlocking progression to the story through it. none of that here - you can get by without crafting a stitch. Particularly alchemy, as you find plenty of potions. -the story wasn't great -the quest and dialogue writing was crap, I know you are trying to build a gritty medieval world but the rampant sexism and racism was shallow and got old pretty fast. Alot of talk of gnomes and goblins being small and pathetic but they are the same size as everyone else, would have been nice if they were little. Lots of back and forth and all the main quests boiled down to, go into a new area and kill everything in sight. Annoyingly, if you choose to make peace with the elves and orcs - you can't get the completionist quest because you haven't killed every 'powerful enemy' +the end of the storyline was not bad, a bit of a twist and a fun final battle. -if you choose a female main character the king basically says, I'm surprised a woman could achieve all this... as I said, a bit crap. I'm sure if you choose a male character the king would try to reward you with his horrid daughter. Most of the time I spent on the game was with crafting and trying to find all the armor sets as I'm a bit of a collector - sadly there is no way to display the armor and not much love was given for mage sets, most of them only having 2/3 pieces, they were nice and colourful but a bit ugly (a bush? a black Wookie suit?) ++The biggest plus was the size and scope of the maps, building your own base with the same building blocks made all the towns dwellings feel even more impressive - a lot of love was put into them and it was fun to explore to find the secret chests. No lava, water or fall damage so this took out alot of the peril of digging with wild abandon, a bit relaxing but digging for ores got a bit old around the time I gave up crafting. 6/10 if you are a player who likes game mechanics, exploring, collecting and building 4/10 for everyone else, maybe if you like doing an evil run this could be more fun though?
Players by region
Where this game's players are, estimated from review languages.
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| $60.9K | 100 | 77% | $14.99 | |
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| — | 0 | — | — | |
| $189.6M | 1.6M | 97% | $9.99 |
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