
A hardcore exploration adventure with hidden objects for players who enjoy visual challenges and patient, methodical gameplay. The city is gone, the roads are empty, but the gold is still out there. Explore a vast open landscape in a realistic treasure hunt where your visual memory is your only map.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Ready-Player-Go! is an exploration adventure game set in a recently evacuated city torn apart by mysterious sinkholes. You return broke and desperate, chasing rumors of hidden gold sealed behind a massive boulder, and the last surviving Golden Card said to hold great value.
No enemies. No timer. Just you, the wind, the hum of your car and the silence of a world that left you behind.
When the ground began to collapse, everyone fled.
Now the city stands empty, streets cracked open by sinkholes, echoes of lives abandoned overnight.
You return, broke and out of options, chasing the rumor of hidden gold buried in the caverns... and one last Golden Card that could change everything.
There are no enemies to fight, only your instincts, your memory, and a world that dares you to find what's been left behind.

Navigate a vast open landscape of evacuated streets, crumbling roads, and eerie outskirts.
There's no quest marker to follow, only what you remember, what you notice, and what you dare to try.
Drive multiple vehicles, collecting items and unlock them as you go.
Piece together environmental clues to find paths through blocked areas and reach hidden caverns.
Master the art of observation. Every path, object or vehicle could hold the answer to your next move.
Immersive pacing designed for exploration, not combat, where progress comes through patience and perception.
Ready-Player-Go! isn't just one story. It's the first chapter in a growing series and the world's first visual memory skill esports event (online connection required, date to be announced).
Each chapter brings a new game to explore and a unique one-time online quest competition for players who finish it.
Note: To be able to participate in any future online competition, you will have to finish the game first and wait for the esports event to be scheduled. For more information, please visit the FAQs on our website.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Russian, Japanese, Simplified Chinese*languages with full audio support
Reviews
[b]4/10[/b] – It’s just me, an empty city, and a teleporting toilet that clearly knows more than I do. Spent my time driving in circles while the background music whispered, “Please don’t copyright-strike me.” Found zero gold but discovered new levels of existential confusion. 🚗🌀🚽 Follow my curator page for more toilet-powered mysteries, musical misdemeanors, and open-world wandering! 🚽🎶🌆 [b]https://store.steampowered.com/curator/42602807-Osiris-Reviews/[/b]
A friend recommended me this game. As someone who only plays puzzle games and the old point and click adventure games I have to say this is more like a new version of the point and click ones. I can't believe the only review here is negative. I don't like writing reviews, but I'll make an exception for this one. There are heaps of things to do, yes the city is empty since it has been evacuated, as it says on the game's description, so I don't know what he was expecting. The description says this is a chill game. It isn't that difficult either as long as you have experience with old adventure games that rely on visual cues. I've already found the gold, I thought that would be the end, but the game still keeps going, though I haven't finished it yet.
Siempre me han gustado los juegos de exploración tranquilos y este me encanto porque es muy diferente a los que he jugado antes. Es como un cruce de objetos ocultos, puzzles/acertijos y aventura. Todavía no lo he terminado, pero me gusta tanto que quise dejar esta reseña. El juego es difícil, pero más fácil que otros que he jugado porque las pistas/puzzles que hay son más que todo visuales, en vez de ser cosas de lógica que a veces no tienen pies ni cabeza. El juego es un mundo abierto pero la trama es lineal. Todo lo tienes que descubrir por ti mismo y el juego no te lo dice, pero sí te lo demuestra. Y creo que eso es lo que lo hace interesante, da mucha satisfacción cuando logras descubrir cómo se resuelven los acertijos. El juego tiene un área muy grande que hay que cubrir por lo que necesitas manejar, al principio existe como un sistema de viaje rápido, y poco convencional, para visitar los lugares a donde tienes que ir y darte una idea de lo que puedes hacer, es decir, tienes que pensar qué puedes y adónde debes de ir para resolver las cosas, el juego no te lo dice, pero te lo enseña. A mi parecer está muy bien diseñado. Voy a dejar un ejemplo de un puzzle visual que descubri cerca del principio del juego para los que quieren darse una idea de cómo son los puzzles visuales, pero si no querés leer spoilers entonces mejor parás aquí. [spoiler]Cuando llegas a la entrada del aeropuerto militar, te das cuenta que hay un teclado de acceso para digitar una contraseña, además ves que el portón tiene unos rótulos que dicen prohibida la entrada a peatones (o algo así) y además tiene rótulos con los 4 puntos cardinales. En la carretera, antes de llegar al portón, pasaste por señales de tránsito con esos mismos puntos cardinales cada uno con diferentes números de velocidad máxima (80 por ejemplo), esos 4 números son la clave para entrar a la base militar. Pero si digitas esa contraseña cuando no estás dentro del camión te das cuenta que no pasa nada, y es porque necesitas también estar dentro del camión para que se abra el portón.[/spoiler]
Das Spiel besteht aus endlosen Feldern ohne Natur oder irgendwas. Man läuft stundenlang in eine Richtung, ohne zu wissen, was da kommt. Nur Berge und flache, leere Ebene. Ich sehe hier noch nicht den nächsten Esport-Titel. So überhaupt nicht....
I don't think I'm anywhere near the end of the game but I am having a blast so far and felt the game deserved another positive review! This game probably has the largest map I've ever played, which makes it challenging. It requires figuring things out (how to get in locked doors, where to search for things, etc.) while exploring through the game world. I appreciate the little shortcuts (teleporting outhouse, call boxes) and the humor dispersed throughout the game. I also enjoy the music (and it can be turned off if you do not). There are small glitches I've run into so far but nothing game-ending. The only other negative is that no one has published a game guide/walkthrough so I'm getting stuck at spots longer than I normally would before seeking help, haha, because I have to figure it out on my own! Definitely recommend!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Milky Way Map | $1.4K | 61 | 84% | $0.99 |
| FIND KITTENS 9: Aliens | $1.4K | 78 | 96% | $0.99 |
| ROS | $1.4K | 95 | 60% | $0.99 |
| Seasons With Furry | $1.4K | 114 | 63% | $0.99 |
| Multiplayer Cowboys | $1.4K | 77 | 78% | $0.69 |
| MEMOLOGY: Absurd racing | $1.4K | 63 | 94% | $0.99 |