
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.7Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, Become God
Great game with great mechanics, I enjoyed it a lot. Can be extremely unforgiving in higher difficulty but still feels very rewarding.
crasha troppe volte ma il gioco merita, sistemate!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'adore vraiment le jeu, le style graphique est très beau, les personnages ont des gameplay variés. Mais il y a quelques détails dérangeant et vraiment notables. - La galère de farmer les fragments de rêve. Je me doute qu'on ne va pas en avoir 15000 en 10min, mais avoir un patch qui augmente le rendement ne serait pas de trop - Le dernier clan ajouté (les voleurs), est juste super chiant, le fait d'enlever le peu de fragments qu'on arrive à farm n'est pas amusant et beaucoup trop handicapant - Il est difficile de compléter un set, à cause de leur coût, mais aussi du fait qu'on ne tombe pas toujours sur ce qu'on veut. Il serait sympa d'avoir un taux de d'apparition plus élevé pour les objets que l'on a déjà. (Ou si c'est déjà le cas, d'augmenter encore ce pourcentage) - (Avis plus ou moins objectif) : Le flûtiste est très faible, à moins d'avoir toutes ses bonnes améliorations et c'est très rare. Ses dégâts de base sont vraiment bas même pour un support. J'aurais aimé plus d'interactions ou d'options pour vraiment jouer avec les rats. Là on se contente juste d'attendre et lancer toutes les x minutes une horde qui disparaîtra en 5 secondes. D'ailleurs son ultime avec la flûte qui ne le rend pas intangible alors qu'Aladdin oui, et sa petite animation à la fin qui le fait s'arrêter/s'exposer brièvement est vraiment rageant. - Les personnages ont une vitesse de déplacement assez faible. Il est difficile d'explorer la map efficacement en plus de devoir faire les objectifs. Le seul moment ou ça devient un peu mieux c'est quand on termine la sonate qui donne le buff de déplacement. - Le surplus de monstres ou plutôt la lisibilité. Parfois il est difficile de voir les mouvements de certains ennemis quand beaucoup sont paqués, donc la mort s'en suit presque instantanément. - Pas de marquage quand un monstre nous suit. C'est très fréquent de ne pas pouvoir se téléporter parce qu'un ennemi a décidé de nous suivre d'assez loin et qu'on se le traîne jusqu'à le tuer, ou qu'il parte d'un coup. (Pas de marquage non plus pour savoir s'il est loin ou non de sa zone) Malgré tout ça, j'aime vraiment le jeu, je le recommande, mais si les devs pouvaient changer pas mal de ces points ce serait extrêmement agréable de continuer à y jouer.
Realmente he disfrutado como un niño chico con la concepción de gameplay y del estilo en formato cuentos de hadas de este juego. Y es que todo ayuda, desde sus gráficos tipo cel-shading hasta los diseños de personajes, enemigos, bosses y mundo. Completamente gratificante la jugabilidad roguelike que incorpora. Por último decir que este juegos es a los cuentos de hadas como Spiderman de Inmsoniac es a Marvel. 10/10.
zero variety boring enemies and final boss is sooo trash and easy literally SPOILER ALERT *they just threw in a ♥♥♥♥♥♥♥ duo boss that heals and got only hp so he is just annoying and not even hard, and also two other main bosses yea there is only 3 of em are summoners so u fight one thing and bang 20 small weaklings are annoying u* rly dont buy this shi just go for shape of dreams if u wanna play something like that
This game is very satisfying. I love the challenge level, and I only play it on the lowest difficulty setting so far. I've been focusing on one hero at a time and doing my best to master each in single player. The multiplayer takes the challenge up quite a bit, but I'm enjoying single player. I played Scarlet until winning a few times. Then, did the same with Juliet. Beowulf is my favorite so far, so I keep playing with him over and over again. Very fun.
the characters are unique, and also pair well with the story they are from. Its really creative
Muito bom, demora um pouco pra pegar a correria do jogo, mas dps flui bastante, recomendo
nicht solo balanced habe ich das gefühl, deswegen erstmal daumen nach unten für solo, weiß nicht ob es mehr balanced ist in der gruppe, kommt dann aufs scaling an aber bock macht es, coole fähigkeiten, coole gegner, coole gegenstände
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
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| $10.1M | 24.2K | 85% | $19.99 |