
Rev up your engines, it’s almost time to race back to the past with Rally Arcade Classics! Including 44 iconic cars from the 70’s, 80’s, 90’s and 00’s, and 48 thrilling tracks to rev up their engines to the max while drifting every close turn, you will never run out of challenges to take upon.
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About
Whether you are a veteran craving for some good old arcade rally game, or a rookie that is willing to take the challenge and race versus racing legends, Rally Arcade Classics puts on the table every ingredient to experience a rush to the past.
Including 44 iconic cars from the 70’s, 80’s, 90’s and 00’s, and 48 thrilling tracks to rev up their engines to the max while drifting every close turn, you will never run out of challenges to take upon.
Speed is (almost) everything. Beat every timer, collect credits to purchase faster cars, collect golden cups and stars to unlock more challenges in the following game modes:
Licences: Before you take the wheel behind one of the legendary rally cars, you got to test yourself and get the licence to drive them in 10 custom made tracks.
Tour: Race through a variety of challenges across four different countries to get credits, stars and the reigning spot of nº1 on the online leaderboard.
Arcade: Get your hand full with 16 unique old arcade challenges, where you will race against 14 other drivers across 4 different tracks to reign supreme as the winner.
Rally: The classic mode, where you will drive through one of the four countries rallies, racing neck to neck with legendary drivers to conquer the gold cup. With 3 different difficulty levels, and 3 different wheel drives car categories, we exchange exhausting hour-long gameplays for some quick and always-changing short bursts of action with much more variety.
Events: Weekly and monthly events, where everyone gets the same track, car and weather conditions and climb to the top score on the leaderboard.
Chrono: You can choose country, track, car, time of the day and weather conditions to test yourself on different cars and road conditions to amp up your game.
Rev up your engines, it’s almost time to race back to the past!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Spanish - Spain, English, French, Italian, German, Portuguese - Portugal, Korean, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's so undercooked...I cannot recommend it, as I am a huge fan of rally games, I know plenty other titles I could recommend over this. Pricewise, this one seems a bit higher than other indie games, asking for 20 euros, so there is that. Yes, I wasted this many hours to not recommend it. I wasted my time so YOU can decide whether you should or not waste yours with this. Handling is fine and can be satisfying for a while. It has plenty game modes and kinda all positives kinda end here. This game did NOT need so many events and championships. Especially with such few amount of tracks and cars. The cars are so weird because once you can unlock any of the top tier ones, you will use like 3 cars through it all...Music is almost nonexistent, the grind is such a chore, the collisions are the worst in any game I have ever played...you did not change ANYTHING to these physics because this is how Unity would default it into. I hated every time I hit a wall or an AI(and you will hit a lot during overtakes because the track is soooo thin). I could not brush over the fact that the cars look uninteresting and barely any aspects changed with not many details. The liveries are so terrible because it uses a double mirrored layer on top so they don't get sued so you would see FooF Focof and similar stuff like this, making all liveries have some gibberish. I hope your next game is better than this and you can do better from all this feedback that people throw it around. I have a soft spot for rally games and pushed through but the more I played, the more I realized I shouldn't dread or fear the thought of touching walls or AIs, ruining entire championships...
Unfortunately this is not a perfect game. It doesn't support cloud saves. It can't restart a race without reloading a level. It has only 4 regions and many tracks are shorter than 1 km. But. This is the best indie rally game on Steam. It's more fun than Old School Rally, #DRIVE Rally or Rush Rally 3. It has a good amount of challenge and a great sense of progression. Highly recommended!
Tenía este juego en la lista de deseados y lo compré sabiendo que era un arcade pequeño y modesto. Aun así, el resultado es sencillamente inaceptable. El juego está muy poco trabajado en casi todos sus apartados. El sonido está mal implementado, la interfaz y los menús no escalan correctamente a resoluciones altas y el conjunto transmite una sensación constante de producto inacabado. El manejo es extremadamente básico: los coches lentos se sienten aceptables, pero en cuanto aumentas la potencia todo se vuelve artificialmente restrictivo, más por el diseño que por la dificultad. Visualmente es donde más canta. Las texturas de los vehículos están llenas de errores evidentes: letras superpuestas, borrosidad y acabados descuidados que parecen generados automáticamente y nunca revisados. Usar marcas reales en este estado demuestra una falta total de mimo. Da la sensación de asset flip sin pulir, no de un juego terminado. Ni siquiera con expectativas bajas cumple. Lo compré rebajado y aun así no justifica su precio; a coste completo roza directamente el engaño. Me dejé llevar por las reseñas positivas y por ser fan del rally arcade, pero he pedido la devolución y no lo jugaría ni gratis. Hay decenas de juegos de rally arcade, antiguos y actuales, infinitamente mejores en todos los aspectos. Duele decirlo por tratarse de un estudio pequeño, pero esto no parece un producto profesional, sino un proyecto muy verde vendido como algo que no es.
This game is criminally overrated, the pace is so slow. Not worth your time to grind all those micro stages lasting 40 seconds. There are much better games out there deserving your time.
The Trackmania of arcade rally games.
Here you have a really fun little racing game. Personally, I like it a lot. The graphics are quite original. It’s pure racing, without a story or anything like that, which is exactly what I enjoy. What I find extremely positive about this game is that you constantly keep progressing and improving. I personally play all the stages one by one until I get the three stars. Sometimes it takes a bit longer than usual to achieve those three stars, but by keeping at it, you always manage to get through. In short, this is definitely not a *Forza*, but in my opinion it’s much more fun to play than most AAA racing games. I definitely recommend it.
[h2] Absolute utter disappointment [/h2] As the name Rally Arcade Classics suggests, we will be playing a racing game, which will try to look like old-school rally arcades. Visual part is OK, game is running on Unity, what isn't a bad thing a I think that retro-rally vibe is well captured - plus point for being able to play in 480p, like in good old times. HOWEVER, I've encountered a lot of visual bugs or simple elements that have been done slapdash. Skybox is bad, in Greece races there are png-mountains in the background, which look very weak. With Ultra drawing distance, you will often see how very distant part of the track is slowly rendering, instead of being preloaded from the start, what looks kinda uncanny. Game has no brightness setting at all, what is a problem, since night races are dark as the inside of a cow and if you are sitting in a sunlit room, then you are probably not gonna see a lot of things. The light from car's headlamps is poorly coded - like if you are close to another object or car, light gets super shiny and object loses the texture and becomes white with yellowish accent, until headlamps are put in the different direction. Game modes? Well, there are a lot and at the same time none: First of all, game will tell you that in order to race, you will need to earn your license. One license equals one chapter in the Career (later about it). In the license, you will have to complete 10 time attacks with cars from this class. What does it mean "to complete"? There are 3 medals - Bronze (just finish the race), Silver (turn on your brain) and Gold ("Darks Souls level" of difficulty). Well, you just need to finish the race, so only bronze is enough to get the license. Of course, you can get a gold on every single time attack - that will give you... nothing, except for the achievement. No bonus car, no livery, no congratulation of some kind. No-thing. Game has a career named "Tour" with 6 chapters - for FWD, AWD, RWD cars and their Rally prototypes. Usual cars can be bought with money, while for Rally cars you will need to farm the Arcade Mode, as they can only be won. One chapter has 12 sets of events - 3x5 time attacks, 3x5 VS, 3x5 drifts and 3x5 races. Now here we are make the stop, as I need to clarify, what is the problem with all of them: Gold requirements for time attacks for the first 2 chapters (FWD & FWD R) are actually very adequate and can be achieved. In chapter 3 (AWD) bullcrap starts appearing. Chapter 4 (RWD) was the easiest for me, as I've 1st-tried all the events for gold - game was clearly balanced around rear-wheel drive cars, as those have arguably the best handling. And in the last 2 chapters difficulty will strike again, mainly due to dumb track design and Monte-Carlo races (oh, we will talk about it as well). [i] > How can one get good? [/i] There are no in-game advices, no manual, nothing. You can only race against your own ghost. But it will take a lot of time to somehow improve the time. Game HAS the leaderboards, but you cannot race with someone's ghost. Why? If the gold goal is 40 seconds and TOP-1 finishes in 30 seconds (using authomatic gearbox), then either there is some unique way to be faster and he has some secret knowledge or he is a cheater. And, long story short, you can cheat your time in the Leaderboards, but later about it. VS mode or rather Hunter reminds me of NFS No Limits with races, where you have to catch the opponent, which has started 500-1000m further than you. Depending on your car, those races can be either obnoxiously easy or insanely hard. The main problem of this half-assed game is the fact that Devs didn't even bother to change default Unity Physics for objects and that's why collision with opponents will result in either full-stop of your car or the opponent will be bumped forward, while you will slow down to like 30 km/h. Your opponent drives the same route every race, so it is just a time-attack - the funniest thing is that he has a fixed speed, so often your rival can just rubberband or phase through you. Oh, and his car doesn't slide, very fair. Drift is fun. The most fun it is of course with RWD cars. After 4th chapter, gold requirements become inadequate. Imagine that you have to score 10k drift points in an almost straight road, with close to no corners... on the asphalt, where cars are too grippy. Restarted decision for sure. But fear not, as Devs didn't care enough to make game not count your points, if you are driving back to the start of the race. Or if you are doing donuts. Absolute cinema of incompetence. Moreover, have I already told you that those points can be cheated xD??? Race is a... race. Same track as in time attack, but now you need to overtake 4 racers. Remember about idiotic physics of cars collision? Well, you will experience it again. Very fun trying to overtake someone on a narrow-ass road, which is simply not meant to be used in this kind of race. But again, this is Devs vision. After half of the game, you will stop enjoying those. [b] Main problem with the Tour is the lack of... completionist feeling? Yeah, you will get some cars for completing the chapter with all golds (what is insanely hard due to game's junkiness and inadequate requirements), but after last chapter completion... nothing. No "You've won the Tour", no "congratulations", no credits (there are no credits in the game at all). All of it feels like "Start->Won->Next Race-> Rinse and Repeat". [/b] Arcade Mode is a set of 4 races, which you need to complete with the specific car. Win them all and you will get Rally version of that car. Pretty much all of them are easy. And Rally is... a rally. There are difficulty levels, but those are restarted - for Easy you can forget how to drive, for Medium you can drive like a maniac and be 5 seconds ahead and with Hard you will be losing 2 seconds every race because it's an unbalanced ♥♥♥♥. You cannot restart a single race and you have no rewind. Good luck restarting the whole 11 Hard races because of 1 small mistake. Track design, well, it's mid-bad. There are 4 countries - Finland, Greece, Catalunya and Monte-Carlo. Finland has ok rally races in dirt with pretty-much normal layout. Greece has sand races in mountains, but some obstacles like grids on the outside and inside of the track. In normal games, you can get through them, but here Devs didn't care again and it stops your car at flat 0 km/h. Anything, little rocks, little bushes. In Catalunya there are more city races and there you will see some white and red blocks, that are there for limiting the track. Those have corners sticking out and if you car touches them it will like stick to it. Monte-Carlo is a ♥♥♥♥♥♥♥♥ - narrow tracks, stone grids (which instantly stops your car, if you touch it), snowy weather, when your car ALWAYS drifts. It is simply absurdal. The max limit of Steam Review Length is close, so another downsides: Co-driver lines bugged; No map; Vibration always on; Weak sound-design; Bad localization (ai prompts). Drift score and time attack result can be modified via Cheat Engine or ArtMoney, there are races with gold for 50 seconds and some guy finished in 26 seconds (2nd place is 45). So no fair competition. It started good. With time game has become absolutely unenjoyable. Rally Arcade Classics simply cannot recreate the good part of the experience from retro-rally games. There is a mass of things that are wrong on the fundamental level and I'm generally surprised how did those things manage to get into the final release of the game, so I'll assume game wasn't tested properly. Game has no personality, no soul and the difficulty spike is absurdal, would love to see Devs themselves finish the game with gold medals. [b] Absolutely don't even bother with it [/b]
Зачем? - такой вопрос задайте себе, когда захотите попробовать эту раллийную аркаду, когда купите и когда её запустите. Sega Rally Revo в 100 раз будет круче во всём, а божественный Colin McRae Rally 2.0 просто недостижим. Ещё раз задайте себе вопрос: Зачем? И успокойтесь, сдуйте пыль с диска своей любимой раллийной гонки и ещё раз в неё сыграйте.
This game is very different from traditional rally games where you repair your car and compete across multiple long-distance stages to win overall championships. Instead, it focuses on short stages averaging around one minute each. The goal is to beat target times and overtake slower rivals, a style that strongly recalls SEGA Rally. In that sense, it truly deserves to be called a classic rally arcade game. For an arcade-style racer, the physics are well designed, and the game plays comfortably with a gamepad. The graphics are sharp and clear. There is a huge number of missions, and clearing everything with Gold ranks will take a significant amount of time. I have played for about 30 hours so far, and I still have nearly half of the achievements left to unlock. The biggest drawback is the co-driver. Their pace notes are often delivered too late to be useful, so you can’t really rely on them. In the end, you are forced to memorize the stages. If I rate SEGA Rally 2 and Colin McRae Rally 2 as 10/10, I would give this Rally Arcade Classics an 8/10. For comparison, its Steam rivals would be Rush Rally 3: 8/10, and Old School Rally: 3/10.
La carrière oblige à démarrer avec une vieiile mini ou une Golf 1. Et c'est franchement l'ennui. Et passé une grosse demi-heure, j'ai pas envie de poursuivre pour voir si c'est un peu moins ennuyant avec une voiture à peine meilleure, et bis repetita dans l'espoir qu'au bout de 4-5h un soupçon de plaisir dans la conduite pointe son nez.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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