
The roguelike dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A pure-fun roguelike dungeon crawler where you're a billiard ball making your way through randomly generated levels full of monster balls, traps, collectible power-ups and more!
Between levels, draft from a wide variety of 100+ items with game-changing effects (all of which are stackable) to find combos, build synergies and refine your playstyle!
Battle through 20 levels of difficulty, each one adding more challenging modifiers!
While you unlock additional items by playing for even greater variety, there's NO meta treadmill "+1% power" grind!
Play a full 10-level dungeon crawl in 20-30 minutes, or choose the condensed Delve Mode with half the levels but extra loot, or tackle a single-level raid with random items.
Wins are not just tracked per difficulty and mode, but you also receive difficulty-specific badges for each item you win a run with. Fill your item compendium and collect them all!
Design & Code: Fabian Fischer (@Ludokultur)
Art & Animations: Victor Negreiro (@estivador)
UNIQUE GAMEPLAY: Face physics-based billiards combat challenges tied together by a roguelike run structure in a dungeon setting!
LONG-TERM REPLAYABILITY: Procedural dungeon layouts filled with randomized monsters, obstacles and power-ups combine with a large variety of 100+ items to draft from to ensure no two runs play the same!
RELENTLESS CHALLENGE: Climb through 20 difficulty levels, each one modifying the game to become more challenging!
GAME MODES: Play a full dungeon crawl in 20-30 minutes, or condense your run to half the length with extra loot, or tackle a single-level raid for just a few minutes!
ENDLESS MODE: Continue after winning a run to see how broken your build can get!
DAILY RUNS: Face a new gauntlet featuring a unique combination of run modifiers every single day!
SIMPLE CONTROLS: Pick-up-and-play controls make sure you’ll aim and shoot (via mouse or controller) within seconds!
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 611reviews | 91% | — | $95.3K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is decent, but Flick Shot Rogues is the same concept executed better in every way, so I can't recommend this one.
This isn't really a BAD game, there just isn't much to it. You basically have a cue-ball you hit around and knock enemies into holes. There is some BOSSES and such, and that's about it. You get some items that make the experience more unique over time but even those get old pretty quick. There is TEN levels you can play through and then you "beat" the game and you can play it again to unlock more stuff. There is challenge modes but its pretty basic mutators. Beyond that, that's it. That's the game. Good casual game to play if you're about to go run an errand have some time you want to pass but in regards to actual repeat gameplay? Eh, after a few hours it gets kind of boring and repetitive. I don't think I will come back to play this much more. For a super sale its worth it, full price? Definitely not.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Italian, Russian, Spanish - Spain
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rack and Slay is.... alright. Which is somewhat unfortunate, as the base gameplay is really fun at it's core, but it's just not that fun to replay, you've seen all the game has to offer on your first run basically, there's a few items which make each run a cakewalk, and the rest is forgettable, and not to mention, the runs are just way too short, with not much variety between them (i.e. room layouts, enemies, items etc.). Now all of these negatives have to be kept in mind with it's pretty low price, which is a huge counterweight to most of these issue, but at the end of the day, it doesn't solve them, and unfortunately just leaves you with a really fun gameplay concept that has rather shallow execution. Mild recommend.
Local pubs hate this one neat trick!
Super fun little game you can lose track of time playing.
不咋的,不好玩,跟想想的台球差太多了,也没有成长的爽感
if u like pool and roguelites, this game is for you. great on deck
Found it a bit tricky to learn initially, but only because I don't read and do it by trial and error. Nice graphics, nice mechanics and enough to do to keep me coming back for more. Overall very good value for money.
Es un juego roguelike inspirado en el billar donde tienes una mesa con sus enemigos, items y obstáculos. Tienes que ir eliminando enemigos metiéndolos en los agujeros con un número determinado de turnos, por supuesto, también tienes tus jefes que te pondrán las cosas un poquito más difíciles. Recomiendo jugarlo en una dificultad medio o alta para hacer más desafiante el juego. Si está en oferta lo recomiendo, es buen juego pero no es un imprescindible. No vereis nada pareceido a esto y eso es un punto a tener en cuenta.
Welcome to the snooker. Really unique game, that mixes Jimmy Whites whirlwind snooker gameplay with that of rogue. 10/10
Players by region
Where this game's players are, estimated from review languages.
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