
Raji: An Ancient Epic is an action-adventure game set in ancient India. A young girl named Raji has been chosen by the gods to stand against the demonic invasion of the human realm. Her destiny? To rescue her younger brother and face the demon lord Mahabalasura.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 0.43/day in the week after.
About




Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.9Kreviews | 82% | — | $1.4M |
| $24.99 | 2.4Kratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such gorgeous atmospheres and levels and a beautiful culture showcased really well.
One of the things I appreciated most is that it feels different from the usual action-adventure games we get. The setting, mythology, architecture, artwork, and overall presentation give it a unique identity right from the start. There were multiple moments where I stopped just to look around because some of the environments are genuinely beautiful. The developers clearly put a lot of love into showcasing Indian mythology and culture, and it shows. The gameplay is a mix of combat, platforming, and exploration. The combat is fun for the most part, especially once you unlock more abilities and weapons, though I do think it's the weakest part of the package. The lock-on system can feel a little awkward at times, and there were definitely moments where I found myself swinging at absolutely nothing while an enemy was busy smacking me from the side. It's not bad by any means, but it could've used a bit more polish. On the other hand, I actually enjoyed the platforming sections quite a bit and found myself wishing there were even more of them. The story is solid. It didn't completely blow me away, but it kept me interested throughout the adventure. The voice acting is also surprisingly good, and the soundtrack does a great job during important moments and combat encounters. Some of the exploration music can get repetitive after a while, but it wasn't a huge issue for me. My biggest criticism is probably the level design. While the environments look fantastic, some areas feel larger than they need to be, and exploration occasionally turns into running through empty spaces. There were also times where the game looks like it wants you to explore somewhere, only to remind you that the path is actually blocked off. Even with those issues, I had a really good time. It's not a perfect game, and you can definitely feel a few rough edges here and there, but it's packed with charm, gorgeous art direction, and a setting we don't get nearly enough of in gaming. If you're looking for a solid action-adventure game with a unique identity, this one is absolutely worth playing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Korean, Russian, Turkish, Japanese, Bangla +5 more
| $24.99 |
| 51ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | 90% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the story so far. 101% Play this game
First Indian Game which i played and it's Very Nicely showcase our religion gods. I am very happy to play it on hindi audio because i never ever imagine to play any game in hindi. Thanks to Developers to make this first game which can showcase our nation beauty.✨
A great game. It has great visually story telling elements. The narration of the story is peak. And the mechanics are also really well thought. It was a good experience. Must play.
I thought this was a relaxing game and it was relaxing until the last boss came. Ohh man that level is so difficult. Though there are some trick/mechanic to defeat the boss fast. Overall I love the game. Waiting for the next part.
The story is decent and there are some bugs or maybe glitches in the game. But dispite all of that I really love the game specially the art style. If you love combat, souls like games, then this game is for you. And I'm as also excited for 'Raji: Kaliyuga'
The art and imagery are great. The game is fun till you get to the 1st boss. Then there is a huge skill spike. I can't get past it and I'm tired of trying. Bored now. uninstall and left to gather dust
The art style is just amazing. the weapons are good, the boss fights are tough and challenging. i just have 1 concern. they didn't put alot of effort in making the hard mode. they just beefed up the hp(thats ok), but added more enemies in small spaces which was earler designed for a specific number of enemies in mind, so it sometimes makes it feel unfair, anyways, will still beat it. can't wait for raji: kaliyug.
Just completed it so I can get idea about what's gonna happen in Raji Kaliyuga. Jumping off the Ridges and climbing the first Columns are not very polished in later stages specially after you defeat Rangda because it's neither 2D or 3D, the 2.5D perspective can make you always jumps +-15 degree divert from where-ever you are trying to jump, even tho it looks straight (altho hooping from one column to another is a polished mechanics, Raji spreads her hand so you get the idea now it's time to hoop), but first jump onto the column.. man you have to try multiple times to get it right. Thar Desert, shivling, and everything looks beautiful, played it in ray tracing.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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