
Lead a team of cloned settlers and build a home on a new planet. Start from the Stone Age, construct sturdy shelters, hunt for food, and fight off dangers. Make your team stronger and better equipped to survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so its a hot mess. cant fill campfire with fuel cant make colonists do tasks. they wont do what i have scheduled i waited until this was no longer in early access.. and its garbage. dont do it.
Good game abandoned though
Charming, fun, and very hard. The game has been abandoned, I feel it would have become much better after another year, but welp. In order to keep up with the hostiles you had to take risks, any risk had a very good chance of wiping your run though. Just knowing what and when to risk took most of my playtime to figure out so it never did work out for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice colony sim
no
abandon ware
Таких людей надо выискивать и на законодательном уровне запрещать им программировать более кривого хери я не видел за 30 лет тьмы разных игр по сут никогда...
so wie es aussieht, release und support eingestellt worden.
很久不更新了,开发商疑似跑路,不要买。
A space colonization game where you land clones on a planet and try to build a settlement. The glitchy, scratchy aesthetic is interesting, but the game is too rough to play really. Shortly into my first game my colonists got stuck in the middle of hauling jobs and then just stood there. Nothing I did could nudge them back to work. On top of that the challenge of the game largely seems to be hunting around the map for the specific resources you need in an area that isn't swarming with hostiles, which seems to be pretty rare. Overall too frustrating.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $609K | 1.5K | 78% | $14.99 | |
| $608.9K | 2.3K | 95% | $14.99 | |
| $609.2K | 1.8K | 92% | $14.44 | |
| $608.7K | 648 | 58% | $19.99 | |
| $608.6K | 753 | 95% | $19.99 | |
| $608.5K | 1.3K | 90% | $19.99 |