
A coin-pushing dopamine machine. RACCOIN is a roguelike deckbuilder where you combine special coins with powerful items to trigger wildly satisfying combos. Stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Jul 31 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
RACCOIN: Coin Pusher Roguelike blends the chaotic fun of classic arcade coin pushers with the element of roguelike deckbuilding. Combine special coins with powerful items to trigger satisfying synergies. It’s a nonstop dopamine rush packed into one unpredictable, coin dropping ride.

Discover all kinds of special coins during your runs! Combine Seed Coins with Water Coins to grow a money tree right inside your machine. Drop a Cat Coin to hunt down every last Rat Coin and rack up extra tickets. Need more points? Use a MultiCoin to boost your score across the board. Too slow? Blast a TNT Coin to trigger a massive explosion and blast every coin forward at once!

Uncover 150 unique items that can dramatically shift the course of your run. Stack multipliers, spawn coins with extra points, or simply shake the machine when you're running dry.
Apply special plating to your favorite coins to enhance their effects and unlock even wilder combos.

Play as one of several unique characters, each with their own set of themed coins and playstyle. Take on the role of a greedy raccoon manager who excels at math-based combos, or a quirky biologist who specializes in animal-based coins. Every character offers a fresh and wildly different way to play.

6 playable characters, each with their own unique coins
150 distinct coins with special effects
150 power-up items with unique abilities
Endless run mode for infinite replayability
8 difficulty levels to master
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.2Kreviews | 82% | — | $2M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 413 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you are reading reviews because you are interested in RACCOIN: Coin Pusher Roguelike my advise/review is JUST BUY IT and TRY IT for 90 minutes. If you can play it for less than 2 hours It doesn't look like much, but wow is it fun. This is an almost perfect arcade roguelike, do not expect to clear all 15 waves before your 5th run. I love how different every character plays with their unique coins and abilities. My games run anywhere from 10 mins to 45 mins but I haven't really tried Endless Mode. If you're like me and burned out on or need a break from Card based rouglike's, or 100hr+ epic story RPG's or just looking for a fun arcadey "One more run" pallet cleanser I do suggest this game. Plus it has cute SNES/Genesis animal sprites and animations with that kinda modern take on throwback artwork just works for the vibe of the experience. Love the music and sound effects, this game is cheaper than playing slots or buying tokens for the few arcades left.
one of the best to ever do it. plays a liiiittle bit wonky but that's the intent and you have to get on board with its wonk to have your fun. and boy, there's a lot of fun. what the heck do i mean by this? balatro says "i'm gonna give you random items in a random order and you're gonna craft a build out of them. you might *want* to go flush mode, but you should pivot in the direction the randomness *tells* you to go." raccoin says "every character has like, 3 or 4 infinite happiness combos that you can pretty reliably get going every single run. find out what those combos are! some are obvious, some are not." is this better or worse? it feels less... organic, but in many ways it's just as rewarding. raccoin just wants to pat you on the back and give you the serotonin you need to live. i love you raccoin!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 414 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredibly mediocre and RNG reliant. I honestly would have preferred this be a more vanilla coin pusher if it meant it felt like I had any control over the game.
不好玩
Jeder Charakter hat seine Möglichkeit das Spiel zu zerstören mit endlos Kombos. Macht bis zu dem Zeitpunkt dann auch Spaß, bis man alles ausgetestestet hat, danach verliert es sehr schnell an Wiederspielwert. - Macht relativ schnell süchtig -> Flacht dann ab Grafisch ist es eins zu eins das was man in den Videos sieht. Solltet ihr Probleme mit flackernden Lichtern haben (Epilepsie), könnt ihr das flackern minimieren. Für den Preis kann man nicht meckern. Zum Langeweile Totknüppeln ist es ganz gut.
Game scratches THAT itch. A little more complex to learn than Balatro but just as fun once you understand it.
While I type out this review, the game is still on round 32 in the background. I made the mistake of running a Trader run, selecting a Flu Planet chip with the ability "Coins become Chaos coins when a Prize Ball lands nearby". I also have in the field placed a UFO Caller. I have hoarded 2/2 and 2/2 Berserker Badges. The UFO Caller keeps procing. The Prize wheel keeps procing. The combo keeps procing. I have a backlog of 200+ guaranteed second wheel coins. I cannot select Enter Shop as it is stuck on Waiting since the prizes keep procing. I've gone for a bike ride, I've had dinner, I've watched an entire film on my other monitor. I'm still on round 32. I'm almost certain if I go to bed, I'll wake up tomorrow and still be on round 32 with everything constantly procing off of each other. I am in sound hell. This is the most fascinating way I have ever managed to soft lock myself, incredible, absolute cinema
i've read some reviews like, "it's fun but it's no balatro" listen, i love balatro but not everything has to be balatro
正直に言って、おすすめすべきか非常に悩む作品です ゲーセンのメダルゲーをもっと気持ちいいバージョンで手軽に遊びたい人にはおすすめできます 一方で、何度も周回して一つのゲームを極めるタイプの人にはおすすめできません おすすめポイント ・筐体内全部キラキラコイン、コインタワー連続召喚とか夢のビルドが簡単に可能 ・ショップ通貨が入手しやすい、リロールが安いため運要素が少なめ ・ジャラジャラジャラ~!!とかの効果音が非常に爽快 微妙ポイント ・強いアイテムと弱いアイテムの差が激しすぎて半分くらいは触る価値もない ・似たり寄ったりなビルドになりがちで周回性に乏しい ・結局はコインが持つスコアが勝敗を決めるので見た目上の派手さがスコアに直結しない ・ワクワクするような特殊イベントがタワー建造くらいでゲーム性が単調 ローグライク慣れしてる自分は、全キャラ一周プレイした次のプレイで10の1000乗スコアを叩き出してエンドレスモードのラウンド100まで倒しました(通常のクリアはラウンド15、スコア100万くらい) 早々にこのゲームの究極のインフレを味わい尽くして、これ以上の脳汁体験もなさそうなので正直もうこれで終わりでいいかなという心地です 手軽に遊ぶだけなら十分おすすめできますが、歯ごたえある攻略体験を求めるなら別のゲームをお探しください
this is the most peak game i have ever and was worth my money
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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