
R.O.O.T.S is a real-time strategy game that pits the player against colorful yet invasive enemies that must be overtaken before the player themselves is uprooted! Warfare has never been so beautifully unorthodox.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Until level 35 gets patched there is no point in buying this game level is unbeatable and the dev is not responding to any comments and has started work on another game. This game was really fun but once you get to level 35 your done. Very sad as i have had a good time with this game up til that point
R.O.O.T.S is a ripoff of an old mobile app called "Galcom". It's a game of clicking on nodes (planets in the case of Galcom, bubbles in this case) to send fleets (or tree roots, apparently) to take over the nodes. The node will flip to the side which has the most push. This mobile tier garbage is worse than the ones you can play on mobile for free, so I can't really recommend people should pay money for it.
A thin, increasingly unpleasant mouse-controlled RTS built on a simple premise: the relative size of your colonizing, neon-tinged galactic trees determines whether or not they take root on adjoining planets. Graphically intuitive: drag to connect, cancel connections, rinse repeat. It's a rather abstract winner-take-all battle for full territory on the 50 maps that comprise what we'll call a "campaign". But you, dear reader, won't see all 50 maps; nope, you likely won't best more than a dozen stages due to the brutally scaling difficulty (i.e. the AI exploiting its absolute advantage in neutral layouts) and the fuzzy if-not-inexplicable mechanics that determine success and failure. I got far enough to doubt the developer would establish a sense of progression or introduce even a simple twist that betrays your expectations. So while I suppose it's fine players don't see the numbers that might allow for a more exact play style, it's much less so that in the many stages that equilibriate at loggerheads, you'll be joining random planets to spur the AI to make random moves and inevitably leave you an opening--if you can stomach the slog. But hey, how about a quick recap of the positive reviews? Of the 15 total as of the writing of this review: 1 joke, 9 feat. less than 1 hour total playtime, and 5 seemingly legit. And the most telling reviewers make note that anyone wishing to advance will likely have to reference the developers YouTube playthroughs *and play with flawless precision* to crack stages very early on. The experience and presentation aren't enjoyable enough to invest any more time into R.O.O.T.S. when we all have decades of backlog to delve into.
This game really reminds me of Eufloria, its a chilled gameplay style. You conquer "planets" with the energy of your trees and the amount is shown by the height of your trees and the planets, bigger planets are harder to conquer. A lot of fun and always a good game type from time to time!
ROOTS is that one game that you won't get bored with. Its pretty relaxing to be honest, and could be something that you'd want to play after a long tired day. I'd say its okay.
Я искал что-то вроде Tentacle Wars и, к сожалению, эта игра не является полноценной заменой. Я понимаю, что авторы имели своё видение геймплея, но, увы, я не могу порекомендовать такое видение. 1. Она медленная. Тот же Tentacle Wars имеет механику обрубания связей в произвольном месте, что даёт возможность быстро захватывать чужие точки при наличии соответствующих ресурсов. 2. Она неудобная. Я не буду первым, кто сказал, что не хватает банально кнопки рестарта. 3. Силу «деревьев» сложно оценить «на глаз» Музыка и звук мне понравились, но, увы игру они не спасают.
Stars received: 0.5/10 _ Note: v.5 [0.0 to 1] = personal impressions [0.1] Controls & Training & Help [0.1] Menu & Settings [0.2] Sound & Music [0] Graphics [0.1] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII Game description key-points: drag-n-drop time waiter Overview: a useless game process
Dont do drugs kids
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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