
Welcome to the Reincarnation Insurance Program! This top-down roguelite shooter blends Diablo-style looting with Survivor-like mayhem. Face screen-filling zombie tides, use Divine Tech to liquidate them into ash, and farm god-tier gear to forge your OP build.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
R.I.P. merges the bullet-heaven barrage of Vampire Survivors together with the deeply gear-driven progression of Diablo.
In a world full of corrosion viruses and zombies, you will act as an elite R.I.P. employee with a simple goal to resolve the screen-flooding hordes through physical means. Kill monsters, pick up loots, recast gears, and collect various sets - work has never been so exciting!

The corrosion viruses never hibernate. Get ready to face the frenzied onslaught of massive zombie waves. From shambling walkers to swift and deadly mutants - the tide is lasting forever. There is no cover here, only overwhelming firepower and pure bullet-hell satisfaction.
Try entirely different battle feelings - from high rate SMGs and tactical shotguns to experimental heavy rocket launchers. Exploit enemy weaknesses with elemental effects such as Burn, Freeze, or Shock. Turn the battlefield into your playground and obliterate zombies in the most spectacular ways.

R.I.P. isn't just a Survivor-like game, but also a true gear-driven ARPG game. Scavenge hundreds of weapons and tactical gears from the ruins. Beware of the golden beams - legendary items are empowered with game-changing affixes. Few things are more satisfying for a corporate drone than seeing the damage numbers skyrocket.
Not happy with your loots’ stats? Feel free to find the company's master artisans to recast them. The Legend Contracts dropped on the battlefield will grant unique set bonuses, dramatically shifting your build's potential, allowing you to craft a Combat Build that fits you perfectly.

Summon legendary historical spirits for powerful buffs. Freely combine and stack passive blessings with active skills. Keep trying and restart the game to discover the BD that enables you to clear the enemies with one press, and enjoy the purest joy of horde-slaying.

Each mission features colossal mutant lords waiting for you. Agile movement and precise evasion are required to face against them. But do remember, this is a loot-hunting game - as long as your gear and Build are overpowered enough, even the once invincible bosses become training dummies for your "face-tank" damage tests.

Your perfect equipment is ready… but the game is finished. Still craving more? In the current version, alongside the classic survivor Rogue gameplay, we’ve prepared the Void Spire mode for you—a dedicated mode to prove the power of your builds.
In this mode, you can permanently save the builds you create in standard maps and bring them into the Spire to challenge infinitely increasing enemy power across rising floors. Every floor brings better loot and unlimited Divine Tech upgrades — just grind nonstop and enjoy the power climb!

Don't be upset even you fail, because your Contribution Points will be retained anyway, which can be utilized to upgrade your stats and unlock new abilities in the talent tree. Adjust your strategy; you'll return stronger and stronger in the non-stop cycle. R.I.P. will always be waiting for your next performance report.

Engagement
Reviews
Themes across 409 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo wciągająca gra, szczególnie jeśli ktoś lubi grindy, budowanie coraz mocniejszej postaci i czyszczenie ogromnych hord przeciwników. Największy plus dla mnie to progresja. Cały czas jest jakiś powód, żeby odpalić kolejnego runa: lepszy przedmiot, ciekawszy build, nowa kombinacja bonusów albo po prostu chęć sprawdzenia, jak bardzo można jeszcze podkręcić obrażenia. Loot daje sporo satysfakcji i naprawdę łatwo złapać się na klasycznym „jeszcze jeden run i kończę”. Walka jest szybka, efektowna i w późniejszych momentach na ekranie dzieje się kompletny chaos. Hordy przeciwników, eksplozje, liczby obrażeń wszędzie i build, który z każdą chwilą robi się coraz bardziej absurdalny. Dokładnie tego oczekuję od tego typu gry. Jeśli lubicie Vampire Survivors, Diablo, lootowanie i robienie kompletnie OP buildów, R.I.P. bardzo łatwo może zabrać wam zdecydowanie więcej czasu, niż planowaliście. „Jeszcze tylko jeden run” powiedziałem jakieś trzy godziny temu. 8/10.
I recently decided to play and finish R.I.P. — Reincarnation Insurance Program, and I found it to be quite okay. It has its fair share of issues. What I didn't like about it was how short the gameplay was and re-plalyability becomes very repeated, but that's to be expected from this genre and while it doesn’t blow my mind, it does the job well enough. If you're curious about the idea, it’s worth exploring! =)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #58, worst DE #84 · 6 markets collected
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 20 → 8.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, German, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 410 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game <3
R.I.P is a really fun roguelike auto‑shooter, and I highly recommend it. The game hits a great balance where it’s easy to understand but still gives you plenty to experiment with. As you move through the levels, you start to learn how each character works and naturally find your own playstyle and builds. The progression feels smooth and satisfying. Every upgrade makes a difference, enemy waves scale nicely, and each run feels a bit better than the last. It’s simple enough to jump into, but there’s enough depth to keep you coming back. What stands out most is the potential. The core gameplay is already strong, and with more characters, maps, or upgrades, this could become one of the best games in its genre. I really hope more content gets added because the foundation is excellent. If you enjoy roguelikes or auto‑shooters, R.I.P is absolutely worth trying :)
Wirklich gut soweit aber zu kurz,zu wenig Maps zu wenig Loot und die Aufstiegsmöglichkeiten könnten auch besser sein zb loot mit T3 und dann noch zusatzbuffs reinpacken ist doch etwas dünn es müsste bis T10 gehen und villeicht noch besser als Gold das einzige was gut ist soweit sind die Talentbäume,dauert schon bis man dort alles freigeschaltet hat aber sonst ein wirklich guter Ansatz,tolles Game,hoffe da kommt noch ordentlich was nach
nice gameplay loop very fun good time for its $
very good !
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Borderline recommend. Incredibly unoptimised performance-wise, very unbalanced characters / builds (psionic reload lets you trivialise both the early and late game, tacticals let you trivialise the late game at the expense of the early game, mechatech has all the healing / damage reduction). However, Void Spire (the post-game, starting with your end-game build) content is really fun, and the WarWings unlocked by getting to level 30 in that make it more convenient to play unleveled characters to get everybody to 40. Overall I preferred the similar (and much cheaper) Death Must Die. This is lacking some convenience features from that, such as the ability to filter equipment by enchantments, and has far less character / build variety.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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