
Run a market inside a quarantine zone. Check temperatures, manage customers and inventory, and defend the walls during zombie raids. A first-person market management simulator set in a post-apocalyptic world.
Most likely between $3.2K and $32.4K. How we estimate →
Checked against 8 developer-reported games
Quarantine Market Simulator has sold an estimated approximately 1.1K copies on Steam, for about approximately $10.8K in gross revenue.
About approximately 1.1K copies on Steam (mid estimate), modeled from its 28 reviews — low confidence. Not a figure the developer has reported.
About approximately $10.8K gross, most likely between approximately $3.2K and approximately $32.4K — roughly approximately $7.2K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| approximately $0 | 43 | 65% | Free | |
| approximately $8.5M | 13.3K | 82% | $19.99 | |
| approximately $47.2K | 102 | 91% | $12.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $10.8K | 65 | 69% | $6.99 | |
| approximately $10.8K | 57 | 51% | $9.99 | |
| approximately $10.8K | 109 | 94% | $2.99 | |
| approximately $10.8K | 60 | 87% | $7.99 | |
| approximately $10.8K | 156 | 97% | $4.99 | |
| approximately $10.8K | 84 | 95% | $6.99 |