
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really weird game! gameplay-wise it's actually quite basic and doesn't have much going for it, but being able to change what literal episodes of TV you'll watch is the greatest power of all. the performances are all good (RIP lance reddick you were the MVP) and it's very entertaining to follow your choices throughout the game. its place in the remedyverse is weird and not entirely canon? though there are SOME threads that seem to have snuck through. it's worth a play.
Molto bello, la storia è avvincente e ben scritta.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.3M | 138K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.3K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $10.7M | 68.5K | 92% | $9.99 | |
| $8.1M | 18.3K | 85% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy buen juego. inmersivo, gráficos muy logrados lo único se siente que el personaje va un poco lento, pero lo demás excelente.
Só agora em 2026 joguei essa obra prima que foi lançado a 10 anos e olha, como da de 10 x 0 em muitos jogos que estão saindo esse ano. Incrível como um jogo tão antigo, consegue ser tão bom! Muito recomendado, ainda mais se jogar todos os jogos que estão interligados como Alan Wake e Control. Simplesmente Cinema!
It is certainly a good game but not for all. If you are a big fan of Remedy then definitely play it.
buen juego 7-5/10
Wanted to play Quantum Break for a long time since I love Remedy's games. It is a shame that they can't fully own the rights for this game and connect to the Control /Alan Wake universe since it was collaborative product between Remedy and Microsoft. Pros: - Good Story - Overall Good Gameplay - Pretty Ok Music - Really Good Visuals - The Game Lets You Chose In Certain Moments to Change the Story - The Feel of being a Game and a Show with its Live Action Scenes Cons: - Live Action Parts: Why is the live action parts are not inside the game? I have to stream from Microsoft's servers and it's always buffering when I get to those parts. Had watch them on youtube. - Ingame Cutscenes: The cutscenes inside the game are always at 30 FPS and there is no way to increase it. There isn't any mod for this either so you have to deal with it. - The Game is Kinda Short: The game can be finished in 7 hours which is not so much for a game. - To Much Lore on Interactables: I get the fact that the developers are trying to build the world of Quantum Break but there is so much reading at times. I remember a sequence where in 1 room there was 8 interactables with a minimum of 3 paragraphs of documents. I like learning the lore as much as the next guy ( I really liked the way they did in Alan Wake 2 for example) but there is a limit at soem point. I do know that in their later titles they don't do this much anymore. Overall I enjoyed my time with Quantum Break but the game left me with wanting more. 7/10
What I liked: -Very cool and satisfying gameplay -Particles and effects are ahead of its time -Performance of the cast What I disliked: -though the gameplay is very cool, it kinda gets repetitive -The story is engaging but many parts of the lore is in the emails, recordings and notes you find across the game. -bugs and glitches especially in the shadows. Not game breaking but is annoying. -Worst pop-up/re-shading of assets I’ve seen on a game lol. Cpu intensive. Somehow, the game ran smoother on 1440p than on 1080p. Overall a great experience, definitely would recommend.
Quantum Break is a pretty unusual game that tries to combine a regular action game with a TV series. Between the chapters, there are full episodes with live actors, which feels strange at first, but you get used to it. Plus, the story is interesting to follow, especially with the whole time travel theme. The most interesting part is Jack’s abilities. You can stop time, dash around, create time zones, and combine everything with shooting. The fights are pretty impressive, although they start to feel a bit repetitive toward the end. There are also choices, but don’t expect them to completely change the story. They mostly affect some details and what events you see later. Overall, I liked Quantum Break. It’s not the perfect action game or the best TV series, but the combination of both worked surprisingly well. Worth trying if you like sci-fi stories and Remedy games.
Um bom jogo, serviu de campo de testes pra obra prima que foi control, mecanicas legais e inovadoras, meio jogo e meio serie, um pouco deslocado mas bem feito, tudo que se espera de um jogo da remedy, ficção interessante, otima historia, bons personagens, mecanicas de combate maneiras e divertidas e um jogo que nao se estende, que se respeita, final bom e conclusivo, dou um 7,5/10 tranquilamente, compre com desconto, jogo curto bom e vale a pena
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.