
Co-op or single player arcade game full of delightful music. Designed to bring casual and hardcore players together.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this game when I had my wisdom teeth removed. I had a blast! Even sober this game is silly and charming. The karaoke in the main menu was a wonderful touch.
A fast, addictive arcade game that rewards quick thinking. Polished and visually appealing, it also features an outstanding soundtrack.
I adore this game; first fell in love with the jam version. Recommend to anyone who enjoys falling-block-style match-three games. This version has a nice selection of planets/game modes/speeds for varying difficulty, and an amazing soundtrack that develops as you play.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it was an interesting version of tetris. i enjoyed the music that was with it. now i had to stop playing because the constant changing of effects were hurting my eyes. if it wasn't that crazy i might of played it more. its worth it if you get passed that stuff.
Very good game for killing time . I recommend it to who likes strategy games .
Super cute game, great sound, creative game play, highly recommended!
Aynı anda rahatlatıcı, bağımlılık yapan, zorlayıcı ve yaratıcı.
QbQbQb (?) is a nice match-3 puzzle game where you drop pieces on a planet that you can rotate, at least on normal mode. The description may be a little misleading, because while the game has a cool soundtrack, it’s not a rhythm game. While it is a simple concept, the game offers a single player mode, a co-op mode and a versus mode. For each of the six planets, there is an easy mode (a bit boring), a normal mode and a harder mirror mode (not a fan of). There’s a score tied to each difficulty, but for some reason they are shared between the 3 modes. Getting 1000 points gets you to the next planet, but every 500 points give you a toy, and to 100% the game you need 4000 points on each planet, which may sound hard, but you can abuse the pause functionality to plan your moves. It also includes 6 Steam achievements, and for cheap it’s a nice short game to kill time for a few hours. It can last longer than that, but gets repetitive.
Mildly recommended, but felt like it needed more. This review is based on solo mode only. I like the minimalist graphics, light hearted soundtrack, simple controls and smooth gameplay. The three modes (difficulties) are basic and easy to understand. I like that there is some progression by unlocking all the planets. On the other hand, the audio loops were not smooth (many times you can hear the reset of the loop), the modes got dull after awhile and the different planets never really felt all that different. There are many games that do a great job with varying screen effect and other changes to make each level/mode feel very unique, but this felt like too much of the same. Getting the end game achievement after about an hour of play felt a bit lacking. Only get it cheap if you like endless score chasers, otherwise, move along.
Tags: Casual - Match3 Additional Tags: Delete Local Content & Remove from Library TLDR: Play Puyo Puyo Tetris instead. This has you rotate a sphere around to match 3 colored blocks and avoid breaking a game over limit. Repetitive and visually bland. The game has an abundance of game mode, including coop and versus, but the competition does match 3 better. The rotation of the sphere is done in sections rather than as a smooth rotation. The pixel graphics are rather unattractive and the sound design is hit or miss, likely to be very enjoyable to some while grating to others.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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