
140 is a challenging minimalistic platformer with abstract colorful graphics. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 4.7Kreviews | 93% | — | $556.9K |
| $0.99−80% | 124ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hayat beni nelerle yoğurduysa 10 yıl önce "ben bu oyunu bitiremem" deyip üçüncü ölmeden geçilecek bölümde bıraktığım 140'ı son 10 günde bitirdim. Ritimle mekanikler anca bu kadar birbirine yakışır, 140 hayatımdaki özel oyunlardan biri olacak.
耳机党的专属游戏,游戏整体节奏感很棒也很考验玩家的节奏适应,需要跟着游戏的拍子来行动。像我这种手残党要玩好久才能过第一章的boss关,难度中等吧,虽然是13年的游戏但是放现在也不过时,推荐各位去玩
Лучшее музыкальное приключение!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +15 more
| $7.99 |
| 79ratings |
| 85% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]sound[/b] [hr][/hr] 4/4
This is a rhythm-based platformer with a dash of puzzle elements thrown in (mostly just in figuring out the timing of things and how it may be trying to psych you out). The gameplay and visuals are simple but satisfying, the music/rhythm portion is well implemented and fun to listen to, and the "boss fights" at the end of the levels are an interesting change of pace. If I had to find something bad to say about it, it's pretty short. There's only four levels that have checkpoints when you die, and beating them unlocks versions of those levels that are backwards and force you to restart from the beginning if you die at all. That being said, $5 is still a pretty fair price point for that. Just a solid experience.
I couldn't get audio to work with this game, I tried everything but the audio just wouldn't work. Playing a rhythm game without audio takes away half the fun, but the game is still very enjoyable, assuming audio is working.
A tiny review of a tiny platform game, where you control a somewhat morphing shape. [b]4 colorful and challenging levels[/b] (+4 specular and harder levels) [b]based mostly on timing[/b]. I wouldn't call it a rhythm game tho. [b]It's a nice gameplay concept and also delightfully executed[/b]. The difficulty is medium-high but never really frustrating. The soundtrack is enjoyable, the visuals are minimal and that's okay. But bad news for completionists like me: if you want to 100% this game you need to be a pro gamer, since beating all the levels, including the specular ones, is required. And they are close to a ragebait level of difficulty, as they don't allow checkpoints. In conclusion: [b]a nice little game to add to your library if you love challenges[/b]. Recommended.
Great game though it can get a bit challenging and frustrating sometimes.
While the soundtrack is pretty nice and the gameplay somehow creative, the difficulty is way too hard. At least for the Boss Fight, I had to give up on it. https://youtu.be/n3brWiPkzb4?si=86i1grUf3PjweVpe
140 is a great game. It can be frustrating at times and headache inducing. I f you are prone to headaches I'd avoid it, otherwise it's a cool minimalistic game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.7K | 93% | $4.99 | |
| $31.5K | 115 | 94% | $12.99 | |
| $23.6K | 117 | 56% | $8.99 | |
| $17.8K | 839 | 89% | $0.99 | |
| $12.3K | 876 | 64% | $0.99 | |
| $8K | 188 | 76% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $556.7K | 1.5K | 71% | $11.99 | |
| $557.3K | 953 | 94% | $29.99 | |
| $557.6K | 3.6K | 87% | $5.59 | |
| $557.8K | 3.9K | 84% | $5.99 | |
| $555.8K | 1.2K | 74% | $15.99 | |
| $555.6K | 4.5K | 73% | $6.99 |