
Entirely rebuilt from the ground up, Q.U.B.E. 10th Anniversary is the ultimate celebration of the decade-old original, bringing refined visuals, completely redesigned and revised gameplay sections, and a whole new chapter to the award-winning, brain-twisting first-person puzzler.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The puzzles are OK IMHO. Nothing mind blowing. But that's not the only problem, but the fact that the puzzle execution more often than not are very tedious. Meaning that once you know the solution, it still takes quite some time to move the pieces in that order thanks to the First Person perspective and slow controls.
I haven't played the earlier versions (or the sequel), so I can't make comparisons. On its own, this is a solid puzzle game. My only issue is when trying to quickly move the camera from one angle to another. Adjusting the sensitivity setting hasn't made this any easier for me and some puzzles require it.
küçükken eski grafiklerle birlikte çok güzeldi. remastered halinde yeni grafiklerle beraber çok da güzel gelmedi.
kubus
Really interesting Portal-inspired puzzle game. Most of the levels are pretty easy, but entertaining nonetheless. The last level is a real head-scratcher tho, definitely requires some patience. If it's on sale, I'd say go for it
这叫支持简体中文吗?全是乱码
Completed the main game and have some notes and thoughts about it. 1. The idea of the game and some of the puzzles are really good, didn't feel myself invested in the story at all but hey! Does it really matter in the puzzle-game? Don't think so, we come here to fell ourself smarter than we really are ;D. 2. Collecting the collectables (sorry) felt really ... frustrating i guess? Some of them build upon Unreal Engine physics and boy it sucks so much. Specially when you need to just jump somewere with inertia enough to fly somewhere like a baseball. It doesen't feel like you solving a puzzle, it feels like you found a stupid and cheezy way to cheat on it. (To be fair, getting some collectables was even simpler than finishing the main room puzzle, which, in my opinion, not supposed to be that way. If it extra+ content, make it extra+ more difficult or harder to spot.) 3. Just started new extra sector and was met with another physics-like-jump-somewhere-using-your-inertia riddle... I don't think i'm gonna finish this game on 100% completion :/ In the end i would like to say my verdict: Play it if you up to spend some hours solving puzzles. Don't bother yourself with collecting flying yellow cubes. It doesn't give you nothing but achivment on steam and extra hours of hassle and frustration. Overall game are good, didn't play original before, but perhaps it is even better (jujing by other reviews).
Желаю чтоб разрабу ♥♥♥♥♥ голову резко развернуло на 180 градусов только из-за того, что случайно глазами резко в сторону посмотрел. В особенности чтоб лобную долю головы прогрело из-за оптимизации графики на высоких. ............/´¯/).....................................(\¯\............. .........../....//......................................\\....\........... .........../....//........................................\\....\.......... ....../´¯/..../´¯\.....ТВОЯ ИГРА КАЛ../¯ ....\¯`\..... ..././.../..../..../.|_........................._|.\....\....\...\.\.. (.(....(....(..../.)..).........................(..(.\....)....)....).) .\................\/.../............................\...\/................/ ..\................. /................................\................../. ....\..............(....................................)............../... ......\.............\................................../............./.....
really good puzzles overall great
Glad I supported some indie dev but had little fun: its too much timing-aiming-shooting-stuff for a puzzle game, some puzzles are weird, sometimes physiks are weird/bugged???, you can fall back on progress and what is REALLY THE WORSED: It is a game where you need to see a lot of areas, buttons an so on to make things work YET your characters hands are blocking 25% of the screen for no reason.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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