
Entirely rebuilt from the ground up, Q.U.B.E. 10th Anniversary is the ultimate celebration of the decade-old original, bringing refined visuals, completely redesigned and revised gameplay sections, and a whole new chapter to the award-winning, brain-twisting first-person puzzler.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Play this game if you like frustrating physics puzzles. Although many of the solutions work if you line everything up correctly, there is still a physics engine, and the timing-based puzzles can be finnicky. Sometimes the solution is so ugly that you're not sure if you solved it correctly. I've played the original and director's cut before this remake, and it's a very different experience, with some new puzzles. Play this version unless you have an old PC or don't like the modern graphics.
where brain
Сначала кажется, что это пародия на Portal, но потом начинаешь ощущать самобытность головоломок в этой игре Не понятно только, зачем сюда добавили "сюжет". Он не несет никакой ценности и сделан в виде разговоров на фоне Игра работает на Steam Deck так, будто это современный ААА проект: быстро улетает батарея и сильно раскручивается кулер. При этом игра то идет плавно
A much better game than Qube 2. More complex puzzles and faster movement, the achievements are all possible without needing to spend more money. The story is still pretty nonsense but I don't care too much about that. The story campaign was around 8.5 hours for me, sector 8 (which is an amazing challenge!) was another 7 hours and there's more stuff to do after that.
QUBE was a challenging puzzle game for me, but it was pretty fun most of the time. There were a few puzzles that had me stuck for a bit, but I could eventually figure them out. I personally would not recommend the game at full price as there isn't much to it other than a physics engine and a few hours of puzzles, but it could be a good pick up when its on sale.
Это у нас как всегда ремейк старой игры, но причем тоже очень хорошо сделан, люблю Q.U.B.E.
An amazing puzzle, it was fun to get back to it after 10 years! Looking fresh!
Completed the main game and have some notes and thoughts about it. 1. The idea of the game and some of the puzzles are really good, didn't feel myself invested in the story at all but hey! Does it really matter in the puzzle-game? Don't think so, we come here to fell ourself smarter than we really are ;D. 2. Collecting the collectables (sorry) felt really ... frustrating i guess? Some of them build upon Unreal Engine physics and boy it sucks so much. Specially when you need to just jump somewere with inertia enough to fly somewhere like a baseball. It doesen't feel like you solving a puzzle, it feels like you found a stupid and cheezy way to cheat on it. (To be fair, getting some collectables was even simpler than finishing the main room puzzle, which, in my opinion, not supposed to be that way. If it extra+ content, make it extra+ more difficult or harder to spot.) 3. Just started new extra sector and was met with another physics-like-jump-somewhere-using-your-inertia riddle... I don't think i'm gonna finish this game on 100% completion :/ In the end i would like to say my verdict: Play it if you up to spend some hours solving puzzles. Don't bother yourself with collecting flying yellow cubes. It doesn't give you nothing but achivment on steam and extra hours of hassle and frustration. Overall game are good, didn't play original before, but perhaps it is even better (jujing by other reviews).
This is a very good installment in the Q.U.B.E. series 🤍 This game can develop your thinking and train your brain with its unusual puzzles. I highly recommend everyone play it! This game has a map editor, so you can create puzzles for friends or other players, but unfortunately, it's crude and some features are limited.
The editor looks very exiting. However it is still far from perfect. I suggest these features to be added: [list] [*]Ability to change travel lenght of moving component, moving button and moving platform (elevator works fine). [*]Rotate the sun along vertical axis. [*]Logic relays and sequencers for making adventure maps. [*]Rotatabe block like the moving one. And more/less than 90 degrees. [*]"Snap to the grid" like function to make aligning objects less frustrating. [*]Blue button that activates permanently (like the one from qube 2). [*]More decorative options. [/list] Would really appreciate it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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