
Pyre is a party-based RPG from the creators of Bastion and Transistor. Lead your band of exiles to freedom through a series of mystical competitions in the Campaign, or challenge a friend to a fast-paced ritual showdown in the head-to-head Versus Mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

--the SupergiantsSums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 90% | — | $3.9M |
| $19.99 | 2.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Revolutionary fantasy basketball. Does it get any better?
Wow what a game. Was a little disappointed at first that the game wasn't the hack and slash I expect from Supergiant but I was surprised how much I like this game. The art, the storyline, and the characters are all awesome. Mechanics can be a little frustrating at times but with enough practice it's generally smooth sailing. I like the replayability aspect as well. This is my favourite Supergiant game thus far.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 237ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, I didn't expect to like this game, given that it was mostly a point-and-click. I bought it exclusively because it was made by Supergiant Games. The soccer mini-game sections were cool, and the story made it interesting, though not enough to warrant a second or third playthrough to find out different endings or side stories.
Amazing game; I got so attached to all the characters, and the choices you make regarding them really do feel like they matter
I can see how this game could become the most underrated of Supergiant's games. It's unique enough to where it doesn't have a natural audience looking for it. But that's exactly why I think you should give the game a go. There isn't really another game out there like this one. It's a VN with awesome characters, writing, visuals, and storytelling that is interrupted by a strange fantasy-infused soccer game. Did I have more fun playing Hades? Yeah, but like, I really appreciate this game and wish that other people did too. Give this game a try.
худшая игра, бастион если просто устарел, транзистор был непонятной копией шэдоу рана. Паер худший клон шамана кинга, где ничего не смогли придумать. как сюжет на первые 2 часа,а дальше на репите неинтерсные драки с одинаковыми персами. Буквально закрысили рефанд за помойную игру
My favorite of Supergiant Game's works, it's a unique RPG that builds on the great art direction and musical design the studio always brings to their games. It tells a compelling narrative centered around an ritualistic competition. It aged very well in 2025 and ran with out issues on a modern PC. One potential con would be the AI during matches, it's "too perfect". The AI does an excellent job predicting the player's actions and movement path and they react very quickly (difficulty scales up their APM). This can be a bit immersion breaking as it feels like you're playing a computer with perfect timing and reaction and not "real people".
This game sat in my backlog for years, mainly because I don't think I enjoyed the orb game before. Gave it another shot - it's designed well and allows a few strategies and there's lots of talismans to pick from but it's quite simple. The difficulty scales up a lot of you choose titan powers before matches later on. It follows the same formula Hades does where you play chunks of game content followed by time passing and a lot of character interactions. Although in Pyre's case I think the game portion is less appealing and niche - but can still be fun. Glad I revisited it and love the art and music as always with this studio.
Pyre 2
泰坦星基本就是堆数值,cpu也是异常灵活,游戏看起来简单,实则难度奇高不亚于魂类!另外即使一周目结束,战斗前后的cg动画也无法跳过,每次战斗有一半时间在看重复的cg,每次游玩都是对心态的极致考验,后悔开坑。。谨慎开坑!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.1K | 68 | 84% | $19.99 | |
| $3.3K | 21 | 86% | $8.99 | |
| $8.1K | 26 | 69% | $19.99 | |
| $1.2K | 6 | 100% | $6.99 | |
| $124 | 3 | 67% | $1.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 14.4K | 86% | $9.99 | |
| $3.9M | 16K | 91% | $9.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $3.9M | 9.6K | 98% | $12.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 |